Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
I need your OOL before deciding what to do with KAN
well, kill the aagun and 3inf (keep russian inf)
7 mech, 4 tank kan retreat to she
NCM:
2 tact yun >> kwe
1 strat ind >> FIC
1 carrier SZ42 >> SZ39
1 tact ind >> SZ39
1 fig yun >> SZ39
1 fig phi >> jap
3 tact shn >> fic
1 trans, 2 dest, 1 carrier SZ6 >> SZ20
1 dest SZ20 >> SZ55
1 dest SZ20 >> SZ46
3 sub, 1 dest, 1 cru, 3 bsh, 2 carrier, 3 fig, 1 tact SZ42 >> SZ37
2 inf, 1 art anh >> kwe
3 mech sha >> kwe
2 inf, 1 art ksu >> anh
1 inf sib >> sak
Mobilize:
2 inf, 1 art ksu
2 inf, 1 art ksu
1 trans, 1 dest, 1 carrier, 2 fig SZ6
Collect 67 + 10 + 7 = 84 IPC
i asked it in the FAQ, but maybe you know the answer:
Since you attacked some russian units in a territory adjacent to Mongolia, does it trigger the 6 russian inf in Mogolia ?
The wording on the Larry Harris site reads “If the Japanese attack any Soviet territory that is adjacent to any Mongolian territory”
I think it has to be under Soviet control, so it could never happen in China. If I’m wrong, I might want to change a few things though.
The wording on the Larry Harris site reads “If the Japanese attack any Soviet territory that is adjacent to any Mongolian territory”
I think it has to be under Soviet control, so it could never happen in China. If I’m wrong, I might want to change a few things though.
Yeah, the more i read it the more i think you’re right.
US 9
Buy:
AC (16)
2fgt (20)
dd (8 )
2tr (14)
2inf (6)
2art (8 )
save 1
CM
sz94 (dd)
fleet sz98 exepted 3ss
sz46 (dd)
ss, 5fgt, tac sz54
Lib
inf Tun walk in
Car (2inf, AAgun)
2inf, art, mec Que > 2tr sz54 > sz33 > Car
inf, art Haw > tr sz26 > sz33 > Car
BB, 2CA sz54 > sz33 bombard
sz94 (partial roll)
Rolls: 6@3; Total Hits: 26@3: (3, 4, 6, 6, 4, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
sz94 cwol
sz46
Rolls: 1@2 5@3 1@4; Total Hits: 21@2: (6)5@3: (1, 5, 2, 6, 6)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
sz46 cwol
Car
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 62@1: (1, 6)4@2: (4, 1, 1, 2)2@3: (5, 1)1@4: (4)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Car twlo 1 mec
NCM per map
Place units:
inf, art Eus
tr sz101
inf, art, 2fgt Wus
tr, dd, AC sz10
Collect: 74 + 1 saved = 75 IPC
UK 9
Buy:
UK=AC (16), 4mec (16), tnk (6)
CM
Ind (art)
2inf, mec, fgt Bur
fgt Cpr
Shn (inf)
inf, fgt Bur
sz72 (tr)
tac sz81
sz77 (tr)
tac sz81
Wger
Sbr bmb UK
Ind
Rolls: 3@1 2@3; Total Hits: 13@1: (4, 2, 3)2@3: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
Ind cwol
Shn
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
Shn rd2
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
Shn rd3
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (1)
shn cwlo inf
Wger AAgun
Rolls: 1@1; Total Hits: 01@1: (5)
Wger damages
Rolls: 1@6; Total Hits: 11@6: (2)
NCM per map
Place units:
3mec Irq
mec, tnk Cpr
AC sz80
Collect:
UK= 38 IPC
Ind= 6 IPC
Italy 9
Buy (21/21)
3 inf
1 art
1 dest
CM:
UK
2 inf, 1 art gib load 2x trans SZ92 >> SZ110 unload uk
2 cru, 1 bsh SZ92 >> SZ110 bombard
need scrambling orders SZ110
Also, the UK9 Collect should be 33 (lost Gibraltar)