@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski
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Again…
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (3, 4)1@3: (6)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (4, 2)1@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Again.
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (5)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (3)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Ok. China collects 6 + saved 2 = 8 IPCs.
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UK London purchases Bomber, Transport, Sub, 3 Infantry = 35 IPCs.
UK Calcutta purchases 2 Mech Infantry = 8 IPCs.
Combat
Scotland
a Hit +
Rolls: 2@3; Total Hits: 12@3: (5, 3)
d
Rolls: 2@2; Total Hits: 12@2: (1, 6)Alexandria
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (5)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (4)Syria
a Hit +
Rolls: 1@3; Total Hits: 11@3: (2)
d
Rolls: 2@2; Total Hits: 22@2: (2, 2)Yunnan
a Hit +
Rolls: 1@4; Total Hits: 11@4: (2)
d
Rolls: 2@2; Total Hits: 12@2: (2, 6)Shan State
a
Rolls: 2@2; Total Hits: 12@2: (2, 5)
d
Rolls: 1@2; Total Hits: 01@2: (6)Walk into Siam. Clear transports in SZs 37 and 42.
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Hope you don’t mind - I meant to take Suriname and French Guyana as well.
Alexandria
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (5)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
Alexandria
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (4)1@3: (6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Again -
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (2)1@3: (4)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (4)1@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
I should hit, you shouldn’t… so… if you hit my fighter, I can reroll - a 16 IPC shift. If I’m wrong, let me know.
a
Rolls: 1@3; Total Hits: 11@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
We’ll never know.
Convoy raiding -
London
Rolls: 3@2, 2@3, 1@4; Total Hits: 33@2,: (3, 2, 2)2@3,: (5, 6)1@4: (4) -
There you go! About time, German bastards.
London collects 35 - 8 CO = 27 IPCs.
Calcutta collects 10 IPCs.
Italy is up.
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Italy $; 1strat, 4inf, 2mech = 32.
Balt;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Tran J;
A; bbd
Rolls: 1@3; Total Hits: 01@3: (4)+
Rolls: 2@2; Total Hits: 12@2: (6, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (3)SZ81;
A; Hit+
Rolls: 1@3, 1@4; Total Hits: 11@3,: (5)1@4: (1)
D; Hit+
Rolls: 1@3; Total Hits: 11@3: (3) -
SZ 81; had to hit didn’t you…
A; Hit+
Rolls: 1@1; Total Hits: 01@1: (6)
D;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (1) -
If I hit and you miss you’re up a ftr. If you hit I use me last reroll…
…SZ 81-3;
A;
Rolls: 1@4; Total Hits: 11@4: (3)
D;
Rolls: 1@3; Total Hits: 11@3: (2) -
Crazy. I followed along. Worth a reroll.
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This battle is really scary w/ no reroll left. Just give me odds or even down 1 ftr, please!!!
SZ81;
A; Hit+
Rolls: 1@3, 1@4; Total Hits: 21@3,: (3)1@4: (3)
D; Hit+
Rolls: 1@3; Total Hits: 11@3: (1) -
Nice rolling for both of us -
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few, worst case now is down a ftr…
SZ 81-2;
A; Hit
D;
Rolls: 1@3; Total Hits: 01@3: (4)





