Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2012 - AA50-41 - League Results and Standings
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Ol’ Blood&Guts (Axis) over souL (Allies+9)
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Ol’ Blood&Guts (Axis) over djensen (Allies+8)
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mojo (axis) and maxo(allies) battled to a 51 rd. stalemate. the axis took russia on rd 31 and control all mainland except africa. the allies own the sea and every island in it. axis outnumber allies in total units 1000 to 300, but VC are only 11-7. no more VC can be taken. axis cannot build a fleet (tried failed) and allies cannot land anywhere on mainland except africa.
great, great game. thank you maxo.11 L 42 mojo (axis) v maxo (allies +6) « 1 2 … 66 67 »
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Tyzoq (Axis) over djensen (Allies+8)
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mojo (axis) and maxo(allies) battled to a 51 rd. stalemate. the axis took russia on rd 31 and control all mainland except africa. the allies own the sea and every island in it. axis outnumber allies in total units 1000 to 300, but VC are only 11-7. no more VC can be taken. axis cannot build a fleet (tried failed) and allies cannot land anywhere on mainland except africa.
great, great game. thank you maxo.11 L 42 mojo (axis) v maxo (allies +6) « 1 2 … 66 67 »
Axis and Allies is so fun. I have yet to be involved in a game longer than about 24 rounds, but a 50 rounder is bound to come my way some day.
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it was awesome, and took over a year. we could play 100 rds with no change, so thats why we called it a stalemate.
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Amon (axis) over TheDesertJournalist (allies)
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mojo (axis) and maxo(allies) battled to a 51 rd. stalemate. the axis took russia on rd 31 and control all mainland except africa. the allies own the sea and every island in it. axis outnumber allies in total units 1000 to 300, but VC are only 11-7. no more VC can be taken. axis cannot build a fleet (tried failed) and allies cannot land anywhere on mainland except africa.
great, great game. thank you maxo.11 L 42 mojo (axis) v maxo (allies +6) « 1 2 … 66 67 »
epic 8-)
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Gamer(x) over Maxo, 21 bid
http://www.axisandallies.org/forums/index.php?topic=24788.new
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Anybody tracking how many times the Axis is winning this year? Looks like Axis prevailed in a lot of the recent ones here…
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Anybody tracking how many times the Axis is winning this year? Looks like Axis prevailed in a lot of the recent ones here…
we could make a table axis vs allies in wins and with bid highs and lows and averages
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My quick count is 12-7 Axis.
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http://www.axisandallies.org/forums/index.php?topic=25643.0
JWW over ExtraBilly
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Axis wins again. Surprise, surprise.
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one day we will know how to play the allies :)
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Well said.
Compiling detailed stats now.
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Axis v. Allies
2012 results to dateAxis - 15
Allies - 5Average bid in Axis wins - 8.5
Average bid in Allied wins - 9.6People keep saying we don’t know how to play Allies. Is it that, or is it that the Allies are really that disadvantaged?
Pretty sure very few if any of these games were with tech. Not sure that would make a difference.I’ve always thought the '41 scenario strongly favors the Axis, from the first time I played it. I played Axis all year in 2011 and rode them to a 12-1 record. Seems to me the best strategic move you can make is to choose the Axis!
Note:
2 of the 5 Allied wins came from Darth Maximus, who is 2-0 (hasn’t finished a game as Axis this year).
Note:
Bids in Allied wins were 8, 9, 9, 10, 12
Note:
Only 1 bid in Axis wins was greater than 9!Conclusion: We are bidding too low. At 9 or 10 bids, Allies are getting crushed, on average.
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Tyzoq (Axis) over Ol’ Blood&Guts (Allies +8)
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Ol’ Blood&Guts (Allies +8) over Amon-Sul (Axis)
http://www.axisandallies.org/forums/index.php?topic=26290.msg922253#msg922253
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Looks lie dices wanted me to have a free win…
Yoshi (allied) over (un)LuckyLindy (axis)
http://www.axisandallies.org/forums/index.php?topic=26496.0
Sorry about that LL :|