12L - LL v mojo (allies +0), -tech, +NO


  • i really cannot even calculate the odds on what’s happened over the last full round anymore.

    NOV round 2
    A - infantry, 2 fighters
    DiceRolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (5, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • this is way out of hand.

    NOV round 3
    A - infantry, 2 fighters
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (2, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • …  :-o

    NOV taken with 2 fighters, not controlled

    Z5 - if only I could call off this attack before rolling it.  we both know what’s coming here.
    A - 5 fighters
    DiceRolls: 5@3; Total Hits: 35@3: (6, 1, 2, 6, 2)
    D - 2 destroyers
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)


  • wow.  well, I guess in the end i’m ok with that round given that result.

    Z5 taken with 5 fighters

    Noncombat Moves

    4 fighters from Z5 to FRA
    3 fighters from Z5 to GER
    fighter from PER to Z35
    fighter from PER to EVE
    2 fighters from NOV to EVE
    4 infantry from YAK to EVE
    4 tanks from FAR to EVE
    4 infantry from FAR to YAK
    4 infantry, 4 tanks from JPN to FAR
    2 infantry from BUR to IND
    4 tanks from BUR to YUN
    2 infantry, 2 tanks from SUM to IND
    2 infantry, 2 tanks, AA gun from BOR to BUR
    infantry from SIK to NIN
    artillery, tank from SIK to HUP
    5 infantry from YUN to HUP
    4 tanks from IND to YUN
    ac from Z35 to Z38
    ac, cruiser from Z63 to Z61

    Mobilize

    2 infantry, 2 tanks in BOR
    fighter in Z38
    4 infantry, 4 tanks in JPN
    2 infantry, tank in SUM

    Income

    49 + 15 NO = 64

    LL_v_mojo_8cJ.AAM

  • 2007 AAR League

    yea i would rather sink 2 fig than win novo or per

    UK RD 8
    26 buck,  7 inf + 1 arm

    COMBAT
    2 in uk> nwe, 1 tran 6>5
    2 fig 6>nwe

    1 inf uk> pol MT,  1 tran 6>5

    1 inf (uk) + 1 inf (fin)> kar,  1 tran 5>6
    2 fig + 1 cr 6> kar

    DICEY
    kar
    2 inf + 2 fig + 1 cr
    DiceRolls: 2@1 2@3 1@3 ; Total Hits: 32@1: (2, 1)2@3: (3, 1)1@3: (4)

    1 arm
    DiceRolls: 1@3 ; Total Hits: 11@3: (3)

  • 2007 AAR League

    kar taken 1 inf lost

    nwe
    2 inf + 2 fig
    DiceRolls: 2@1 2@3 ; Total Hits: 22@1: (4, 6)2@3: (2, 2)

    1 arm
    DiceRolls: 1@3 ; Total Hits: 01@3: (5)

  • 2007 AAR League

    nwe taken 0 loss

    NCM
    4 fig> 5
    2 ac + 3 dd+ 1 tran 6>5
    3 arm nor>fin
    1 bom congo>russ

    MOBILIZE
    5 inf uk
    2 inf + 1 arm nor

    COLLECT 32

    map

    12L 41 UK 8 lindy v mojo.AAM

  • 2007 AAR League

    you may enjoy this.  in my world cup game my brits attacked the italian fleet on rd 1 and lost all units,  and did not sink a ship.  :-(
    the dice gods always come around


  • @mojo:

    you may enjoy this.   in my world cup game my brits attacked the italian fleet on rd 1 and lost all units,  and did not sink a ship.  :-(
    the dice gods always come around

    That’s really really wicked.


  • Italy turn 8

    Purchase

    14 IPC

    3 infantry
    tank

    Combat Moves

    UKR (2 infantry, tank) v 2 infantry (EPL), tank (BST), fighter (GER)

    dice

    UKR
    A - 2 infantry, tank, fighter
    DiceRolls: 2@1 2@3; Total Hits: 32@1: (3, 1)2@3: (2, 3)
    D - 2 infantry, tank
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (3, 5)1@3: (5)


  • sweet.  maybe my evil dice have left.

    UKR taken with 2 infantry, tank, fighter

    Noncombat Moves

    infantry, artillery, 2 tanks from FRA to GER
    13 infantry, artillery from ITA to FRA
    tank from ITA to GER
    fighter from UKR to EPL

    Mobilize

    3 infantry, tank in ITA

    Income

    13


  • wrong map use this one.

    LL_v_mojo_8eI.AAM

  • 2007 AAR League

    USA RD 8
    44 buck,  9 inf 2 dd save 1

    COMBAT
    none

    NCM
    8 inf + 2 rtl + 1 arm trj> per
    2 bom lyb>russ
    2 inf eusa>alger, 1 tran 10>12
    6 inf + 2 arm uk>fin
    2 tran + 2 dd 6>5
    7 inf + 1 arm e can> uk
    4 tran + 1 dd + 1 cr 8>1>2
    2 ac + 4 fig + 1 dd 8>12
    8 inf w can> e can
    2 arm w usa. e can
    7 inf w usa> w can

    MOBILIZE
    9 inf w usa
    2 dd sz 10

    COLLECT 44 + 1 saved = 45

    map

    12L 41 USA 8 lindy v mojo.AAM


  • Germany turn 9

    Purchase

    46 IPC

    14 infantry
    artillery

    Combat Moves

    NWE (2 infantry) v 2 infantry, fighter (FRA), artillery (GER)
    KAR (infantry) v 2 infantry (BST), bomber (FRA)
    POL (infantry) v 5 infantry, artillery (BST), 6 tanks (GER)

    dice

    POL
    A - 5 infantry, artillery, 6 tanks
    DiceRolls: 4@1 2@2 6@3; Total Hits: 74@1: (6, 6, 6, 4)2@2: (2, 2)6@3: (3, 3, 2, 4, 1, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • POL taken with 5 infantry, artillery, 6 tanks

    KAR
    A - 2 infantry, bomber
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (2, 3)1@4: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • KAR taken with infantry, bomber

    NWE
    A - 2 infantry, artillery, fighter
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (3, 3)1@3: (1)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • NWE round 2
    A - 2 infantry, artillery, fighter
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (3, 6)1@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • it wouldn’t be a NWE battle without some drama!

    NWE round 3
    A - 2 infantry, artillery, fighter
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (3, 4)1@3: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • NWE taken with 2 infantry, artillery, fighter

    Noncombat Moves

    fighter from NWE to FRA
    bomber from KAR to FRA
    AA gun from BST to POL
    10 infantry from GER to POL
    12 infantry from EPL to UKR
    13 infantry, 3 artillery from BST to EPL
    5 tanks from FRA to POL

    Mobilize

    6 infantry in FRA
    8 infantry, artillery in GER

    Income

    28 + 15 NO = 43

    LL_v_mojo_9aG.AAM

  • 2007 AAR League

    RUSSIA RD 9
    23 buck,  6 inf + 1 arm

    COMBAT
    1 inf belo> bst MT

    6 inf + 1 rtl arch>kar

    DICEY
    kar
    6 inf + 1 rtl
    DiceRolls: 5@1 2@2 ; Total Hits: 25@1: (3, 5, 2, 1, 3)2@2: (1, 6)

    1 inf
    DiceRolls: 1@2 ; Total Hits: 01@2: (5)

Suggested Topics

  • 36
  • 102
  • 97
  • 103
  • 168
  • 49
  • 71
  • 105
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.8k

Users

40.5k

Topics

1.8m

Posts