@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Italy 5
Buy (32/32)
8 inf
2 artCM:
SBR on CPR
1 strat egy -
CPR facility aa
Rolls: 1@1; Total Hits: 01@1: (3)
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CPR bomber roll
Rolling 1d6:
(5) -
NCM:
1 strat cpr >> egy
1 fig egy >> sita
1 fig egy >> nita
1 trans, 1 sub, 1 dest, 2 cru, 1 carrier SZ97 >> SZ98
3 inf, 2 art, 1 aa gun nita load 3x trans SZ97 >> SZ98 unload egyMobilize:
3 inf sita
5 inf, 2 art nitaCollect 18 + 10 = 28 IPC
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Germany 6
Buy (63/63)
9 inf
7 art
2 mechCM:
SZ114
1 dest, 1 fig, 1 tact SZ113
1 fig norNUKR (+SUKR)
1 tank bes blitz through sukr to nukr
7 inf, 7 art besBEL
2 inf epl
2 tact besARCH
2 inf nov
1 tact, 1 strat rom -
SZ114
A 1 dest, 2 fig, 1 tact
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (6, 5)1@4: (2)
D 1 cru
Rolls: 1@3; Total Hits: 11@3: (3)
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sz114 cwlo 1 dest
sukr blitzed
NUKR
A 7 inf, 7 art, 1 tank
Rolls: 14@2 1@3; Total Hits: 514@2: (1, 4, 6, 1, 3, 1, 3, 6, 3, 2, 5, 5, 3, 3)1@3: (2)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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BEL
A 2 inf, 2 tact
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 5)2@3: (2, 5)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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ARCH
A 2 inf, 1 tact, 1 strat
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 1)1@3: (1)1@4: (6)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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nukr twlo 1 inf
bel twol
arch twlo 1 infNCM:
2 fig SZ114 >> wgr
1 tact SZ114 >> nov
2 tact bel >> nov
1 tact, 1 strat arch >> nov
1 bsh, 1 carrier, 2 trans SZ113 >> SZ115
15 inf, 4 art, 2 aa gun epl >> nukr
6 inf, 3 mech, 8 tank bes >> nukr
6 inf, 4 art rom >> bes
2 inf, 1 art nor >> fin
1 inf, 2 art fra >> wgr
2 inf fra >> nitaMobilize:
2 inf, 1 art fin
1 inf, 2 art nov
6 inf, 4 art rom
2 mech wgrCollect 52 + 15 = 67 IPC
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Since there is a Mic in Sukr, you can’t blitz it.
So there should at least be a land unit in there.
Do you want me to put an inf from Nukr in there or do you prefer to cancel the Sukr attack ?
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forget about the map attached to my last post : wrong one
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Anzac 5
Buy:
fgt (10)
ss (6)
inf (3)No CM
NCM per map
Place units:
inf, fgt Nsw
ss sz62Collect : 19 IPC
France move on map
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Sorry bout that, please move 1 inf from nukr to sukr.
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Map with an infantry on SUKR (from bes, so one less infantry from bes NCM’d to nukr).
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Russia 6
Buy:
9inf (27)
art (4)CM
Kaz (inf)
2inf Novo
fgt RusTsi
16inf Novo walk inSukr (inf)
2inf Bry
fgt RusArc (inf)
inf Smo
tac RusKaz
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (3)
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Kaz twol
Arc
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (4)
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Arc rd 2
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
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Arc rd 3
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)
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Arc twol
Sukr
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 4)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (5)