@The_Good_Captain Can’t you change the AA for a tank and leave everything the same? I don’t know how to edit this?
Axisplaya (Axis) vs Wheatbear(Allies) G40-A3
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UK1
UKE Buy (28/28)
4 inf
4 artUKP Buy (17/17)
3 inf
2 artCM:
SZ96
1 carrier, 1 cru SZ98
1 cru SZ91SZ106
1 dest SZ109TOB
1 art egy load trans SZ98 >> SZ96 load 1 inf mal unload tob
2 inf, 1 art, 1 tank alx
1 mech egy
1 tact SZ98
1 fig mal
1 fig gib -
SZ96
A 2 cru, 1 carrier
Rolls: 2@3; Total Hits: 12@3: (2, 5)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
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sz96 cwol
SZ106
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (6)
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SZ106 r2
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (2)
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SZ106 r3
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (4)
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SZ106 just going to do first to hit
A 1 dest
Rolls: 10@2; Total Hits: 610@2: (5, 1, 2, 2, 6, 1, 5, 3, 1, 2)
D 1 sub
Rolls: 10@1; Total Hits: 110@1: (3, 2, 2, 6, 4, 6, 2, 2, 4, 1)
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TOB
A 3 inf, 1 mech, 2 art, 1 tank, 2 fig, 1 tact
Rolls: 2@1 4@2 3@3 1@4; Total Hits: 32@1: (5, 6)4@2: (3, 2, 6, 2)3@3: (4, 5, 2)1@4: (6)
D 3 inf, 1 mech, 1 art, 1 tank
Rolls: 5@2 1@3; Total Hits: 35@2: (2, 2, 1, 3, 6)1@3: (6)
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TOB r2
A 1 mech, 2 art, 1 tank, 2 fig, 1 tact
Rolls: 3@2 3@3 1@4; Total Hits: 23@2: (5, 5, 5)3@3: (2, 5, 1)1@4: (6)
D 1 mech, 1 art, 1 tank
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 3)1@3: (1)
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retreat/disengage wlo 1 inf, 1 art (from trans) + 2 inf (from alx)
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I just realized that the gib fighter can’t do tob due to the removal of the airbase … arrrrg
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Let me know how you would prefer to deal with that. I can reroll TOB or redo the whole turn.
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Doesn’t matter, you can keep that battle as it is if you wish, or you can reroll the whole thing without the fgt.
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I’ll reroll it since it was an illegal move. But if the UK does much better or something, you can reserve the right to just go back to the original battle results and pretend the GIB fighter did nothing in CM.
TOB
A 3 inf, 1 mech, 2 art, 1 tank, 1 fig, 1 tact
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 32@1: (3, 3)4@2: (3, 6, 1, 3)2@3: (2, 6)1@4: (4)
D 3 inf, 1 mech, 1 art, 1 tank
Rolls: 5@2 1@3; Total Hits: 15@2: (3, 4, 1, 6, 5)1@3: (6)
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TOB r2
A 2 inf, 1 mech, 2 art, 1 tank, 1 fig, 1 tact
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 32@1: (3, 3)4@2: (6, 1, 5, 5)2@3: (3, 3)1@4: (6)
D 3 inf, 1 mech, 1 art, 1 tank
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (4)
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That would qualify as much better certainly. Want to pretend the GIB fig just stayed home and keep the original results?
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(Sorry for the delay caused by this issue … I am so used to having the airbase, I did it without thinking)
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No that’s ok, you can keep this one.
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tob twlo 1 inf
NCM:
1 trans SZ109 >> SZ106
1 inf, 1 fig sco >> uk
1 fig tob >> alx
1 tact tob >> egy
1 fig gib >> SZ96
2 inf saf >> rho
1 inf sud >> con
1 inf egy >> alx
4 inf, 1 art, 2 aa gun ind >> bur
2 inf ind load trans SZ39 >> SZ44 unload cel
1 dest SZ71 >> SZ79
1 dest SZ98 >> SZ96
1 fig bur >> ind
1 inf wind >> epr
3 inf mal >> shn
1 bsh SZ37 >> SZ54
1 dest, 1 cru SZ39 >> SZ56UKE Mobilize:
4 inf, 4 art ukUKP Mobilize:
3 inf, 2 art indUKE Collect 33 IPC
UKP Collect 20 IPC -
Had a busy week, sorry for the delay.
Italy 1
Buy: 1tr (7), save 3
CM
sz93 (1dd, 1CA)
ss, BB, 2CA sz95 and 97
2fgt SItaTun (1inf)
inf, art Lib
bmb NItaSud
2inf, art Eth walk inKen
1inf Iso walk insz93
Rolls: 1@2 4@3 1@4; Total Hits: 21@2: (5)4@3: (6, 1, 4, 6)1@4: (3)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)
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sz93 cleared with 1 BB damaged
Tun
Rolls: 2@2 1@4; Total Hits: 12@2: (5, 3)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)