The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
Italy 1
Buy (10/10)
1 inf
1 trans
CM:
GRE
2 inf, 1 tank alb
2 inf sita load trans sz95 >> sz97 unload gre
2 fig sita
1 strat nita
TRJ
1 inf sita load trans sz97 >> sz98 unload trj
ALX
1 tob
SUD
1 inf eth
KEN
1 inf iso
GRE
A 4 inf, 1 tank, 2 fig, 1 strat
Rolls: 4@1 3@3 1@4; Total Hits: 24@1: (5, 2, 3, 2)3@3: (4, 2, 2)1@4: (6)
D 4 inf
Rolls: 4@2; Total Hits: 04@2: (4, 6, 6, 5)
GRE r2
A 4 inf, 1 tank, 2 fig, 1 strat
Rolls: 4@1 3@3 1@4; Total Hits: 54@1: (6, 1, 3, 6)3@3: (3, 3, 3)1@4: (2)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 6)
convoy roll sz72
Rolls: 1@3; Total Hits: 11@3: (2)
gre, trj, alx, sud, ken twol
NCM:
2 fig, 1 strat gre >> sita
1 sub, 1 dest, 1 cru sz95 >> sz98
1 cru, 1 bsh sz97 >> sz98
2 inf, 2 art, 1 tank nita >> yugo
1 art lib >> tob
3 inf sita >> nita
1 inf, 1 art eth >> ken
Mobilize:
1 inf nita
1 trans sz97
Collect 15 + 5 - 1 = 19 IPC
I am not entirely sure how they worked in older games, but I gather it’s something along the lines of:
You would get to reroll the 3 dice you bought for US1 on US2.
If you get something, no more free rolls
If you don’t get something, you get 3 free rolls again for US3And like normal, you can’t ever get more than 1 tech for a power in one turn.
If you would have bought more or loss tech rolls on US1 with that kind of system, we could adjust your Buy. Or we could just stick with normal tech rules if you don’t want to mess with some kind of token system.
That is very kind of you to propose this, but i don’t think it would be fair for you. Techs are pretty powerful now, and they are because of the risk of getting nothing (if rolls miss). If i am to reroll until i get a tech, that could be difficult for Axis in the long run (anzac, UK are going to get some tech too, with a dice bought here, another one there…).
1 adjust before anzac: i forgot to load tr in sz101 with inf, art Cus before i move to sz11
Anzac 1
Buy:
1dd (8 ), save 2
NCM per map
Place dd sz62
collect : 14 + 2 saved = 16 IPC
France 1
CM
Trj (inf)
inf Syr
Trj
Rolls: 10@1; Total Hits: 310@1: (1, 5, 6, 5, 4, 2, 4, 1, 1, 6)
Rolls: 10@2; Total Hits: 310@2: (3, 1, 2, 6, 5, 3, 5, 2, 6, 3)
Heheheh, I did not see that coming. Gotta love it when you get an assist from France :-)
Heheheh, I did not see that coming. Gotta love it when you get an assist from France :-)
Yeah, and right now, i’m regretting i didn’t bring indian boats in rang of sz98…
:-D
G2
Buy (71/71)
1 minor IC
5 inf
6 art
2 fig
CM:
WFR
2 art fra
2 tact wgr
2 strat sita
WFR
A 2 art, 2 tact, 2 strat
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (2, 5)2@3: (4, 2)2@4: (5, 1)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (4, 2)
wfr twlo 1 art
NCM:
2 strat wfr >> wgr
2 tact wfr >> sita
1 fig nita >> sita
2 sub sz91 >> sz93
1 sub sz113 >> sz112
1 cru sz113 >> sz114
5 inf bul >> rom
6 inf, 2 art yugo >> rom
9 inf, 9 art, 3 aa gun ger >> pol
3 tank yugo >> hun
6 tank fra >> ger
4 mech sfr >> yugo
1 inf, 1 aa gun wgr load trans sz113 >> sz115 unload fin
3 inf wgr >> ger
1 art fra >> wgr
Mobilize:
1 minor IC fin
4 inf, 6 art ger
1 inf, 2 fig wgr
Collect 44 + 10 = 54 IPC
Russia 2
Buy:
9inf (27)
art (4)
tnk (6)
NCM per map
Place units:
2inf, art Sukr
3inf Nov
4inf, tnk Rus
Collect : 37 IPC
Japan 2
Buy (40/40)
1 dest
2 carrier
DOW on all Allied Powers
CM:
SBR on IND major IC
2 strat kwa
SZ41
1 fig kwa
SZ42
1 fig kwa
PHI
3 inf, 1 art load trans sz6 >> sz35 unload phi
2 cru, 2 bsh sz36 >> sz35 bombard
HON
1 inf jap, 1 inf kor load trans sz6 >> sz20 unload hon
1 inf, 4 fig, 4 tact kwa
MAL
1 inf, 1 art kwa load 1x trans sz36 >>sz37 unload mal
2 fig, 2 tact kwa
SHN
2 inf sia
2 fig, 2 tact kwa
BUR
1 art yun
FIC
1 inf kwa
BOR
1 inf kwa load trans sz36 >> sz43 unload bor
HOP
1 inf cha
KWE
1 inf anh
need intercept orders IND
sz41, sz42 cwol
bur, fic, bor, hop, kwe twol
PHI
A 3 inf, 1 art, 2 cru, 2 bsh
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 32@1: (2, 6)2@2: (6, 2)2@3: (6, 1)2@4: (6, 4)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 6)
phi twlo 1 inf
HON
A 3 inf, 4 fig, 4 tact
Rolls: 3@1 4@3 4@4; Total Hits: 33@1: (3, 3, 3)4@3: (6, 6, 5, 1)4@4: (5, 4, 3, 5)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 4)
hon twol
MAL
A 1 inf, 1 art, 2 fig, 2 tact
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (3, 1)2@3: (5, 6)2@4: (4, 2)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
mal twol
SHN
A 2 inf, 2 fig, 2 tact
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (6, 4)2@3: (3, 4)2@4: (3, 2)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
send 2 indian fgt interceptor