Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Japan 1
Buy (26/26)
2 trans
2 subCM:
CHA
2 inf jehANH
1 art jeh
1 mech manHUN
3 inf, 1 art ksi
1 fig for
1 fig, 2 tact manYUN
3 inf, 1 art kwa
1 fig, 1 tact ksu
2 strat jap -
cha, anh twol
HUN
A 3 inf, 1 art, 2 fig, 2 tact
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (6, 3)2@2: (5, 6)2@3: (2, 1)2@4: (4, 2)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
hun twlo 1 inf
YUN
A 3 inf, 1 art, 1 fig, 1 tact, 2 strat
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (4, 5)2@2: (6, 3)1@3: (3)3@4: (2, 6, 2)D 4 inf
Rolls: 4@2; Total Hits: 04@2: (6, 6, 3, 4) -
YUN r2
A 3 inf, 1 art, 1 fig, 1 tact, 2 strat
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (1, 4)2@2: (4, 4)1@3: (2)3@4: (3, 6, 3)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
NCM:
1 fig, 1 tact, 2 strat yun >> kwa
2 fig, 2 tact hun >> kwa
1 inf man, 1 inf oki load trans SZ19 >> SZ36 unload kwa
2 inf japan load trans SZ6 >> SZ36 unload kwa
1 trans SZ20 >> SZ6 load 1 inf, 1 tank jap unload kor
4 inf kor >> man
5 inf, 1 art, 1 aa gun man >> jeh
3 inf, 1 art sha >> anh
3 inf, 1 art ksu >> anh
1 sub, 1 dest, 1 bsh SZ19 >> SZ36
1 cru SZ20 >> SZ36
1 cru SZ6 >> SZ36
2 dest, 1 cru, 1 bsh, 2 carrier SZ6 >> SZ33
1 sub SZ6 >> SZ33
1 fig SZ33 >> car
1 fig oki >> SZ36
1 fig kor >> SZ36
1 fig man >> SZ36
2 fig, 2 tact SZ6 >> kwa
2 tact jap >> SZ36
2 fig jap >> car
1 carrier, 1 tact SZ33 >> SZ36Mobilize:
2 trans, 2 sub SZ6Collect 30 + 10 = 40 IPC
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- 2 dest, 1 cru, 1 bsh, 2 carrier SZ6 >> SZ36 (not SZ33)
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US 1
Buy:
2AC (32)
1dd (8 )
2ss (12)No CM
NCM per map.
I have a lot of games going on at the moment, and if you’re ok with that, i’m gonna skip the NCM typing just for early rounds. You can do the same if you want.
Place units:
ss, 2AC sz10
ss, dd sz101Collect : 52 IPC
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China 1
Buy: 4inf (12)
CM
Yun (2inf, art)
2inf Kwe
3inf, fgt SzeYun
Rolls: 5@1 1@3; Total Hits: 25@1: (5, 1, 2, 5, 5)1@3: (1)
Rolls: 3@2; Total Hits: 03@2: (4, 5, 3) -
Yun rd2
Rolls: 5@1 1@3; Total Hits: 15@1: (3, 5, 2, 4, 3)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2) -
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UK 1
Buy:
Uk= 6inf (18), fgt (10)
Ind = 3inf (9), 2mec (8)CM
sz96 (tr, dd)
fgt Mal
tac sz98sz106 (ss)
dd sz109
bmb Uksz96
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz96 cwlo 1fgt
sz106
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (3)
Rolls: 1@1; Total Hits: 01@1: (2) -
sz106 cwol
NCM per map
Place units:
6inf, fgt Uk
3inf, 2mec IndCollect :
UK= 35 IPC
Ind= 21 IPC -
Italy 1
Buy (10/10)
1 inf
1 transCM:
TUN
1 inf, 1 art lib
1 mech, 1 tank tobGRE
1 inf, 1 tank alb
2 inf sita load trans SZ97 unload gre
2 fig sita
1 strat nitaYUGO
2 inf, 2 art, 1 tank nitaGIB
2 inf sita load trans SZ95 >> SZ92 unload gibSUD
1 inf ethKEN
1 inf, 1 art eth
1 inf iso -
TUN
A 1 inf, 1 art, 1 mech, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (2)2@2: (1, 1)1@3: (1)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
tun twlo 1 inf
GRE
A 3 inf, 1 tank, 2 fig, 1 strat
Rolls: 3@1 3@3 1@4; Total Hits: 33@1: (3, 3, 2)3@3: (2, 5, 2)1@4: (1)D 4 inf
Rolls: 4@2; Total Hits: 04@2: (6, 3, 3, 6) -
GRE r2
A 3 inf, 1 tank, 2 fig, 1 strat
Rolls: 3@1 3@3 1@4; Total Hits: 33@1: (5, 1, 4)3@3: (3, 6, 6)1@4: (3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
YUGO
A 2 inf, 2 art, 1 tank
Rolls: 4@2 1@3; Total Hits: 24@2: (3, 3, 2, 2)1@3: (4)D 2 inf
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
tun twlo 1 inf
gre twol
yugo twlo 2 inf
sud, ken, gib twolNCM:
2 fig, 1 strat gre >> sita
1 sub SZ95 >> SZ98
1 inf alb >> bul (activate 4 inf)
2 aa gun nita >> sfr
2 inf sita >> nita
1 cru, 1 bsh SZ97 >> SZ95Mobilize:
1 inf nita
1 trans SZ95convoy roll sz72
Rolls: 1@3; Total Hits: 11@3: (2) -
Collect 18 + 10 - 1 = 27 IPC





