Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs12L - LL v mojo (allies +0), -tech, +NO
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mojo takes the allies even up, no bid.
Germany turn 1
Purchase
31 IPC
10 infantry
save 1 IPCCombat Moves
EGY (2 infantry, artillery, tank, fighter) v infantry, artillery, tank (LIB), infantry, tank (FRA), bomber (GER)
BST (3 infantry) v infantry (NWE), artillery (GER), 4 infantry, artillery, 2 tanks (POL), tank (CZE)
EPL (2 infantry) v 2 infantry, 2 tanks (BUL), tank (CZE)
UKR (2 infantry) v infantry, artillery (BUL), fighter (POL)
Z2 (battleship) v 2 submarines (Z7), fighter (NWY)
Z12 (destroyer, cruiser) v fighter (NWY), fighter (GER)
Z6 (destroyer) v submarine, cruiser (Z3)dice
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EGY
A - 2 infantry, artillery, 2 tanks, bomber
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 11@1: (3)2@2: (4, 5)2@3: (4, 3)1@4: (6)
D - 2 infantry, artillery, tank, fighter
:3@2 1@3 1@4: -
bad bad bad start
EGY defense
Rolls: 3@2 1@3 1@4; Total Hits: 33@2: (6, 1, 6)1@3: (3)1@4: (2) -
unbelievable
EGY round 2
A - artillery, tank, bomber
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (2)1@4: (6)
D - infantry, artillery, tank, fighter
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 3)1@3: (1)1@4: (3) -
Could that be the game right there? having no bid actually worked to your advantage amazingly.
EGY holds with artillery, tank, fighter, German bomber survives
rolled that wrong, should have been 2 tanks, bomber but nothing changes.
BST
A - 5 infantry, 2 artillery, 3 tanks
Rolls: 3@1 4@2 3@3; Total Hits: 13@1: (5, 5, 6)4@2: (6, 3, 1, 5)3@3: (4, 5, 5)
D - 3 infantry
Rolls: 3@2; Total Hits: 13@2: (4, 4, 1) -
could be the worst opening dice i’ve ever had here.
BST round 2
A - 4 infantry, 2 artillery, 3 tanks
Rolls: 2@1 4@2 3@3; Total Hits: 42@1: (2, 2)4@2: (6, 1, 4, 1)3@3: (4, 2, 1)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
BST taken with 3 infantry, 2 artillery, 3 tanks
EPL
A - 2 infantry, 3 tanks
Rolls: 2@1 3@3; Total Hits: 32@1: (2, 1)3@3: (1, 5, 3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
EPL taken with 2 infantry, 3 tanks
UKR
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (1)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
UKR taken with infantry, artillery, fighter
Z6
A - submarine, cruiser
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (3) -
Z6 taken with submarine, cruiser
Z2
A - 2 submarines, fighter
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 1)1@3: (6)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (2) -
battleship sunk before returning fire (2 surprise strikes)
Z2 taken with 2 submarines, fighter
Z12
A - 2 fighters
Rolls: 2@3; Total Hits: 22@3: (3, 1)
D - destroyer, cruiser
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1) -
nice egy battle, but i dont think you missed a roll after that. i’ll post later tonite
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Z12 taken with fighter
Noncombat Moves
fighter from Z2 to NWY
infantry from FIN to NWY
bomber from EGY to LIB
fighter from Z12 to LIB
infantry from ALG to LIB
fighter from UKR to BLK
3 infantry, AA gun from GER to FRAMobilize
10 infantry in GER
Income
35 + 10 NO + 1 saved = 46
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EGY and BST (lost 2 infantry) went bad but after that it was pretty solid. only could have been better if you missed me in Z12 so yes, it was a much needed comeback after that EGY disaster!
Cheers
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RUSSIA RD 1
30 buck, 6 armCOMBAT
noneNCM
1 sub 4>2
5 inf + 1 rtl + 1 aa kar>arch
1 inf belo> arch
1 inf + 1 rtl russ> arch
2 inf russ>cauc
2 inf kaz>cauc
2 inf novo>russ
2 inf chert>bury
2 inf sfe> bury
1 inf okrug>yakutMOBILIZE
6 arm russCOLLECT 31
map
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Japan turn 1
Purchase
17 IPC
infantry
2 transportsCombat Moves
Z50 (destroyer) v cruiser, battleship (Z61)
KWA (infantry) v infantry (OKI), infantry (CAR) using Z51 transport, fighter (JPN)
PHI (2 infantry) v infantry, tank (JPN), infantry, artillery (Z61)
SUI (infantry) v 3 infantry (MAN), 3 infantry (KIA)
YUN (infantry, fighter) v fighter (MAN), fighter (FOR), 3 infantry (FIC)
BOR (empty) v 2 infantry (Z61)
SUM (empty) v 2 infantry (SUM)
Z35 (transport, destroyer) v 2 fighters (Z61)
Z53 (battleship) v destroyer (Z51), 2 fighters (Z57)
Z56 (transport, destroyer) v 2 fighters (Z57)dice
Z50
A - cruiser, battleship
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (4) -
Z50 taken with cruiser, battleship
PHI
A - 2 infantry, artillery, tank
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (3, 4)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
PHI round 2
A - 2 infantry, artillery, tank
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (5)2@2: (1, 6)1@3: (3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
PHI taken with 2 infantry, artillery, tank
KWA
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 3)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
KWA round 2
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)





