12L - LL v mojo (allies +0), -tech, +NO


  • TRJ
    A - 4 infantry, fighter
    DiceRolls: 4@1 1@3; Total Hits: 04@1: (5, 3, 4, 6)1@3: (5)
    D - 3 infantry, artillery
    DiceRolls: 4@2; Total Hits: 14@2: (1, 3, 5, 6)


  • not good

    TRJ round 2
    A - 3 infantry, fighter
    DiceRolls: 3@1 1@3; Total Hits: 33@1: (5, 1, 1)1@3: (2)
    D - 3 infantry, artillery
    DiceRolls: 4@2; Total Hits: 14@2: (1, 4, 6, 4)


  • now we are back on track.

    TRJ round 3
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (1)
    D - artillery
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • TRJ taken with 2 infantry, fighter

    Noncombat Moves

    fighter from TRJ to Z34
    transport from Z35 to Z38
    transport from Z37 to Z38
    infantry from HUP to NIN
    fighter from SUI to Z34
    2 fighters from FIC to BUR
    2 fighters from Z53 to FIC
    ac, battleship from Z53 to Z50
    6 infantry from JPN to FAR
    ac, fighter from Z62 to Z63
    fighter from Z62 to BUR
    cruiser from Z62 to Z63
    infantry from FUK, artillery from KIA to HUP

    Mobilize

    transport in Z62
    2 infantry, 2 tanks in SUM
    3 infantry, 3 tanks, fighter in JPN

    Income

    48 + 15 NO = 63

    LL_v_mojo_3cJ.AAM

  • 2007 AAR League

    ok i’m not sure what you did, but you took 3 trany  and transported 7 inf> sfe ?
    i see you walked 1 inf from manch> sfe,  so i’ll put it back on manch, and assume you’ll move it to suiyuan.  if yo wanna do something else let me know.  no big deal

    UK RD 3
    30 buck,  1 tran + 1 fig + 3 inf + 1 rtl

    COMBAT
    1 inf uk> nwe MT,  1 tran 6>5

    2 inf uk> bst,  1 tran 6>5
    1 cr + 2 fig 6>5> bst
    1 bom uk> bst

    DICEY
    bst
    2 inf + 2 fig + 1 bom + 1 cr
    DiceInput ErrorThere was an error in your dice throw: "aaa 1@2 :


  • you are right, I can only get 4 more infantry in noncombat to FAR so 2 should stay in JPN.


  • This should be right.

    LL_v_mojo_3cJ.AAM

  • 2007 AAR League

    ok now i’m confused again.  let me post my map and you can correct it.

    bst
    DiceRolls: 2@1 2@3 1@4 1@3 ; Total Hits: 32@1: (6, 6)2@3: (2, 6)1@4: (2)1@3: (2)

    DiceRolls: 1@2 ; Total Hits: 01@2: (3)

  • 2007 AAR League

    ok got it.  thanks

    bst taken 0 loss

    NCM
    2 fig bst>5
    1 ac + 2 dd 6>5
    1 ac + 1 fig 6>3
    1 bom bst>cauc
    2 inf congo> sudan
    1 inf + 1 arm mex> pan
    1 tran + 1 dd 22>19

    MOBILIZE
    3 inf + 1 rtl uk
    1 fig + 1 tran sz 3

    COLLECT 29

    map

    12L 41 UK 3 lindy v mojo.AAM


  • Basically I screwed up, I should have brought another infantry to MAN on the combat move.  I had 3 transports that could get to FAR so I could have gotten 6 infantry there.  Because I only took one in combat move, I can now only get 5.  Or is it too late and I’m totally confused?

    Cheers

  • 2007 AAR League

    no you got it right. thanks for your honesty.  i’ll post again if you do


  • Yes your map is right.

    Italy turn 3

    Purchase

    17 IPC

    4 infantry
    tank

    Combat Moves

    EAF (empty) v infantry, tank (UKR)
    NWE (infantry) v infantry (FRA), fighter (BUL)

    dice

    NWE
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • NWE taken with fighter, not controlled

    Noncombat Moves

    fighter from NWE to FRA
    5 infantry from ITA to FRA
    cruiser from Z16 to Z13
    cruiser, battleship from Z16 to Z34

    Mobilize

    4 infantry, tank in ITA

    Income

    13 + 5 NO = 18

    LL_v_mojo_3eI.AAM

  • 2007 AAR League

    sweet

    USA RD 3
    43 buck,  6 inf + 1 tran + 1 dd + 1 fig

    COMBAT
    2 inf + 2 rtl alger> lyb  MT

    2 fig 12> 13
    2 fig 10>13
    1 bom e can> 13
    1 bom uk> 13

    DICEY
    sz 13
    4 fig + 2 bom
    DiceRolls: 4@3 2@4 ; Total Hits: 54@3: (3, 1, 3, 4)2@4: (2, 2)

    1 cr
    DiceRolls: 1@3 ; Total Hits: 11@3: (1)

  • 2007 AAR League

    sz 13 cleared 1 fig lost

    NCM
    3 fig> sz 12
    1 ac + 1 dd + 1 tran 10> 12,  2 inf e usa> alger
    3 inf + 1 aa w can> e can
    2 arm w usa> e can
    5 inf + 2 arm w usa> w can

    MOBILIZE
    4 inf + 1 fig w usa
    2 inf e usa
    1 tran + 1 dd sz 10

    COLLECT 44

    map

    12L 41 USA 3 lindy v mojo.AAM


  • Germany turn 4

    Purchase

    40 IPC

    13 infantry

    save 1 IPC

    Combat Moves

    BST (2 infantry) v 3 infantry (POL), bomber (FRA), fighter (EPL), fighter (GER)

    dice

    BST
    A - 3 infantry, 2 fighters, bomber
    DiceRolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 5, 2)2@3: (4, 2)1@4: (4)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • BST taken with infantry, 2 fighters, bomber

    mojo, I just saw that I didn’t list the walkin with an infantry from FRA to NWE.  also, the flag was still on the German NO for holding their Europe territories.  Hope you don’t mind that walkin.

    Noncombat Moves

    6 infantry from EPL to UKR
    2 fighters from BST to UKR
    bomber from BST to GER
    infantry from POL to EPL
    6 infantry from POL to BUL

    Mobilize

    6 infantry in FRA
    7 infantry in GER

    Income

    27 + 10 NO + 1 saved = 38

    LL_v_mojo_4aG.AAM

  • 2007 AAR League

    i forgot to remove your germ flag, but italy attacked it with 1 inf and cleared it. it’s all good you can take it

  • 2007 AAR League

    RUSSIA RD 4
    33 buck,  6 inf +  3arm

    COMBAT
    1 inf + 1 rtl belo> e pol

    4 inf + 1 rtl kar> bst

    DICEY
    e pol
    1 inf + 1 rtl
    DiceRolls: 2@2 ; Total Hits: 02@2: (5, 5)

    1 inf
    DiceRolls: 1@2 ; Total Hits: 01@2: (5)

  • 2007 AAR League

    rd 2
    DiceRolls: 2@2 ; Total Hits: 12@2: (2, 6)

    DiceRolls: 1@2 ; Total Hits: 01@2: (5)

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