12L - LL v EB (Allies +9) '41, -tech, +NO


  • US5
    46 buys 2arm 2inf 3trn save 9

    combat
    Ita - SBR 2bmb Alg
    Lib - 1inf 1arm Alg, 2ftr sz12

    Ita AA
    DiceRolls: 2@1; Total Hits: 12@1: (2, 1)


  • 1 bmb down

    damage Ita
    DiceRolling 1d6:
    (5)


  • 5 damage Ita

    Lib
    DiceRolls: 1@1 3@3; Total Hits: 01@1: (6)3@3: (5, 4, 5)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)


  • Lib rd2
    DiceRolls: 3@3; Total Hits: 03@3: (6, 5, 5)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)


  • Lib rd3
    DiceRolls: 3@3; Total Hits: 13@3: (2, 5, 6)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • Lib hwlo 1inf 1arm retreat 2ftr

    noncombat
    1bmb Ita - Alg
    2ftr Lib - Alg
    1bmb WUS - Alg
    2sub sz56 - sz64
    1inf 1arm WCa - ECa
    2ftr WCA - sz12
    1ac 2ftr sz10 - sz12
    1inf 1arm ECa - Alg via 1trn sz10 to sz12
    1trn sz12 - sz19
    1inf 1arm WUS - ECa

    Build
    3trn sz10
    2inf 2arm EUS

    collect
    39 + 5 + 9 saved = 53

    12L_LLvEB_5fUS.AAM


  • Germany turn 6

    Purchase

    31 IPC

    infantry
    7 artillery

    Combat Moves

    BST (infantry) v 2 infantry (POL), fighter (EPL)
    BEL (infantry) v infantry, bomber (GER)
    EUK (infantry) v infantry, bomber (GER)
    UKR (infantry) v 2 infantry (BUL), fighter (EPL)
    NWE (infantry) v 2 infantry (FRA), fighter (EPL)

    dice

    BST
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • BST taken with 2 infantry, fighter

    UKR
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • UKR
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • UKR round 3
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • UKR taken with infantry, fighter

    BEL
    A - infantry, bomber
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • BEL taken with infantry, bomber

    EUK
    A - infantry, bomber
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • EUK taken with infantry, bomber

    NWE
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • NWE round 2
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • NWE taken with infantry

    Noncombat Moves

    8 infantry from GER to FRA
    bomber from EUK, bomber from BEL to GER
    fighter from UKR, fighter from BST to EPL
    10 infantry from POL to EPL
    2 infantry from BUL to EPL

    Mobilize

    infantry
    7 artillery in GER

    Income

    30 + 10 NO = 40

    12L_LLvEB_6aG.AAM


  • 2 more infantry from GER to FRA

    here’s the map.

    12L_LLvEB_6aG.AAM


  • I forgot to remove one inf from Lib before I attacked. However, your 1st roll was a hit each time so the result would have been the same except Lib should be empty. I also did not add my US purchases.

    Rus6
    26 buys 1arm 7inf

    combat
    Trj - 1arm Cau
    Bel - 2inf Mos, 2ftr Cau

    Bel
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (2, 4)2@3: (3, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Bel twol

    noncombat
    2ftr Bel - Mos
    3inf Ura - Nov
    3inf Kaz - Nov
    1inf 1art Mos - Nov

    build
    4inf 1arm Mos
    3inf Cau

    collect
    21

    12L_LLvEB_6bR.AAM


  • Japan turn 6

    Purchase

    66 IPC

    transport
    destroyer
    7 infantry
    4 tanks
    fighter

    Combat Moves

    TRJ (tank) v infantry, tank (BUR), 2 fighters (Z14), *support shot with cruiser
    PER (empty) v infantry (BUR)
    CHI (2 infantry) v infantry (SIK), fighter, bomber (BUR), 2 fighters (Z34)

    dice

    TRJ
    A - infantry, tank, 2 fighters, cruiser
    DiceRolls: 1@1 4@3; Total Hits: 21@1: (2)4@3: (1, 5, 6, 2)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • TRJ taken with tank, 2 fighters

    CHI
    A - infantry, 3 fighters, bomber
    DiceRolls: 1@1 3@3 1@4; Total Hits: 21@1: (6)3@3: (3, 3, 4)1@4: (5)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

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