@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Axisplaya (Axis) vs Wheatbear(Allies) G40-A3
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SMO
A 1 strat
Rolls: 1@4; Total Hits: 11@4: (2)D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
SMO r2
A 1 strat
Rolls: 1@4; Total Hits: 11@4: (3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
You’re really going to hate me now.
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actually i had seen this…but i was hoping that your damn luck would stop at some point…
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NCM:
per mapMobilize:
3 mech nita
1 fig sitaCollect 19 + 5 = 24 IPC (26 total)
–--------
If you want to reset this turn and put 3 inf on SMO, I can do something else with Italy -
I was actually trying to plan out an all or nothing Pacific victory.
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well, i have been stupid in this game. The Bess stacking was a mistake, and this is another one…
Yeah, i would take it, a 3rd inf in Smo . Trying to save an inf and risk moscou…so stupid…
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No problem, I’ll redo Italy.
I changed my mind about a Middle East venture anyways.
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Scratch the mideast … I keep forgetting that sz99 and sz98 are in range of the US bomber fleet.
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Italy 9
Buy (24/24)
4 inf
3 artCM:
noneNCM:
per mapMobilize:
4 inf, 1 art nita
2 art sfrCollect 19 + 5 = 24 IPC
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I’m going out shortly, so Germany may have to wait until tomorrow. Feel free to do ANZAC/France.
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Anzac 9
Buy:
Mic (12)
fgt (10)
inf (3)
save 1No CM
NCM per map
Place units:
inf, fgt Nsw
Mic QueCollect : 24 + 3 saved = 27 IPC
No move for France
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Germany 10
Buy (60/60)
8 inf
5 art
4 mechCM:
SUKR
1 inf nukrARCH
1 tank bel blitz in and backSMO
1 inf, 1 art bel
2 strat nov -
SMO
A 1 inf, 1 art, 2 strat
Rolls: 2@2 2@4; Total Hits: 22@2: (2, 6)2@4: (1, 5)D 3 inf
Rolls: 3@2; Total Hits: 13@2: (1, 6, 3) -
surviving art retreats to bel
NCM:
per mapMobilize:
3 inf uk
2 inf, 1 art nov
3 inf, 3 art, 4 mech ger
1 art wgrCollect 57 + 10 = 67 IPC
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Russia 10
Buy:
6inf (18)
4art (16)
tnk (6)CM
Arc
inf Smo walk inNukr
tnk Bry blitz and backSukr (inf)
2inf, 3fgt, tac BrySukr
Rolls: 2@1 3@3 1@4; Total Hits: 22@1: (2, 2)3@3: (2, 6, 4)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Sukr twol
NCM per map
Place units:
6inf, 4art Rus
tnk VolCollect : 42 IPC
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Japan 10
Buy (50/50)
2 dest
1 fig
1 trans
3 inf
2 artCM:
SZ54
3 carrier, 2 sub, 8 dest, 2 cru, 2 bsh, 5 fig, 3 tact sz33
2 fig, 2 tact, 1 strat phiKWA
2 mech ksu
1 fig hai
1 fig phiBOR
1 inf, 1 art car load trans sz33 >> sz43 unload borCEL
1 inf, 1 art car load trans sz33 >> sz44 unload celSOL
1 inf car load trans sz33 >> sz49 unload solGUA
1 inf, 1 art jap load trans sz6 >> sz21 unload guaneed scrambling orders SZ54
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meantime
sol, gua twolBOR
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 1)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)CEL
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 1)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)KWA
A 2 mech, 2 fig
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 4)2@3: (1, 6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
bor, cel each twlo 1 inf
kwa twollet me know what to do in SZ54, also, if there’s any particular OOL I should follow or if I should wait by round





