@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski
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Did you see that I started another game?
And Merry Christmas to you and Allie and Zim :)
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Please use this map, and I forgot to strategic bomb Japan with Britain’s bomber… too upset over Pats ineptitude. Not a good time of year to look like this.
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Merry Christmas!!!
You get 2IPCs with India. I can only block 3.
WIll hopefully play later! -
Thanks Steve. I’ll take that 2 IPCs as my christmas present… :-D
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Actually - I forgot that Anzac had liberated Borneo… UK Calcutta is 9 - 3 CO = 6 IPCs. Please use this map, sir.
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Sorry Steve - I’m obsessive. Use this map. Last change (NCM).
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I just realized that Italy collected 5 too much, because of the med NO. They should have 30.
MERRY CHRISTMAS!!!
Have a Great day! -
Italy $; 6inf, 2art, 1mech = 30.
Moro;
A;
Rolls: 1@3, 2@1; Total Hits: 01@3,: (5)2@1: (6, 5)
D;
Rolls: 1@2; Total Hits: 01@2: (4)SZ92;
A;
Rolls: 1@4, 1@2; Total Hits: 01@4,: (6)1@2: (4)
D;
Rolls: 1@2; Total Hits: 01@2: (4)Iraq;
A; Hit+
Rolls: 1@2, 1@4; Total Hits: 01@2,: (3)1@4: (5)
D;
Rolls: 2@2; Total Hits: 12@2: (3, 1)Sudan;
A;
Rolls: 1@3, 2@1; Total Hits: 21@3,: (1)2@1: (1, 6)
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
shaping up to be another bad round for me
Moro;
A;
Rolls: 1@3, 2@1; Total Hits: 11@3,: (3)2@1: (3, 4)
D;
Rolls: 1@2; Total Hits: 11@2: (2)SZ92;
A;
Rolls: 1@4, 1@2; Total Hits: 21@4,: (1)1@2: (1)
D;
Rolls: 1@2; Total Hits: 01@2: (3)Iraq;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
should have gotten 1 2/3 hits, you got 4 including 2 in precious Iraq.
Italy collects 23 + 12NO = 35.
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Anzac purchases Destroyer, Transport, Infantry = 18 IPCs.
Combat
SZ37
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Anzac collects 13 + 5 NO = 18 IPCs.
France is perfecting what they call the “Frie” (prounounced fry) while Britain and the US slog on.
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The french ain’t "frie"n’ nuthin’ There are no potatoes coming in from Ireland.
Germany $; 2sub, 1dest, 1ftr, 1arm, 1art, 9inf = 67.
Novg;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Bela;
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)E. Pol;
A; hit+
Rolls: 10@2, 1@3, 1@4; Total Hits: 410@2,: (2, 4, 2, 3, 3, 4, 4, 3, 2, 6)1@3,: (4)1@4: (1)
D;
Rolls: 2@2; Total Hits: 12@2: (5, 1)Scot;
A; BBd hit+ hit
D;
Rolls: 2@2; Total Hits: 22@2: (2, 2)DO YOU INTERCEPT IN GIBRALTAR?
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No, darn it.
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yOU ARE 4 FOR 6 ON 2’S so no aa shots, OK?
Going for naval base.
aa;
Rolls: 1@1; Total Hits: 11@1: (1) -
tHE LUCK IS STARTING TO GET TOO INSANE.
Reroll
aa;
Rolls: 1@1; Total Hits: 01@1: (2) -
I get no satisfaction out of lucky dice, if that helps. If I had my way, it’d be even across the board, but I’m not into total LL. I think our system is as good as it gets, and it still can ne painful. I don’t understand how people can play straight dice.
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Germany collects 50+15NO=65.
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Russia 12 purchases Armor, Artillery, 9 Infantry = 37 IPCs.
Combat
Iraq - a crazy one round chance -
a
Rolls: 2@1; Total Hits: 02@1: (5, 3)
d
Rolls: 1@3; Total Hits: 11@3: (3)Retake Bessarabia.
Belarus
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1) -





