TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Yugo rd2
Rolls: 3@1 2@2 4@3; Total Hits: 13@1: (3, 2, 3)2@2: (4, 4)4@3: (5, 6, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
USSR 1
Buy (37/37)
6 inf
2 art
1 tact
NCM:
1 cru SZ115 >> SZ114
1 sub SZ127 >> SZ125
2 inf kar >> nov
3 inf vyb >> nov
6 inf, 1 art, 1 aa gun nov >> bel
3 inf bal >> bel
2 inf epl >> bel
2 inf bes >> nukr
3 inf sukr >> nukr
1 mech, 1 tank rus >> sam
1 mech, 1 tank vol >> sam
2 aa gun rus >> bry
2 inf cau >> kaz
1 inf arch >> bel
1 inf, 1 art rus >> sam
1 fig nov >> sukr
1 fig rus >> sukr
6 inf, 2 aa gun sak >> amu
6 inf bury >> amu
Mobilize:
3 inf nov
2 inf, 1 art sukr
1 inf, 1 art vol
1 tact rus
Collect 37 IPC
I don’t normally mass on AMU, but wanted to see how it works with A3.
I don’t normally mass on AMU, but wanted to see how it works with A3.
well….i think it’s much worse than in Alpha 2 because you can only shot at 6 of my planes instead of every plane in A2.
J1
Buy:
1Mic (12)
2tr (14)
CM
Amu (18inf, 2AAGun)
all units Man + Kor
inf Oki » tr sz19 » sz6 pick up 1tnk Jap » sz5 » Amu
art Jap » tr sz6 » sz 17 pick up 1inf Iwo » sz5 » Amu
2fgt, 2tac sz6
2fgt, 2tac Jap
fgt Oki
1CA sz6 » sz5 Bombard
Cha
2inf, art Jeh walk in
Hun (2inf)
2inf, art Ksi
fgt For
Yun (4inf)
2inf, art Kwa
fgt, tac Ksu
2bmb Jap
Anh
3inf, art Ksu walk in
Amu AAGUN (in that order : 4fgt, 2tac)
Rolls: 6@1; Total Hits: 06@1: (5, 2, 3, 4, 4, 5)
Amu
Rolls: 11@1 4@2 10@3 6@4; Total Hits: 1311@1: (4, 3, 3, 2, 2, 1, 3, 1, 5, 5, 3)4@2: (3, 3, 2, 3)10@3: (3, 3, 6, 5, 1, 6, 6, 5, 1, 2)6@4: (4, 2, 4, 6, 2, 2)
Rolls: 18@2; Total Hits: 518@2: (4, 5, 4, 5, 6, 5, 2, 1, 4, 6, 4, 1, 2, 5, 3, 5, 2, 3)
Amu rd 2 (will take your AAguns as 1st casualties)
Rolls: 6@1 4@2 10@3 6@4; Total Hits: 126@1: (2, 1, 2, 1, 6, 3)4@2: (1, 6, 5, 5)10@3: (6, 1, 2, 6, 1, 5, 4, 3, 1, 3)6@4: (2, 2, 2, 6, 6, 5)
Rolls: 7@2; Total Hits: 27@2: (1, 3, 5, 4, 2, 6, 4)
Amu twlo 7 inf
Hun
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (4, 4)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Hun rd 2
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (2)
Rolls: 2@2; Total Hits: 12@2: (4, 1)
Hun twlo 2inf
Yun
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 51@1: (2)2@2: (2, 2)1@3: (3)3@4: (1, 4, 5)
Rolls: 4@2; Total Hits: 24@2: (2, 2, 6, 3)
Yun twlo 2inf
NCM
2 fgt Amu » Man
rest of air Amu » Jeh
Air Hun + Yun » Kwa
inf Ksi » Kwa
fgt sz33 » Kwa
rest of units sz33 » sz36
tr sz20 » sz6
all units sz6 + 19 + 20 » sz36
1inf Sha » Jeh
2inf, art Sha » Anh
Place units:
Mic Ksu
2tr sz6
Collect : 41 IPC
US 1
Buy (52/52)
1 inf
1 sub
2 dest
1 carrier
1 tact
NCM:
1 sub, 1 dest SZ35 >> SZ23
1 inf, 1 art load trans SZ10 >> SZ26 unload haw
1 dest, 1 cru, 1 carrier, 1 bsh, 1 fig, 1 tact SZ10 >> SZ26
1 inf, 1 art eus load trans SZ101 >> SZ11
1 mech, 1 tank cus >> wus
1 strat cus >> haw
1 fig phi >> gua
Mobilize:
1 inf cus
1 sub, 1 dest, 1 carrier SZ10
1 tact eus
1 dest SZ101
Collect 52 IPC
China 1
Buy (12/12)
4 inf
CM:
HUN
2 inf kwe
1 fig sze
YUN
5 inf sze
HUN
A 2 inf, 1 fig
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (3)
D 1 art
Rolls: 1@2; Total Hits: 11@2: (1)
hun twlo 1 inf
YUN
A 5 inf
Rolls: 5@1; Total Hits: 15@1: (2, 2, 6, 4, 1)
D 1 art
Rolls: 1@2; Total Hits: 11@2: (2)
yun twlo 1 inf
NCM:
1 fig hun >> sze
1 ing she >> sze
2 inf sui >> she
Mobilize:
4 inf sze
Collect 16 IPC
UK1
UKE Buy (28/28)
4 inf
4 art
UKP Buy (17/17)
3 inf
2 art
CM:
SZ96
1 carrier, 1 cru SZ98
1 cru SZ91
SZ106
1 dest SZ109
TOB
1 art egy load trans SZ98 >> SZ96 load 1 inf mal unload tob
2 inf, 1 art, 1 tank alx
1 mech egy
1 tact SZ98
1 fig mal
1 fig gib
SZ96
A 2 cru, 1 carrier
Rolls: 2@3; Total Hits: 12@3: (2, 5)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
sz96 cwol
SZ106
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (6)
SZ106 r2
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (2)