@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsInfrastructure vs Stalingradski
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No problem. Speer wrings an extra IPC out of the poor starving Karelians… :) Noted on the map. You now have 69. Chump change.
Russia purchases more meat and potatoes… 6 Infantry, Mech Infantry, Artillery, Armor = 32 IPCs.
Combat
Walk into Manchuria. If Russia can’t collect on this, and it was liberated for China, please take back this move, all IPCs etc. I do realize that it voids the Mongolian rule. But it is time.
Iraq
a
Rolls: 2@1; Total Hits: 02@1: (2, 3)
d
Rolls: 1@2; Total Hits: 01@2: (5)North Ukraine
a Hit +
Rolls: 1@4; Total Hits: 11@4: (4)
d
Rolls: 2@2; Total Hits: 02@2: (4, 5)Baltic States
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (1, 3)1@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2)Novgorod
a Hit +
Rolls: 13@1, 8@2; Total Hits: 413@1,: (2, 4, 5, 5, 4, 5, 4, 5, 3, 3, 4, 6, 2)8@2: (1, 3, 5, 1, 4, 3, 1, 2)
d
Rolls: 3@2; Total Hits: 13@2: (4, 3, 1) -
Iraq
a
Rolls: 2@1; Total Hits: 12@1: (1, 4)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
it would be liberated for china.
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Wow. The risk paid off. A non-Steve move! Of course, you’ll collect on it twice.
Russians collect 40 IPCs.
Japan is up. Should be interesting, at the very least. I have to say, this game is different every time. I like it.
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Ok, 37 IPCs, please put the Infantry back and change rondels. Ugh… rules. They’re like kryptonite to me.
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Use this one.
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No, this one.
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Japan $; 1minor, 1dest, 5damage, 5inf, 1art, 2arm, 1ftr = 66.
Do you scramble in SZ 54?
Also I am using the blue w/ yellow lines on my aircraft to help me know how many moves they have left. We might want to do this since we dont write out combat moves…I also did some research and we have been wrong about trans and bombarding. You can ignore the tran and still bombard, but even if you have another unit kill the tran, you can’t bombard.
"Infrastructure Post subject: Re: Official Rules ClarificationsPosted: Tue Dec 06, 2011 12:53 pm
Posts: 263 An opponent has a sub and a tran in a SZ.
If I come in for an amphibious assault with a tran, a sub and a battleship, I get to bombard and kill the tran, correct?
If I come in with a tran, dest, batt, do I have the choice of ignoring the sub, but not the tran and kill it and still bombard?
I know I cannot bombard if I attack the sub.Krieghund Post subject: Re: Official Rules ClarificationsPosted: Tue Dec 06, 2011 2:13 pm
Posts: 2094 You can’t pick and choose. You must either attack both the sub and the transport, or ignore them both. If you make any attack in the sea zone, you may not bombard, even if the attack is against a lone transport.
Posts: 263 Even if there had not been a sub? Would a lone tran prevent bombard even if you alot another unit to kill it?
Posts: 2094 Yes. A battle is a battle, even if it is one-sided.
Posts: 263 Thanks. Been playing that one wrong since OOB…
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Yes, I scramble. Mayhem. Anzac’s way to affect the war.
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No… I don’t. No mayem. Anzac has better choices with those fighters…
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You’re killing me. No scramble?
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No. I’m not killing you.
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No, no scramble.
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SZ17 & 42; clr
SZ20; if sub hit no def.
A;
Rolls: 1@2; Total Hits: 11@2: (1)+ Hit
D;
Rolls: 1@3; Total Hits: 01@3: (5)SZ21;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)SZ44;
A; Hit
D;
Rolls: 1@1; Total Hits: 01@1: (6)SZ54;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Java;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Siam; blitz
Shan;
A; Hit+
Rolls: 1@1, 1@3; Total Hits: 01@1,: (2)1@3: (4)
D;
Rolls: 3@2; Total Hits: 13@2: (4, 1, 3)Yunn;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Shen;
A; Hit+
Rolls: 1@4; Total Hits: 01@4: (5)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 5)Chah;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
Up a naval piece. not bad…
Shan;
A; Hit+
Rolls: 1@21, 1@3; Total Hits: 21@21,: (2)1@3: (2)
D;
Rolls: 2@2; Total Hits: 12@2: (4, 1)Shen;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
I think it’s bad…
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Convoy a-raid-arino; 11max
Rolls: 5@2, 12@3, 4@4; Total Hits: 125@2,: (6, 1, 1, 2, 2)12@3,: (3, 5, 2, 5, 5, 3, 5, 6, 6, 4, 1, 1)4@4: (1, 6, 2, 1) -
note the dest in SZ6.
don’t forget Kamikazes.Japan collects 55 - 11CR = 44.
aargh.
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map
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I am not exactly sure on the rules, but I think you need to move out on your combat move phase or it will trigger battle and therefore kamikazes and/or scramble. The rule is in the book, which I don’t have handy… Can you move during combat move without attacking something else?





