Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2012 - AA50-41 - League Results and Standings
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Ol’ Blood&Guts (Axis) over djensen (Allies+8)
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mojo (axis) and maxo(allies) battled to a 51 rd. stalemate. the axis took russia on rd 31 and control all mainland except africa. the allies own the sea and every island in it. axis outnumber allies in total units 1000 to 300, but VC are only 11-7. no more VC can be taken. axis cannot build a fleet (tried failed) and allies cannot land anywhere on mainland except africa.
great, great game. thank you maxo.11 L 42 mojo (axis) v maxo (allies +6) « 1 2 … 66 67 »
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Tyzoq (Axis) over djensen (Allies+8)
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mojo (axis) and maxo(allies) battled to a 51 rd. stalemate. the axis took russia on rd 31 and control all mainland except africa. the allies own the sea and every island in it. axis outnumber allies in total units 1000 to 300, but VC are only 11-7. no more VC can be taken. axis cannot build a fleet (tried failed) and allies cannot land anywhere on mainland except africa.
great, great game. thank you maxo.11 L 42 mojo (axis) v maxo (allies +6) « 1 2 … 66 67 »
Axis and Allies is so fun. I have yet to be involved in a game longer than about 24 rounds, but a 50 rounder is bound to come my way some day.
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it was awesome, and took over a year. we could play 100 rds with no change, so thats why we called it a stalemate.
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Amon (axis) over TheDesertJournalist (allies)
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mojo (axis) and maxo(allies) battled to a 51 rd. stalemate. the axis took russia on rd 31 and control all mainland except africa. the allies own the sea and every island in it. axis outnumber allies in total units 1000 to 300, but VC are only 11-7. no more VC can be taken. axis cannot build a fleet (tried failed) and allies cannot land anywhere on mainland except africa.
great, great game. thank you maxo.11 L 42 mojo (axis) v maxo (allies +6) « 1 2 … 66 67 »
epic 8-)
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Gamer(x) over Maxo, 21 bid
http://www.axisandallies.org/forums/index.php?topic=24788.new
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Anybody tracking how many times the Axis is winning this year? Looks like Axis prevailed in a lot of the recent ones here…
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Anybody tracking how many times the Axis is winning this year? Looks like Axis prevailed in a lot of the recent ones here…
we could make a table axis vs allies in wins and with bid highs and lows and averages
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My quick count is 12-7 Axis.
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http://www.axisandallies.org/forums/index.php?topic=25643.0
JWW over ExtraBilly
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Axis wins again. Surprise, surprise.
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one day we will know how to play the allies :)
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Well said.
Compiling detailed stats now.
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Axis v. Allies
2012 results to dateAxis - 15
Allies - 5Average bid in Axis wins - 8.5
Average bid in Allied wins - 9.6People keep saying we don’t know how to play Allies. Is it that, or is it that the Allies are really that disadvantaged?
Pretty sure very few if any of these games were with tech. Not sure that would make a difference.I’ve always thought the '41 scenario strongly favors the Axis, from the first time I played it. I played Axis all year in 2011 and rode them to a 12-1 record. Seems to me the best strategic move you can make is to choose the Axis!
Note:
2 of the 5 Allied wins came from Darth Maximus, who is 2-0 (hasn’t finished a game as Axis this year).
Note:
Bids in Allied wins were 8, 9, 9, 10, 12
Note:
Only 1 bid in Axis wins was greater than 9!Conclusion: We are bidding too low. At 9 or 10 bids, Allies are getting crushed, on average.
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Tyzoq (Axis) over Ol’ Blood&Guts (Allies +8)
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Ol’ Blood&Guts (Allies +8) over Amon-Sul (Axis)
http://www.axisandallies.org/forums/index.php?topic=26290.msg922253#msg922253
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Looks lie dices wanted me to have a free win…
Yoshi (allied) over (un)LuckyLindy (axis)
http://www.axisandallies.org/forums/index.php?topic=26496.0
Sorry about that LL :|
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Looks lie dices wanted me to have a free win…
Yoshi (allied) over (un)LuckyLindy (axis)
http://www.axisandallies.org/forums/index.php?topic=26496.0
Sorry about that LL :|
it happens sometimes :-(