Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Germany 9
Buy:
1AC (16)
2dd (16)
1fgt (10)
3tnk (18)
2inf (6)
2mec (8 )CM
Ros (1inf)
inf Sukr
art BryNen
1inf Arc walk inRus (1inf)
5inf, 5tnk Brysz109 (6ss, 2dd, 2AC, 1CA, 4fgt) 3 possible plane scramble
all warships and planes sz112
all air Wger
fgt, tac SItaEir
inf, tnk Wger » tr sz112 » sz109 » Eir walk inNEED SCRAMBLING ORDERS FOR SZ109
CM MAP
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For clarity, i have put all sz109 attacking units in sz108 on the CM Map
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Scramble all
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okay, let’s rock’n roll !
sz 109
Rolls: 8@2 6@3 6@4; Total Hits: 118@2: (2, 1, 5, 4, 1, 1, 5, 6)6@3: (2, 6, 2, 6, 4, 6)6@4: (1, 5, 2, 1, 3, 4) -
Need OOL
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damn, this will not end well for Britain
lose 6 sub, 1 dest, 1 cru, 1 carrier
damage 1 carrier -
Defense
Rolls: 6@1 4@2 3@3 5@4; Total Hits: 66@1: (3, 5, 5, 4, 1, 4)4@2: (2, 3, 5, 6)3@3: (1, 4, 6)5@4: (2, 4, 6, 2, 5) -
i loose 3ss, damage BB, AC
sz109 rd2
Rolls: 5@2 6@3 6@4; Total Hits: 115@2: (2, 2, 6, 2, 5)6@3: (4, 2, 3, 6, 5, 1)6@4: (2, 5, 1, 4, 4, 3) -
oof….
Defense
Rolls: 2@2 2@3 5@4; Total Hits: 52@2: (4, 6)2@3: (2, 3)5@4: (5, 4, 1, 5, 4) -
sz109 cleared with loss of 1AC, 3ss, 3dd, fgt, tac, BB damaged
Ros
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (6) -
Ros twol
Rus
Rolls: 5@1 5@3; Total Hits: 45@1: (1, 5, 6, 5, 1)5@3: (4, 6, 5, 2, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Rus twol
NCM
3bmb sz109 » Wger
fgt, tac sz109 » sz112
3fgt sz109 » Hol
ss sz125 » sz119
4inf, 2mec, 14 tnk, 2AAgun Bry » Rus
14inf, 5art Nukr » Bry
5tnk Epl » Bry
2inf Arc » Smo
2fgt, tac SIta » WgerPlace units:
2dd, AC sz112
2inf, fgt Wger
2mec Ger
3tnk NovCollect : 63 + 15 NO + 14 plunder Russia = 92 IPC
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I have to catch up in my game against Vance before I get a new turn rolling in this game (hope you don’t mind, trying to keep things sorta balanced).
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Sure, just post when you want, that’s fine.
:wink:
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USSR 9
CM:
ROS
2 inf, 5 fig, 2 tact volROS
A 2 inf, 5 fig, 2 tact
Rolls: 2@1 5@3 2@4; Total Hits: 32@1: (6, 6)5@3: (2, 2, 6, 4, 6)2@4: (5, 2)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
ros twlo 1 inf
USSR 9
CM:
2 inf, 5 fig, 2 tact volNCM:
5 fig, 2 tact ros >> irq
3 inf npr >> cau
7 inf kaz >> vol
11 inf sam >> vol
1 inf tam to sam
1 inf kwe >> anh -
Japan 9
Buy:
inf (3)
art (4)
AB (15)
NB (15)CM
Ksi (1inf)
1inf, 2bmb KsuKsi
Rolls: 1@1 2@4; Total Hits: 01@1: (3)2@4: (6, 6)
Rolls: 1@2; Total Hits: 11@2: (2) -
lol….retreat.
Again, i forgot to mention the walk in Novo
NCM
3fgt Ksu » Hai
2inf, 2art Ksu » 2tr sz19 » sz36 » Hai
tr sz43 » sz35 pick up 1inf Phi » sz36 » Hai
2bmb Ksi » Tim
2tac sz35 » Sha
fgt Phi » sz36
fgt Sha » sz36
2tac Phi » Sha
2tnk Jeh » Sha
2art, 3mec, tac Ksu » Sha
AC sz35 » sz36
ss sz44 » sz36
all units sz19 » sz36
all units sz43 » sz36Place units:
AB and NB Hai
inf, art ShaCollect : 37 IPC
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US9
Buy (68/71)
2 sub
2 dest
1 carrier
2 stratSZ35
6 sub SZ33PHI
1 art, 1 tank load 2x trans SZ33 >> SZ35 unload phi -
SZ35
A 6 sub
Rolls: 6@2; Total Hits: 26@2: (5, 2, 6, 2, 5, 3)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4)





