Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Alx twlo inf, art
NCM per map
Place units:
art Ind
Collect : 6 + 1 saved
use this map
Were the TANG infantry and nearby transport meant to stay put?
Were the TANG infantry and nearby transport meant to stay put?
Yes for the infantry, the transport should be in sz71 (Saf). Thanks.
No problem. Just wanted to be sure before I sent the strat. Will have Italy up shortly.
Italy 4
Buy (25/25)
1 carrier
1 sub
1 inf
CM:
EPL
1 tank yugo
ROM
3 inf, 1 art yugo
1 strat sita
epl twol
ROM
A 3 inf, 1 art, 1 strat
Rolls: 2@1 2@2 1@4; Total Hits: 12@1: (4, 5)2@2: (6, 6)1@4: (4)
D 1 art
Rolls: 1@2; Total Hits: 01@2: (4)
rom liberated no loss
epl twol
NCM:
per map
Mobilize:
1 sub, 1 carrier sz95
1 inf sita
Collect 21 + 5 = 26 IPC
I’m at work so i won’t be able to post before i get home in a few hours.
If you want to go with Germany in the mean time, no problem.
Will do.
Germany 5
Buy (52/52)
1 sub
10 inf
4 art
CM:
SZ114
1 sub, 1 fig, 1 tact sz113
BAL
1 mech hun
BES
1 mech hun
POL
2 inf, 2 fig, 1 tact hun
1 mech ger
bal, bes twol
SZ114
A sub sneak
Rolls: 1@2; Total Hits: 01@2: (5)
SZ114 remainder
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
D 1 cru
Rolls: 1@3; Total Hits: 01@3: (5)
sz114 cwol
POL
A 2 inf, 1 mech, 2 fig, 1 tact
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (4, 6, 2)2@3: (2, 4)1@4: (3)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (5, 1)
pol twlo 1 inf
NCM:
per map (note: this includes 2 art wgr >> ger)
Mobilize:
1 sub sz112
8 inf, 2 art ger
2 inf, 2 art wgr
Collect 46 + 5 = 51 IPC
(reminder ANZAC/Fra skipped)
Anzac 4
Buy:
fgt (10)
dd (8 )
save 2
No CM
NCM per map
Place fgt Nsw, dd sz62
Collect : 15 + 2 saved = 17 IPC
France moves on map
Russia 5
Buy:
7inf (21)
2art (8)
3tnk (18)
fgt (10)
CM
Sib
inf Sak walk in
Kan (2inf)
2inf Novo
fgt, tac Rus
Bes (mec)
inf Sukr
fgt Nov
Bal (mec)
inf, 2fgt Nov
Kan
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (6, 1)1@3: (2)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Kan twlo inf
Bes
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
Bes rd2
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
Bes twol
Bal
Rolls: 1@1 2@3; Total Hits: 21@1: (2)2@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (3)