Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Thanks, and I agree that it looks like eventually Axis will be able to hold Cairo.
I’d play another game.
Are you interested in the newest A3 setup (extra units on UK, SCO, and IND plus naval units moved)?
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Yes, that is exactly what i want to play ! :-)
I’d like another shot at the allies (i really have to learn how to play them). If possible, with tech.
If you’re ok with that, just go on and post G1. Or if you prefer not with tech or play allies, no problem for me.
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I’ll post a new G1 when I get the chance :-) Tech is fine with me too.
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I’ve been indecisive about the best way to open with this new setup.
G1
Buy (30/30)
1 sub
6 artCM:
SZ91
1 sub SZ103
1 sub SZ108SZ93
1 fig, 1 tact wgr
2 strat gerSZ106
1 sub SZ17
1 sub SZ118SZ110
1 bsh SZ113
1 fig hol
1 fig nor
1 fig, 2 tact wgr
1 tact gerFRA
4 inf, 2 art, 3 tank hol
3 inf, 1 art wgr
3 tank sgrSFR
4 mech wgr
1 fig hunYUGO
6 inf, 2 art sgr
2 inf, 1 tank hun
1 inf, 1 tank rom
1 tank, 1 tact polneed scrambling orders SZ110
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meantime:
SZ91
sub sneaks
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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sz91 cwol
SZ93
A 1 fig, 1 tact, 2 strat
Rolls: 1@3 3@4; Total Hits: 21@3: (1)3@4: (6, 1, 6)
D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
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sz93 cwlo 1 tact
SZ106
A 2 sub
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)
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sz106 cwol
FRA
A 7 inf, 3 art, 6 tank
Rolls: 4@1 6@2 6@3; Total Hits: 44@1: (6, 6, 5, 4)6@2: (3, 3, 4, 5, 2, 2)6@3: (6, 5, 5, 6, 2, 1)
D 1 aa, 6 inf, 2 art, 2 tank, 1 fig
Rolls: 8@2 2@3 1@4; Total Hits: 28@2: (3, 6, 4, 3, 4, 5, 6, 4)2@3: (2, 6)1@4: (3)
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FRA r2
A 5 inf, 3 art, 6 tank
Rolls: 2@1 6@2 6@3; Total Hits: 72@1: (3, 1)6@2: (1, 1, 1, 5, 4, 6)6@3: (4, 2, 4, 1, 4, 3)
D 3 inf, 2 art, 2 tank, 1 fig
Rolls: 5@2 2@3 1@4; Total Hits: 45@2: (4, 1, 5, 1, 5)2@3: (5, 1)1@4: (1)
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FRA r3
A 1 inf, 3 art, 6 tank
Rolls: 4@2 6@3; Total Hits: 34@2: (6, 2, 3, 4)6@3: (6, 6, 2, 1, 6, 6)
D 1 fig
Rolls: 1@4; Total Hits: 11@4: (1)
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fra twlo 7 inf
SFR
A 4 mech, 1 fig
Rolls: 4@1 1@3; Total Hits: 24@1: (6, 4, 6, 1)1@3: (1)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 5)
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sfr twol
YUGO
A 9 inf, 2 art, 3 tank, 1 tact
Rolls: 7@1 4@2 3@3 1@4; Total Hits: 47@1: (4, 5, 3, 6, 4, 1, 4)4@2: (6, 6, 2, 4)3@3: (4, 1, 5)1@4: (3)
D 5 inf
Rolls: 5@2; Total Hits: 25@2: (3, 2, 1, 5, 4)
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YUGO r2
A 7 inf, 2 art, 3 tank, 1 tact
Rolls: 5@1 4@2 3@3 1@4; Total Hits: 55@1: (5, 3, 2, 5, 2)4@2: (2, 4, 1, 2)3@3: (4, 1, 5)1@4: (3)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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yugo twlo 3 inf
I’ll wait about SZ110
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i will scramble 3 fgt in sz110
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SZ110
A 1 bsh, 3 fig, 3 tact
Rolls: 3@3 4@4; Total Hits: 43@3: (5, 5, 3)4@4: (3, 5, 1, 3)
D 2 cru, 1 bsh, 3 fig
Rolls: 2@3 4@4; Total Hits: 32@3: (6, 1)4@4: (5, 4, 2, 6)
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whether round 2 occurs or not might depend on your OOL
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Kill all the boats
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after some reflection, going to see what happens in round 2
SZ110 r2
A 2 fig, 3 tact
Rolls: 3@3 2@4; Total Hits: 23@3: (4, 4, 4)2@4: (2, 1)
D 3 fig
Rolls: 3@4; Total Hits: 33@4: (1, 2, 4)
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SZ110 r3
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (3)
D 1 fig
Rolls: 1@4; Total Hits: 11@4: (4)