Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2012 - AA50-41 - League Results and Standings
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forgot to say that was the first round of the playoff
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Playoff Update
Playoff Matchups:
Minor League (8-13 Games)
Yoshi (1) vs. JWW (4)
Tyzoq (2) vs. SouL (3)Championship
Yoshi (1) vs. Tyzoq/Soul winner
Major League (14+ games)
Championship
DarthMaximus (1) vs. Djensen (3)
Edit:
Results
Yoshi over JWW
Djensen over DM -
Tyzoq (Allies +11) over souL (Axis)
First round of playoffs
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So who is supposed to bid first for the next games ?
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So who is supposed to bid first for the next games ?
Oops, you’re the top seed, so you can start the bidding.
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Yoshi (axis) over Tyzoq (allies) for the title :
http://www.axisandallies.org/forums/index.php?topic=29597.0
Bid was 11, and dices on the axis side.
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Yoshi (axis) over Tyzoq (allies) for the title :
http://www.axisandallies.org/forums/index.php?topic=29597.0
Bid was 11, and dices on the axis side.
congratulations yoshi. total domination this year.
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Yoshi (axis) over Tyzoq (allies) for the title :
http://www.axisandallies.org/forums/index.php?topic=29597.0
Bid was 11, and dices on the axis side.
congratulations yoshi. total domination this year.
on to global? if so, i want first crack. :wink:
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I will not play league games this year, no time for that. I might try it in a tournament if there is one, but not even sure. Global is a very long game…
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I will not play league games this year, no time for that. I might try it in a tournament if there is one, but not even sure. Global is a very long game…
It can’t be THAT long. We’ve had 2 guys play 20 games or more in the past few months.
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Global can be under 10 rounds, in which case it is not that long. TripleA saves lots of time dealing with unit pieces etc saving you more time.
I plan on being hyper aggressive for a majority of my global games just so I can get games in. Sea lion or G6-G8 Moscow or bust with Europe… try for a vc win in the pacific. I have no plans to do an economic approach.
If I am rolling dice on forum and using battlemaps, I would not play league, I would just do a couple games.
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I can understand Yoshi not wanting to get into global league. His reasoning is sound. Global is long.
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@Cow:
Global can be under 10 rounds, in which case it is not that long. TripleA saves lots of time dealing with unit pieces etc saving you more time.
yep
I plan on being hyper aggressive for a majority of my global games just so I can get games in. Sea lion or G6-G8 Moscow or bust with Europe… try for a vc win in the pacific. I have no plans to do an economic approach.
Yeah, economic would take forever. It seems to be easier to get decisive wins quickly with the Allies than the Axis. Can’t tell you how many times I’ve won by round 4 or 5 over the past couple of years (just when the big guns are coming into the fight :x) because the Axis had already taken too many hits. Seems like on average it might take more rounds to win with the Axis
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Well I find that most of the time I VC win or I busted as the axis. Seldom do I find myself in some kind of economic situation… once in awhile I’ll take Russia with germany and Japan will be backed against the wall. Once in awhile Japan will blow up all over the map and germany is having troubles… usually I just go win it in the theater that I am doing well in.
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Well, you and I both should stop talking about strategy and the game here. This thread is for posting game results.