@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Russia 10
Buy:
6inf (18)
4art (16)
tnk (6)CM
Arc
inf Smo walk inNukr
tnk Bry blitz and backSukr (inf)
2inf, 3fgt, tac BrySukr
Rolls: 2@1 3@3 1@4; Total Hits: 22@1: (2, 2)3@3: (2, 6, 4)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3)
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Sukr twol
NCM per map
Place units:
6inf, 4art Rus
tnk VolCollect : 42 IPC
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Japan 10
Buy (50/50)
2 dest
1 fig
1 trans
3 inf
2 artCM:
SZ54
3 carrier, 2 sub, 8 dest, 2 cru, 2 bsh, 5 fig, 3 tact sz33
2 fig, 2 tact, 1 strat phiKWA
2 mech ksu
1 fig hai
1 fig phiBOR
1 inf, 1 art car load trans sz33 >> sz43 unload borCEL
1 inf, 1 art car load trans sz33 >> sz44 unload celSOL
1 inf car load trans sz33 >> sz49 unload solGUA
1 inf, 1 art jap load trans sz6 >> sz21 unload guaneed scrambling orders SZ54
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meantime
sol, gua twolBOR
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
CEL
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
KWA
A 2 mech, 2 fig
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 4)2@3: (1, 6)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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bor, cel each twlo 1 inf
kwa twollet me know what to do in SZ54, also, if there’s any particular OOL I should follow or if I should wait by round
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i will of course scramble all 3 fgt in sz54
I will give you OOL round per round
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Here goes
SZ54
A 3 carrier, 2 sub, 8 dest, 2 cru, 7 fig, 2 bsh, 5 tact, 1 strat
Rolls: 2@2 8@2 9@3 8@4; Total Hits: 122@2: (6, 1)8@2: (4, 5, 5, 3, 4, 1, 5, 3)9@3: (5, 3, 4, 2, 2, 5, 4, 1, 5)8@4: (1, 4, 1, 6, 1, 6, 2, 4)
D 1 sub, 7 dest, 3 carrier, 4 cru, 1 tact, 2 bsh, 8 fig
Rolls: 1@1 10@2 5@3 10@4; Total Hits: 141@1: (6)10@2: (3, 4, 4, 3, 5, 1, 2, 3, 4, 5)5@3: (3, 3, 1, 2, 5)10@4: (4, 4, 6, 2, 1, 6, 1, 1, 4, 2)
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Okay,
2 hits on BBs
ss
3 hits on 3ACs
6dd destroyed,the dd remaining is US
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Germany sinks 3 carrier, 2 sub, 4 dest + damages 2 bsh
SZ54 r2
A 4 dest, 2 cru, 7 fig, 2 damaged bsh, 5 tact, 1 strat
Rolls: 4@2 9@3 8@4; Total Hits: 144@2: (1, 4, 1, 4)9@3: (3, 1, 1, 3, 2, 2, 3, 5, 1)8@4: (6, 2, 6, 5, 3, 6, 1, 4)
D 1 dest, 3 damaged carrier, 4 cru, 1 tact, 2 damaged bsh, 8 fig
Rolls: 4@2 5@3 10@4; Total Hits: 114@2: (2, 2, 4, 3)5@3: (4, 4, 1, 2, 4)10@4: (1, 2, 2, 1, 5, 5, 1, 6, 1, 2)
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Kill all the boats exepted for BBs,
3Anzac scrambling fgt
2fgt, tac USSave the BBs for last (if there is anything to save lol).
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Germany sinks 4 dest, 4 fig, 3 tact
SZ54 r3
A 2 cru, 3 fig, 2 damaged bsh, 2 tact, 1 strat
Rolls: 5@3 5@4; Total Hits: 45@3: (5, 5, 1, 5, 4)5@4: (1, 6, 2, 1, 5)
D 2 damaged bsh, 3 fig
Rolls: 5@4; Total Hits: 35@4: (5, 1, 5, 2, 3)
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save US BB
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will post allies turn very late tonight or tomorrow.
Live game time now !
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No problem … sorry I’m being slow here, it’s a tough call. I expected that I’d only need to ditch 2 of the carriers.
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Japan loses 3 more fighters and retreats surviving ships to SZ49
SZ54 holds w 1 damaged US battleship (and 1 US transport)
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NCM:
per map
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includes
2 tact sz54 >> sz33
1 strat sz54 >> car
1 carrier sz33 >> sz49
2 fig phi >> sz49
3 dest, 2 carrier, 1 fig sz6 >> sz33Mobilize:
1 trans, 2 dest sz6
2 inf, 1 art ksu
1 inf, 1 art, 1 fig japCollect 45 + 5 = 50 IPC
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I just want to let you know: the UK got shorted 1 infantry on Egypt at the start of the game. I only went back to check because it was a setup error Veqryn fixed between map 2.6 and map 2.8 for triple A (which made me want to double check it on the abattlemap as well).
I apologize about this, you probably got shorted one Egyptian infantry for every Alpha 3 game where you were the Allies.
Please add it wherever you want, since it could have marched pretty far by now.
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It looks like it’s not unique to my setup map either. I am finding it in my games where I was Allies as well.
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I just want to let you know: the UK got shorted 1 infantry on Egypt at the start of the game. I only went back to check because it was a setup error Veqryn fixed between map 2.6 and map 2.8 for triple A (which made me want to double check it on the abattlemap as well).
I apologize about this, you probably got shorted one Egyptian infantry for every Alpha 3 game where you were the Allies.
Please add it wherever you want, since it could have marched pretty far by now.
Ok, i’ll just take an inf in Egy in that case.
US 10
Buy:
AC (16)
fgt (10)
2tr (14)
1dd (8 )
4ss (24)
save 1CM
sz43(tr)
bmb Indsz44(tr)
bmb Indsz92 (dd)
ss sz91
fgt Gib
fgt sz91sz110 (dd) NEED SCRAMBLING ORDERS
ss, 5fgt sz91CM map
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No scramble