Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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sz45 cwlo ss
NCM per map
Place units:
tr sz101
3inf, art Eus
AC, 3ss sz10
2fgt WusI put the marker in sz98 for the fleet.
Collect : 73 IPC
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(if the UK attacks Egypt will all units in range, the aa gun will be in the first set of defensive casualties)
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China 8
Buy: 1inf (3), save 2
No CM
Place units: inf Kan
Collect : 2 + 2 saved = 4 IPC
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UK 8
Buy:
UK= Mic (12), fgt (10), art (4), mec (4)
Ind= inf (3), mec (4)CM
Yun (inf)
2inf Bur
fgt IndShn (inf, art)
inf, art Bur
fgt Indsz37 (tr)
fgt IndEgy (5inf, 6art, 2tnk, fgt, AAgun)
inf, 2art Cpr > 2tr sz80 > sz76 pick up inf Eth > sz81 > Egy
inf, art Saf > tr sz71 > sz81 > Egy
2inf, art, tnk sz92 > sz98 > Egy
CA, BB sz92 > sz98 Bombard
2CA, BB sz80 > sz81 bombard
2fgt, tac sz80Trj
mec Cpr walk inYun
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 5)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Yun rd 2
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
arg…Yun holds
Shn
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Shn rd 2
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 4)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Shn rd 3
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Shn twlo inf
Hey, sorry but i made a terrible blunder here…i have to lose the fgt to take yun, otherwise, my indian stack in toasted…Hope it’s ok with you.
Egy
AAgun (2fgt, tac)
Rolls: 3@1; Total Hits: 03@1: (6, 4, 5) -
Egy
Rolls: 1@1 8@2 6@3 4@4; Total Hits: 91@1: (5)8@2: (1, 3, 5, 1, 6, 3, 1, 2)6@3: (1, 5, 4, 6, 6, 3)4@4: (3, 3, 5, 1)
Rolls: 11@2 2@3 1@4; Total Hits: 811@2: (4, 2, 1, 6, 1, 1, 3, 3, 1, 2, 2)2@3: (5, 6)1@4: (3) -
pfff….7 hits out of 11@2…
Disgusting…
Let’s see a 2nd round
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (4)3@3: (5, 1, 5)2@4: (2, 3)
Rolls: 3@2 2@3 2@4; Total Hits: 23@2: (5, 2, 3)2@3: (6, 4)2@4: (5, 1) -
Okay…that’s good for me. I concede.
I could really continue playing here. Honestly, that’s very far from finished…but i’m a bit discouraged for now…that’s game after game after game that i get diced in about EVERY (and i mean it) critical battle. The worst bad luck strike of my life. Hopefully, that bad luck is only about dice rolls in here :-D
That said, well played. This one was much more difficult for me than the other games we played.
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I don’t mind any redo or reroll or use of low luck rules for the US and UK if you want to see how it plays out.
For turn 8, our economies are pretty well balanced, both sides hovering around 160 IPCs. It’s hard to say, but I think the balance of power is also about equal. Italy and the USSR are both under threat but neither are going to fall anytime soon.
Also, I’ve been interested by how you chose to split US forces. I was surprised when you started going Atlantic even though Japan’s economy was doing well. But after a few rounds it looks like the Allies can hold Calcutta for long time unless Japan is willing to sacrifice in China and/or the DEI.
Thanks for playing, it’s been very fun and if you want to redo/reroll/etc. or simply put this match on hold, let me know.
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My US rolls in Egy have been good. Actually, i was just hoping to get 5 hits and i got 6, so i can’t complain. Usually, i don’t whine like that after a bad roll, it happens. But there, that’s something like 7 or 8 games in a row where i get diced on every important battle…
I see the position as slight edge for Axis now. All i need is taking (and Keeping Egy), and then i have some reasonable chances.
I will probably take the reroll you offered to me this week-end for that UK assault in Egy, once i’ll be calmed down. :-D
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No problem :-)
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Okay let’s retry EGY
Rolls: 1@1 8@2 6@3 4@4; Total Hits: 81@1: (6)8@2: (1, 6, 2, 6, 6, 1, 4, 3)6@3: (4, 3, 3, 6, 4, 6)4@4: (4, 4, 6, 4)
Rolls: 11@2 2@3 1@4; Total Hits: 511@2: (6, 2, 4, 3, 1, 4, 1, 3, 5, 3, 3)2@3: (6, 2)1@4: (4) -
Egy rd2
Rolls: 4@2 3@3 2@4; Total Hits: 54@2: (4, 2, 3, 4)3@3: (3, 3, 3)2@4: (4, 5)
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (4, 1, 3, 5)2@3: (5, 1)1@4: (2) -
Egy rd 3
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (4)3@3: (1, 4, 1)2@4: (4, 2)
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4) -
Egy taken with 1 tnk
NCM per map
Place :
art, mec, fgt Cpr
Mic Irq
inf, mec IndCollect :
UK=33 + 5 NO = 38 IPC
Ind= 7 IPC -
The Italian fleet can’t guard SZ97 any longer, so this is the best I could think of.
Italy 8
Buy (25/25)
1 inf
5 mech
1 tankCM:
GIB
3 inf, 1 art sita load trans SZ99 >> SZ92 unload gib
2 cru, 1 bsh SZ97 >> SZ92 bombard





