Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Come on….
Kaz rd2
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (1)
kaz cwlo 2inf
Kan
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4)
Kan rd2
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
Kan cwlo inf
NCM per map
Place units: 3inf Sukr
9inf, art Rus
tnk Vol
Collect : 36 IPC
6 hits out of 9 @2 for defense ……horrible round for Russia.
use this map
I need to mull over what to do with Japan and spend some time with the wife. I may not post until tomorrow morning.
I fully admit, luck is the only thing keeping the Axis afloat :lol:
Japan 6
Buy (76/76)
3 mech
8 dest
CM:
SZ42
1 fig phi
SZ26
6 dest, 1 fig, 1 tact SZ6
ULA
1 tank bury blitz in and back
BUR
2 inf yun
3 fig, 3 strat shn
JAV
1 inf, 1 art fic load trans sz36 >> sz41 load 1 inf sum >> sz42 unload jav
1 trans sz26 >> sz41 load 1 inf sum >> sz42 unload jav
1 fig phi
SIK
2 strat yun
need scrambling orders sz26
meantime
sz42 cwol
ula twol
BUR
A 2 inf, 3 fig, 3 tact
Rolls: 2@1 3@3 3@4; Total Hits: 32@1: (2, 4)3@3: (4, 2, 5)3@4: (2, 3, 5)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (1, 3)
bur twlo 1 inf
JAV
A 1 inf, 1 art, 1 fig
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 6)1@3: (1)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 3)
jav twol
(I was actually hoping you’d get one defensive hit in JAV … now I need to move a carrier to SZ42)
SIK
A 2 strat
Rolls: 2@4; Total Hits: 12@4: (3, 5)
D 1 tank
Rolls: 1@3; Total Hits: 01@3: (5)
Also, note “1 inf, 1 art fic load trans sz36 >> sz41 load 1 inf sum >> sz42 unload jav” was meant to have read “1 inf, 1 art fic load trans sz36 >> sz42 unload jav” … if that bothers you I can make it a SUM inf on JAV … if you don’t care, then I’ll just leave it as intended (from FIC only)
sik cwol
waiting on SZ26 orders
Oh %#$@, there were other errors in the typed move.
Should have just read:
JAV
1 inf, 1 art fic load trans sz36 >> sz42 unload jav
1 fig phi
Sorry, I changed my mind several times and didn’t edit carefully enough.
scramble 2 fgt sz26 please
SZ26
A 6 dest, 1 fig, 1 tact
Rolls: 6@2 1@3 1@4; Total Hits: 56@2: (2, 3, 6, 2, 2, 1)1@3: (4)1@4: (1)
D 4 sub, 2 dest, 2 fig
Rolls: 4@1 2@2 2@4; Total Hits: 44@1: (1, 1, 3, 6)2@2: (3, 4)2@4: (4, 3)
SZ26 r2
A 2 dest, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 6)1@3: (6)1@4: (1)
D 1 dest, 2 fig
Rolls: 1@2 2@4; Total Hits: 21@2: (1)2@4: (6, 2)
jav twol
(I was actually hoping you’d get one defensive hit in JAV … now I need to move a carrier to SZ42)
lol…you found a way to be “too” lucky… :lol: :lol:
what i find less funny is the Sik attack…that was the time for a defensive hit, but no…Every time it would be important, i can count on a “no defense hit”, while the oposite is true… :roll:
assuming you choose the destroyer as your r2 casualty, Japan retreats to SZ25 having lost 5 dest and 1 tact
lol, yeah … this happens a fair bit … one of the G1s I play with tries to strafe SZ111 with the German battleship (so it can retreat to SZ112), but every time I try it, I end up clearing the SZ in one round.
NCM:
per map
Mobilize:
3 mech ksu
5 dest sz6
3 dest sz36
Collect 69 + 5 = 74 IPC
US 6
Buy:
AC (16)
2fgt (20)
2dd (16)
2ss (12)
tr (7)
save 1
CM
Car (2inf, AAgun)
all land units Que > 3tr sz54 > sz33 > Car
2CA, BB sz54 > sz33 bombard
sz55 (dd)
ss, 3fgt, tac sz54
Car
Rolls: 3@1 2@2 3@3 1@4; Total Hits: 43@1: (1, 4, 4)2@2: (2, 2)3@3: (6, 6, 3)1@4: (6)
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Car twol
sz55
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (4)3@3: (6, 4, 2)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)