@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Axisplaya (Axis) vs Wheatbear(Allies) G40-A3
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 cel twlo 1 inf sam twol NOVO A 1 mech, 1 tank, 5 tact  Rolls: 1@1 5@3 1@4; Total Hits: 41@1: (6)5@3: (1, 4, 3, 2, 1)1@4: (6) Rolls: 1@1 5@3 1@4; Total Hits: 41@1: (6)5@3: (1, 4, 3, 2, 1)1@4: (6)D 1 inf  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 novo twol NCM: 
 4 fig SZ36 >> SZ35
 5 fig, 1 tact SZ44 >> SZ35
 1 fig SZ37 >> SZ35
 1 fig SZ42 >> SZ35
 1 fig, 1 tact cel >> SZ35
 5 tact novo >> sik
 5 inf, 6 art, 1 aa gun sik >> sze
 3 mech, 3 tank cau >> sik
 1 inf, 1 art ksu load trans SZ19 >> SZ35 unload phi
 2 inf, 2 art jap load 2x trans SZ6 >> SZ35 unload phiMobilize: 
 2 inf, 1 art ksu
 2 inf, 1 art sha
 1 dest, 1 carrier, 2 fig SZ6Collect 57 IPC (58 total) I left the strats over RUS. They will land in SIK after the SBR is resolved. 
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 No interceptor (sigh…) AAguns:  Rolls: 3@1; Total Hits: 03@1: (5, 3, 3) Rolls: 3@1; Total Hits: 03@1: (5, 3, 3)
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 Damages  Rolls: 4@6; Total Hits: 44@6: (5, 6, 5, 4) Rolls: 4@6; Total Hits: 44@6: (5, 6, 5, 4)
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 Lol…max damages without the +2 bonus per die… Man…that’s not nice to do this to your russian friends… :lol: US 13 Buy: 
 3tr (21)
 5inf (15)
 1art (4)
 2ss (12)
 2dd (16)
 fgt (10)CM UK (4inf, 4art, 6tnk) 
 5inf, 3art Eir > 4tr sz109 > UK
 6inf, 5art, tnk Que > 6tr sz106 > sz109 > UK
 inf, mec sz104 > sz109 > UK
 6fgt sz109
 1CA sz109 bombardsz110 (dd) 
 ss sz105
 fgt sz104sz44 (tr) 
 fgt sz55Cel (art) 
 inf, art sz55 > sz44 > CelUK  Rolls: 5@1 16@2 7@3; Total Hits: 65@1: (2, 2, 6, 2, 6)16@2: (3, 1, 5, 3, 5, 2, 5, 1, 5, 6, 6, 4, 3, 5, 5, 4)7@3: (2, 6, 4, 3, 4, 1, 5) Rolls: 5@1 16@2 7@3; Total Hits: 65@1: (2, 2, 6, 2, 6)16@2: (3, 1, 5, 3, 5, 2, 5, 1, 5, 6, 6, 4, 3, 5, 5, 4)7@3: (2, 6, 4, 3, 4, 1, 5) Rolls: 8@2 6@3; Total Hits: 58@2: (2, 5, 1, 3, 1, 1, 5, 6)6@3: (3, 6, 4, 6, 5, 5) Rolls: 8@2 6@3; Total Hits: 58@2: (2, 5, 1, 3, 1, 1, 5, 6)6@3: (3, 6, 4, 6, 5, 5)
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 UK rd2  Rolls: 16@2 6@3; Total Hits: 616@2: (2, 3, 5, 4, 2, 1, 5, 4, 2, 3, 6, 5, 6, 6, 5, 2)6@3: (4, 5, 6, 4, 2, 4) Rolls: 16@2 6@3; Total Hits: 616@2: (2, 3, 5, 4, 2, 1, 5, 4, 2, 3, 6, 5, 6, 6, 5, 2)6@3: (4, 5, 6, 4, 2, 4) Rolls: 2@2 6@3; Total Hits: 22@2: (6, 5)6@3: (5, 4, 5, 5, 1, 2) Rolls: 2@2 6@3; Total Hits: 22@2: (6, 5)6@3: (5, 4, 5, 5, 1, 2)
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 1@3 was missing on 1st and 2nd round…I’ll roll them now  Rolls: 2@3; Total Hits: 12@3: (5, 2) Rolls: 2@3; Total Hits: 12@3: (5, 2)
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 UK last round  Rolls: 14@2 7@3; Total Hits: 814@2: (3, 4, 6, 4, 2, 3, 6, 4, 4, 1, 4, 4, 2, 3)7@3: (1, 4, 2, 1, 2, 6, 3) Rolls: 14@2 7@3; Total Hits: 814@2: (3, 4, 6, 4, 2, 3, 6, 4, 4, 1, 4, 4, 2, 3)7@3: (1, 4, 2, 1, 2, 6, 3) Rolls: 1@3; Total Hits: 11@3: (1) Rolls: 1@3; Total Hits: 11@3: (1)
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 UK twlo 5inf, 2art, mec sz110  Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6) Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6) Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 sz110 rd2  Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6) Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6) Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 sz110 rd3  Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4) Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4) Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 sz110 rd 4  Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1) Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1) Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 of course… sz110 cwlo ss Cel  Rolls: 2@2; Total Hits: 12@2: (1, 5) Rolls: 2@2; Total Hits: 12@2: (1, 5) Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 Cel twlo inf NCM per map Place units: 
 5inf, art Eus
 3tr, ss sz101
 ss, 2dd sz10Collect : 81 IPC 
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 forgot 1 NCM : bmb Que > Ind UK 13 Buy: 
 Ind=
 inf (3)
 art (4)
 tnk (6)
 save 1CM sz98 (2tr, ss, dd) 
 ss sz92Sia 
 inf Shn walk inYun 
 inf Shn walk inKaz (mec) 
 2mec, tac Eprsz98 (if your sub hit, my roll will be ignored)  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (4) Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (4)
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 sz98 rd2  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@1 1@2; Total Hits: 11@1: (1)1@2: (5) Rolls: 1@1 1@2; Total Hits: 11@1: (1)1@2: (5)
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 sz98 holds without loss Kaz  Rolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (5) Rolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (5) Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
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 Kaz rd2  Rolls: 2@1 1@3; Total Hits: 02@1: (5, 6)1@3: (5) Rolls: 2@1 1@3; Total Hits: 02@1: (5, 6)1@3: (5) Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)
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 Kaz rd3  Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (6) Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (6) Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 Kaz rd4  Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6) Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6) Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)


 
		 
		


