@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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sz115 Soviet cruiser sunk without loss
bal, epl, kar, vyb twolNCM:
2 sub sz93 >> sz95
2 fig sz115 >> ger
2 fig, 2 tact sita >> wgr
2 strat sz115 >> wgr
1 sub sz112 >> sz125
3 aa pol >> bal
1 aa fin >> vyb
4 mech yugo >> pol
1 art wfr >> fra
7 inf, 6 art ger >> hun
1 trans sz115 >> sz113
1 inf, 1 art wgr >> gerMobilize:
1 sub sz127
1 dest sz113
6 inf, 4 art ger
2 inf finCollect 47 + 5 = 52 IPC
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Russia 3
Buy:
5inf (15)
art (4)
3tnk (18)CM
Epl (inf)
inf Bel
fgt, tac NovKar (inf)
inf, fgt NovEpl
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (5)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (4)
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Epl twol
Kar
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
Rolls: 1@1; Total Hits: 01@1: (3)
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Kar twol
NCM per map
Place units:
3inf Sukr
2inf, art, 3tnk RusCollect : 36 IPC
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Japan 3
Buy (48/48)
1 minor IC
2 dest
2 figSBR on IND major IC
2 fig escort, 2 strat yunSZ38
1 sub, 1 fig sz37
1 tact yunSZ43
1 sub, 1 fig, 1 tact sz37SZ41
1 dest, 2 cru, 2 bsh sz35SZ55
1 dest, 1 fig, 1 tact sz37SUM
1 inf, 1 art mal load trans sz37 >> sz41 unload sum
1 inf, 1 art phi load trans sz35 >> sz41 unload sum
2 inf hon load trans sz20 >> sz41 unload sum
1 trans sz35 >> sz36 load 1 inf fic >> sz37 load 1 inf shn >> sz41 unload sum
1 fig sz37BUR
1 inf, 1 fig, 1 tact yunSZE
1 inf kweneed intercept orders IND
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sz38
A 1 sub, 1 fig, 1 tact
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (4)1@4: (1)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (6)
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sz38 cwol
SZ43
A 1 sub, 1 fig, 1 tact
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (1)1@4: (3)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (1)
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sz43 cwlo 1 sub
SZ41
A 1 dest, 2 cru, 2 bsh
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (3)2@3: (5, 6)2@4: (5, 2)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
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sz41 cleared w damage to bsh
SZ55
A 1 dest, 1 fig, 1 tact
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (4)1@3: (6)1@4: (6)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
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gah!
SZ55 r2
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
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SZ55 r3
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4)
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sz55 cwlo dest
SUM
A 6 inf, 2 art, 1 fig
Rolls: 4@1 4@2 1@3; Total Hits: 44@1: (6, 4, 1, 3)4@2: (2, 3, 5, 2)1@3: (3)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 4)
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sum twol
BUR
A 1 inf, 1 fig, 1 tact
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (2)1@4: (5)
D 1 inf
Rolls: 1@1; Total Hits: 01@1: (6)
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bur, sze twol
Since if you intercept the worst case scenario for Japan is taking both fighters as casualties, I will go ahead and roll the aa and bomber rolls that the UK canāt stop.
IND major IC aa
Rolls: 2@1; Total Hits: 02@1: (2, 2)
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bomber rolls
Rolling 2d6:
(1, 1) -
6 damage to IND major IC
NCM:
2 fig, 2 strat ind >> yun
2 tact ksu >> phi
2 tact ksu >> sz20
2 fig sz6 >> sz20
1 tact sz43 >> phi
1 tact bur >> yun
1 tact sz38 >> yun
2 fig sz6 >> phi
1 fig sum >> sz41
1 fig, 1 tact sz55 >> sz41
1 fig sz38 >> sz41
1 fig sz43 >> sz41
1 fig bur >> sz41
3 carrier sz37 >> sz41
1 dest sz37 >> sz42
2 sub, 1 dest, 2 carrier sz6 >> ss20
1 dest sz6 >> sz35
1 inf hon >> kwa
6 inf, 3 art hun >> yun
1 tank jeh >> hun
3 inf, 1 aa anh >> hun
4 inf jeh >> anh
1 inf hop >> kweMobilize:
1 minor IC fic
2 fig jap
2 dest sz6Collect 53 IPC
If you want a roll a dogfight, remove a fighter per hit off YUN.
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Just posting to remind in case you forgot this match.Ā Iām not in any special rushĀ :-)
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i apologize for the delay.
Itās getting crazy at workā¦
Okay, letās try to salvage this mess after just 2 rounds playedā¦
US 3
Buy:
AC (16)
2fgt (20)
2dd (16)
3ss (18)CM
Car (2inf, AAgun)
2inf, art, tnk Joh > 2tr sz30 > sz33
3inf, art Que > 2tr sz54 > sz33
2CA, BB sz54 > sz33 bombard
CA sz30 > sz33 bombardCar
Rolls: 3@1 4@2 4@3 1@4; Total Hits: 53@1: (1, 6, 2)4@2: (1, 6, 6, 6)4@3: (2, 3, 3, 6)1@4: (6)
Rolls: 2@2; Total Hits: 02@2: (4, 5)
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Car twol
NCM per map
Place units:
all boats in sz10
2fgt WusCollect : 72 IPC