Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
-
actually i had seen this…but i was hoping that your damn luck would stop at some point…
-
NCM:
per mapMobilize:
3 mech nita
1 fig sitaCollect 19 + 5 = 24 IPC (26 total)
–--------
If you want to reset this turn and put 3 inf on SMO, I can do something else with Italy -
I was actually trying to plan out an all or nothing Pacific victory.
-
well, i have been stupid in this game. The Bess stacking was a mistake, and this is another one…
Yeah, i would take it, a 3rd inf in Smo . Trying to save an inf and risk moscou…so stupid…
-
No problem, I’ll redo Italy.
I changed my mind about a Middle East venture anyways.
-
Scratch the mideast … I keep forgetting that sz99 and sz98 are in range of the US bomber fleet.
-
Italy 9
Buy (24/24)
4 inf
3 artCM:
noneNCM:
per mapMobilize:
4 inf, 1 art nita
2 art sfrCollect 19 + 5 = 24 IPC
-
I’m going out shortly, so Germany may have to wait until tomorrow. Feel free to do ANZAC/France.
-
Anzac 9
Buy:
Mic (12)
fgt (10)
inf (3)
save 1No CM
NCM per map
Place units:
inf, fgt Nsw
Mic QueCollect : 24 + 3 saved = 27 IPC
No move for France
-
Germany 10
Buy (60/60)
8 inf
5 art
4 mechCM:
SUKR
1 inf nukrARCH
1 tank bel blitz in and backSMO
1 inf, 1 art bel
2 strat nov -
SMO
A 1 inf, 1 art, 2 strat
Rolls: 2@2 2@4; Total Hits: 22@2: (2, 6)2@4: (1, 5)D 3 inf
Rolls: 3@2; Total Hits: 13@2: (1, 6, 3) -
surviving art retreats to bel
NCM:
per mapMobilize:
3 inf uk
2 inf, 1 art nov
3 inf, 3 art, 4 mech ger
1 art wgrCollect 57 + 10 = 67 IPC
-
Russia 10
Buy:
6inf (18)
4art (16)
tnk (6)CM
Arc
inf Smo walk inNukr
tnk Bry blitz and backSukr (inf)
2inf, 3fgt, tac BrySukr
Rolls: 2@1 3@3 1@4; Total Hits: 22@1: (2, 2)3@3: (2, 6, 4)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Sukr twol
NCM per map
Place units:
6inf, 4art Rus
tnk VolCollect : 42 IPC
-
Japan 10
Buy (50/50)
2 dest
1 fig
1 trans
3 inf
2 artCM:
SZ54
3 carrier, 2 sub, 8 dest, 2 cru, 2 bsh, 5 fig, 3 tact sz33
2 fig, 2 tact, 1 strat phiKWA
2 mech ksu
1 fig hai
1 fig phiBOR
1 inf, 1 art car load trans sz33 >> sz43 unload borCEL
1 inf, 1 art car load trans sz33 >> sz44 unload celSOL
1 inf car load trans sz33 >> sz49 unload solGUA
1 inf, 1 art jap load trans sz6 >> sz21 unload guaneed scrambling orders SZ54
-
meantime
sol, gua twolBOR
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 1)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)CEL
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 1)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)KWA
A 2 mech, 2 fig
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 4)2@3: (1, 6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
bor, cel each twlo 1 inf
kwa twollet me know what to do in SZ54, also, if there’s any particular OOL I should follow or if I should wait by round
-
i will of course scramble all 3 fgt in sz54
I will give you OOL round per round
-
Here goes
SZ54
A 3 carrier, 2 sub, 8 dest, 2 cru, 7 fig, 2 bsh, 5 tact, 1 strat
Rolls: 2@2 8@2 9@3 8@4; Total Hits: 122@2: (6, 1)8@2: (4, 5, 5, 3, 4, 1, 5, 3)9@3: (5, 3, 4, 2, 2, 5, 4, 1, 5)8@4: (1, 4, 1, 6, 1, 6, 2, 4)D 1 sub, 7 dest, 3 carrier, 4 cru, 1 tact, 2 bsh, 8 fig
Rolls: 1@1 10@2 5@3 10@4; Total Hits: 141@1: (6)10@2: (3, 4, 4, 3, 5, 1, 2, 3, 4, 5)5@3: (3, 3, 1, 2, 5)10@4: (4, 4, 6, 2, 1, 6, 1, 1, 4, 2) -
Okay,
2 hits on BBs
ss
3 hits on 3ACs
6dd destroyed,the dd remaining is US





