Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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I’ll reroll it since it was an illegal move. But if the UK does much better or something, you can reserve the right to just go back to the original battle results and pretend the GIB fighter did nothing in CM.
TOB
A 3 inf, 1 mech, 2 art, 1 tank, 1 fig, 1 tact
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 32@1: (3, 3)4@2: (3, 6, 1, 3)2@3: (2, 6)1@4: (4)D 3 inf, 1 mech, 1 art, 1 tank
Rolls: 5@2 1@3; Total Hits: 15@2: (3, 4, 1, 6, 5)1@3: (6) -
TOB r2
A 2 inf, 1 mech, 2 art, 1 tank, 1 fig, 1 tact
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 32@1: (3, 3)4@2: (6, 1, 5, 5)2@3: (3, 3)1@4: (6)D 3 inf, 1 mech, 1 art, 1 tank
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (4) -
That would qualify as much better certainly. Want to pretend the GIB fig just stayed home and keep the original results?
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(Sorry for the delay caused by this issue … I am so used to having the airbase, I did it without thinking)
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No that’s ok, you can keep this one.
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tob twlo 1 inf
NCM:
1 trans SZ109 >> SZ106
1 inf, 1 fig sco >> uk
1 fig tob >> alx
1 tact tob >> egy
1 fig gib >> SZ96
2 inf saf >> rho
1 inf sud >> con
1 inf egy >> alx
4 inf, 1 art, 2 aa gun ind >> bur
2 inf ind load trans SZ39 >> SZ44 unload cel
1 dest SZ71 >> SZ79
1 dest SZ98 >> SZ96
1 fig bur >> ind
1 inf wind >> epr
3 inf mal >> shn
1 bsh SZ37 >> SZ54
1 dest, 1 cru SZ39 >> SZ56UKE Mobilize:
4 inf, 4 art ukUKP Mobilize:
3 inf, 2 art indUKE Collect 33 IPC
UKP Collect 20 IPC -
Had a busy week, sorry for the delay.
Italy 1
Buy: 1tr (7), save 3
CM
sz93 (1dd, 1CA)
ss, BB, 2CA sz95 and 97
2fgt SItaTun (1inf)
inf, art Lib
bmb NItaSud
2inf, art Eth walk inKen
1inf Iso walk insz93
Rolls: 1@2 4@3 1@4; Total Hits: 21@2: (5)4@3: (6, 1, 4, 6)1@4: (3)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4) -
sz93 cleared with 1 BB damaged
Tun
Rolls: 2@2 1@4; Total Hits: 12@2: (5, 3)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
Tun cwlo 1inf
NCM
bmb Tun » SIta
2fgt sz93 » SIta
tr sz97 » sz95
2inf NIta » Yugo
2inf Alb » Yugo
tnk Alb » NIta
4inf SIta » NItaPlace units: 1tr sz95
Collect :
sz 72
Rolls: 1@3; Total Hits: 11@3: (2) -
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ANZAC 1
Buy (10/10)
1 inf
1 transNCM:
2 inf nsw load trans SZ62 >> SZ42 unload jav
2 fig nze >> que
1 dest SZ62 >> SZ54
1 cru SZ63 >> SZ54Mobilize:
1 inf nsw
1 trans SZ62Collect 14 IPC
–------------
France 1
NCM:
1 inf mor >> alg
1 inf fwa >> nig
1 inf syr >> trj
1 dest SZ72 >> SZ71 -
No worries about the delay :-)
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Germany 2
Buy:
8inf (24)
2art (8 )
1dd (8 )
3fgt (30)BB repaired
CM
Sfr (inf, art)
1art, 2mec, 3tnk Fra
1art WfrGre (4inf)
5inf Bul
3tnk Yugosz96 (tr, dd, 2CA, AC, 2fgt)
fgt SIta
2fgt, 4tac, 2bmb WgerSfr
Rolls: 4@2 3@3; Total Hits: 24@2: (1, 6, 4, 5)3@3: (1, 5, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
Sfr twlo 1 mec
Gre
Rolls: 5@1 3@3; Total Hits: 45@1: (3, 5, 1, 1, 6)3@3: (1, 1, 5)
Rolls: 4@2; Total Hits: 24@2: (3, 1, 1, 3) -
Gre twlo 2inf
sz96
Rolls: 4@3 5@4; Total Hits: 54@3: (5, 6, 2, 1)5@4: (1, 2, 1, 6, 5) -
Please chose your losses.
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Ok, i’m going to assume that you keep the 2 fgt for rd 2.
Defense Rd 1
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (4, 3)2@3: (2, 3)2@4: (4, 1) -
Nice shooting from defense !
I loose 2fgt, 2tac
sz 96 rd 2
Rolls: 2@3 3@4; Total Hits: 32@3: (2, 5)3@4: (3, 6, 2)
Rolls: 2@4; Total Hits: 22@4: (3, 2) -
I would have kept the fighters … that is a rough blow though.
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If you want to reroll round 2 or retreat after round 1 sinking all ships, I wouldn’t mind.





