R18 ncm edit.tsvg forgot to move the AA gun out of Karelia. Fixed in this file.
Axisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Damn AAgun who can’t shoot crap when it’s important ! :|
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worst aa luck I’ve seen in a game before
BES
A 29 inf, 3 mech, 9 art, 7 tank, 4 fig, 2 tact, 2 strat
Rolls: 23@1 18@2 11@3 4@4; Total Hits: 1923@1: (5, 4, 6, 6, 1, 1, 3, 6, 3, 4, 1, 5, 4, 2, 1, 4, 1, 5, 4, 1, 3, 3, 3)18@2: (2, 4, 2, 6, 5, 3, 6, 6, 1, 3, 6, 1, 3, 1, 3, 3, 3, 1)11@3: (4, 2, 4, 5, 2, 2, 6, 6, 5, 6, 3)4@4: (2, 3, 4, 5)
D 2 aa, 33 inf, 1 mech, 5 art, 9 tank
Rolls: 39@2 9@3; Total Hits: 1739@2: (4, 3, 3, 6, 3, 3, 1, 5, 3, 1, 1, 3, 3, 4, 6, 4, 1, 1, 2, 5, 2, 3, 5, 2, 2, 4, 4, 3, 1, 2, 1, 4, 5, 4, 4, 1, 1, 4, 5)9@3: (3, 4, 6, 5, 1, 3, 5, 4, 4)
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aa goes first? I ask because this could be a strafe battle
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yes AAgoes 1st
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not surprised
BES r2
A 12 inf, 3 mech, 9 art, 7 tank, 4 fig, 2 tact, 2 strat
Rolls: 6@1 18@2 11@3 4@4; Total Hits: 146@1: (2, 1, 2, 4, 5, 2)18@2: (4, 1, 2, 4, 1, 1, 5, 6, 5, 3, 1, 6, 5, 3, 4, 3, 6, 5)11@3: (2, 4, 6, 1, 6, 4, 6, 2, 4, 2, 5)4@4: (3, 3, 3, 3)
D 16 inf, 1 mech, 5 art, 9 tank
Rolls: 22@2 9@3; Total Hits: 1022@2: (4, 6, 4, 4, 5, 4, 3, 1, 4, 2, 6, 6, 6, 2, 5, 5, 4, 2, 4, 5, 2, 1)9@3: (4, 3, 5, 5, 1, 1, 1, 4, 4)
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I’m doing less damage than expected every round….for every type of unit.
That’s discouraging…
But i admit, my move in Bes was probably dubious anyway.
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sorry for slow speed, double checking my math and typing so no corrective rolling is needed
BES r3
A 2 inf, 3 mech, 9 art, 7 tank, 4 fig, 2 tact, 2 strat
Rolls: 14@2 11@3 4@4; Total Hits: 814@2: (2, 3, 5, 6, 5, 6, 5, 3, 6, 3, 4, 6, 4, 5)11@3: (2, 2, 6, 2, 6, 6, 2, 6, 6, 5, 2)4@4: (1, 6, 5, 3)
D 2 inf, 1 mech, 5 art, 9 tank
Rolls: 8@2 9@3; Total Hits: 98@2: (4, 4, 4, 6, 2, 4, 4, 1)9@3: (2, 1, 1, 4, 4, 1, 2, 3, 3)
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Round 4 is a tough call. Gotta see what the odds are here.
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odds are I get tanks stuck in BES, but they will get kills on defense at least
BES r4
A 5 art, 7 tank, 4 fig, 2 tact, 2 strat
Rolls: 5@2 11@3 4@4; Total Hits: 75@2: (1, 6, 1, 3, 1)11@3: (5, 4, 6, 6, 6, 4, 5, 1, 3, 5, 5)4@4: (4, 6, 6, 2)
D 9 tank
Rolls: 9@3; Total Hits: 69@3: (2, 3, 1, 5, 2, 1, 5, 3, 4)
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Guess not.
Germany retreats to EPL.
gotta think about NCM
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NCM:
per mapMobilize:
repair 4 damage UK
3 inf uk
3 inf nov
2 inf, 2 art ger
5 inf, 1 art, 1 fig wgrCollect 53 + 10 = 63 IPC
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If I had one more Japanese transport, I could get that ridiculous island NO.
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Anzac 7
Buy: NB (15)
CM
Jav
inf, art Car > tr sz33 > sz42Place AB Nte
Collect : 19 IPC
NCM per map
France move on map
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If I had one more Japanese transport, I could get that ridiculous island NO.
lol…never seen it yet.
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Russia 8
Buy:
8inf (24)
art (4)
2tnk (12)CM
Kan
inf Novo walk inTsi (inf)
inf Novo
fgt, tac RusSik (art)
inf Kaz
2fgt RusBel
inf Bry walk inArc
inf Volo walk inTsi
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (2)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
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Tsi cwlo inf
Sik
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (5, 3)
Rolls: 1@2; Total Hits: 01@2: (5)
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Sik twol
NCM per map
Place units:
8inf, art, tnk Rus
tnk VolCollect : 42 IPC
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Japan 8
Buy (75/75)
1 carrier
4 dest
3 trans
2 infCM:
SZ42
1 tact phiJOH
2 inf, 2 art pau load 2x trans sz34 >> sz30 unload johALE
2 inf jap load trans sz6 >> sz8 unload aleNCM:
per mapMobilize:
1 carrier, 4 dest, 3 trans sz6
2 inf ksuCollect 63 IPC
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This might not end up helping the Axis any more than playing defensive, but it will be more fun (I think).
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lol…i was not expecting this.
US 8
Buy:
3inf (9)
art (4)
mec (4)
tnk (6)
5fgt (50)CM
Cel
inf Nte > tr sz55 > sz44Sum (inf, tac)
inf, art Nte > tr sz55 > sz41 > Sum
7bmb Indsz49 (dd)
5fgt, tac sz55sz104 (dd)
dd sz101
4fgt sz91Sum
Rolls: 2@2 7@4; Total Hits: 82@2: (2, 1)7@4: (6, 2, 3, 2, 3, 4, 3)
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)