@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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NCM:
3 fig SZ97 >> nita
3 fig SZ97 >> sita
1 cru SZ110 >> SZ108
1 carrier SZ107 >> SZ104
9 mech, 2 tank nita >> hol
3 inf, 2 art sita >> nitaMobilize:
1 dest SZ95Collect 15 + 5 = 20 IPC (24 total)
I didn’t assign casualties for the UK yet since I wasn’t sure if you would hold on to the AA still. Let me know how to do the OOL and whether you want me to skip to Germany or not.
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i loose 2 inf.
You can go with Germany now if you want.
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Germany 11
Buy (59/59)
5 inf
3 art
2 tank
2 figCM:
UK
1 cru, 1 bsh SZ112 >> SZ110 bombard UK
10 trans SZ112 >> SZ113 load 10 inf, 4 art wgr + 6 tank ger >> SZ110 unload uk
1 fig SZ104
2 fig SZ112
1 fig hol
1 fig, 4 tact, 1 strat wgrSMO
1 inf belCAU (+ROS)
1 mech, 1 tank sukr blitz through ros to cauVOL
1 tank sukr blitz through ros to vol -
ah sh!t…forgot to move the english dude in Russia to block Cau…
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I can undo that if you want
Does UK want to scramble?
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No scrambling in UK. If you can put the UK inf in Ros, it would be cool.
Thanks.
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ok, the change to ROS will alter the German buy somewhat though
Combats are the same excluding ROS, CAU, and VOLGermany 11
Buy (59/59)
5 inf
11 artCM:
UK
1 cru, 1 bsh SZ112 >> SZ110 bombard UK
10 trans SZ112 >> SZ113 load 10 inf, 4 art wgr + 6 tank ger >> SZ110 unload uk
1 fig SZ104
2 fig SZ112
1 fig hol
1 fig, 4 tact, 1 strat wgrSMO
1 inf bel -
smo twol
UK aa fire
Rolls: 9@1; Total Hits: 19@1: (2, 3, 5, 2, 3, 1, 6, 3, 2) -
UK
A 10 inf, 4 art, 6 tank, 4 fig, 4 tact, 1 strat, 1 cru, 1 bsh
Rolls: 6@1 8@2 10@3 5@4 1@3 1@4; Total Hits: 136@1: (2, 2, 6, 3, 3, 6)8@2: (4, 1, 3, 2, 2, 1, 1, 3)10@3: (4, 1, 6, 6, 5, 4, 5, 2, 5, 5)5@4: (1, 4, 2, 3, 2)1@3: (6)1@4: (3)D 22 inf, 1 fig, 3 aa gun
Rolls: 22@2 1@4; Total Hits: 722@2: (3, 1, 2, 5, 4, 2, 3, 4, 4, 5, 6, 4, 6, 3, 2, 6, 2, 1, 5, 6, 6, 1)1@4: (5) -
UK r2
A 3 inf, 4 art, 6 tank, 4 fig, 4 tact, 1 strat
Rolls: 7@2 10@3 5@4; Total Hits: 87@2: (4, 1, 1, 5, 6, 6, 1)10@3: (5, 5, 5, 6, 5, 4, 2, 2, 6, 2)5@4: (5, 6, 6, 3, 3)D 12 inf, 1 fig
Rolls: 12@2 1@4; Total Hits: 212@2: (5, 4, 6, 3, 5, 4, 5, 6, 6, 2, 6, 6)1@4: (1) -
UK r3
A 1 inf, 4 art, 6 tank, 4 fig, 4 tact, 1 strat
Rolls: 5@2 10@3 5@4; Total Hits: 135@2: (1, 4, 3, 4, 6)10@3: (3, 5, 2, 1, 1, 3, 3, 3, 4, 3)5@4: (1, 6, 3, 4, 2)D 4 inf, 1 fig
Rolls: 4@2 1@4; Total Hits: 04@2: (6, 6, 3, 6)1@4: (5) -
Round 1 was pretty (low luck would have been 13 auto-hits for Germany and 8 for UK) … but Round 2 and 3 were pretty terrible rolls for the UK. Do you want a reroll for Round 2 and 3?
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- Round 1 was pretty normal (low luck would have been 13 auto-hits for Germany and 8 for UK) … but Round 2 and 3 were terrible rolls for the UK. Do you want a reroll for Round 2 and 3?
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no it’s ok, that’s part of the game…
You anyway had very good odds for a successful Sealion… -
NCM:
4 fig, 4 tact uk >> hol
1 strat uk >> nita
1 carrier SZ112 >> SZ125
10 inf, 9 art nov >> bal
1 inf arch >> belMobilize:
3 art sukr
1 inf, 6 art rom
2 inf, 1 art fin
2 inf, 1 art novCollect 55 + 10 + 38 = 103 IPC
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I just realized the US fleet can’t be in SZ91 because Gibraltar was under Italian control at the start of US10.
Also, if the UK had moved an infantry to Rostov to block Germany on the UKs turn, I would have been able to see that I could use Italian fighters to clear it.
How should we resolve these issues?
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I just realized the US fleet can’t be in SZ91 because Gibraltar was under Italian control at the start of US10.
Also, if the UK had moved an infantry to Rostov to block Germany on the UKs turn, I would have been able to see that I could use Italian fighters to clear it.
How should we resolve these issues?
You can use italian fgt to clear it if you want and then get the IPCs for Cau, Ros and Vol if you want.
For the US fleet, i took Gib on US10, and then NCM the fleet to sz91 which is totally allowed. Then i moved UK fleet on UK10 in sz91. There is no issue there.
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In OOB rules at least, ships can’t pass through a strait unless it was controlled by a friendly power (or themselves) from the start of their turn. I don’t think this has changed with the Alpha’s but it hasn’t come up in any of my games lately.
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In OOB rules at least, ships can’t pass through a strait unless it was controlled by a friendly power (or themselves) from the start of their turn. I don’t think this has changed with the Alpha’s but it hasn’t come up in any of my games lately.
1st time i heard that !
Facilities such AB and NB can’t be used unless they were controlled by a friendly power at the start of their turn, but straits can be passed once they are “open”.
I’m going to ask this in the FAQ.
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No problem. Sorry I didn’t catch that immediately.





