TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Luck is part of the game…
I would lie if i was telling you i’m not disgusted at UK’s defense…
I threw up (2 times), when i saw 1 hit out of 21@2 on 1st round…
So be it…i’ll have to live with that result.
At least, to my relief, i see that you didn’t attack Eir and Sco, so your transports fleet is toasted.
Luck is with you on this game. Every time it’s really important, i can’t shoot crap with my defense rolls…
I’m actually puzzled i had some success with Taranto…
NCM:
per map
Mobilize:
8 inf, 2 art ger
2 fig wgr
Collect 45 + 10 + 33 = 88 IPC
If you’re sure you don’t want a reroll, you can use this map. I really didn’t want to do Sea Lion, but Italy would never be able to take Egypt with the London standing. Still might not :lol:
Japan won’t be possible until tomorrow, so no rush on the Soviets, even though I’m sure you’re eager for revenge :evil:
Anzac 2
Buy:
tr (7)
2inf (6)
save 2
No CM
NCM per map
Place units:
tr sz62
2inf Nsw
Collect : 14 + 2 saved = 16 IPC
France 2
Ncm per map
Russia 3
DOW ALL AXIS POWERS
Buy:
7inf (21)
art (4)
2tnk (12)
CM
Fin
inf Kar walk in
sz110 (CA, 12tr)
ss sz110
sz110 (1st hit win)
Rolls: 10@2; Total Hits: 410@2: (5, 4, 2, 2, 4, 6, 6, 1, 3, 1)
Rolls: 10@3; Total Hits: 510@3: (6, 4, 6, 2, 1, 4, 6, 3, 3, 3)
a bit of luck finally after that horrible defense in london.
sz110 cwol
NCM per map
Place units:
2inf, art Suk
2inf, tnk Nov
3inf, tnk Rus
Collect : 42 IPC
Japan 3
Buy (45/45)
1 carrier
2 dest
1 sub
1 trans
DOW against remaining Allies
CM:
SUI
3 inf cha
1 inf hop
2 strat kwa
BUR
1 inf yun
1 fig, 2 tact kwa
HON
1 mech yun
1 inf, 1 art, 2 fig, 2 tact kwa
MAL
1 inf, 1 art kwa load trans sz36 >> sz37 unload mal
1 cru, 1 bsh sz36 >> sz37 bombard
PHI
2 inf man load trans sz19 >> sz35 unload phi
1 inf kwa load trans sz36 >> sz35 unload phi
2 fig sz36
1 cru, 1 bsh sz20 >> sz35 bombard phi
SUM
1 inf kwa load trans sz36 >> sz37 load 1 inf sia >> sz41 unload sum
BOR
2 inf kwa load trans sz36 >> sz43 unload bor
SHE
1 inf kwe
SHN
1 inf sia
FIC
1 art yun
SZE
1 inf yun
SFE (+SIB)
1 tank sak blitz through
SUI
A 4 inf, 2 strat
Rolls: 4@1 2@4; Total Hits: 34@1: (1, 4, 2, 2)2@4: (2, 4)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 6)
sui twol
BUR
A 1 inf, 1 fig, 2 tact
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (1)2@3: (6, 3)1@4: (5)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
bur twol
HON
A 1 inf, 1 mech, 1 art, 2 fig, 2 tact
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 41@1: (4)2@2: (1, 5)2@3: (2, 4)2@4: (3, 1)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 5)
hon twlo 1 inf
MAL
A 1 inf, 1 art, 1 cru, 1 bsh
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 2)1@3: (4)1@4: (5)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
mal twol
PHI
A 3 inf, 2 fig, 1 cru, 1 bsh
Rolls: 3@1 3@3 1@4; Total Hits: 23@1: (6, 4, 4)3@3: (5, 1, 6)1@4: (3)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 6)
phi twol
sum, bor, she, shn, fic, sze, sib, sfe twol
gotta think about NCM
NCM:
per map
Mobilize:
1 sub, 2 dest, 1 carrier, 1 trans sz6
Collect 59 IPC
US 3
Buy:
tr (7)
2dd (16)
AC (16)
2ss (12)
save 1
CM
sz43 (tr)
ss sz39
sz55 (dd)
dd sz39, all fleet sz54
sz55
Rolls: 3@2 4@3 1@4; Total Hits: 53@2: (6, 5, 2)4@3: (3, 1, 6, 1)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
sz55 cwol
NCM per map
Place units:
tr, 2ss, 2dd, AC sz10
tr sz101
Collect : 72 IPC
I PUT A MARKER IN SZ55. FLEET IN SZ56 IS IN SZ55 AS PER MARKER
China 3
save 6
CM
Sui (4inf)
5inf Kaz
Sui
Rolls: 5@1; Total Hits: 05@1: (3, 6, 2, 5, 3)
Rolls: 4@2; Total Hits: 04@2: (4, 5, 3, 3)
Sui rd2
Rolls: 5@1; Total Hits: 05@1: (2, 5, 4, 3, 5)
Rolls: 4@2; Total Hits: 34@2: (2, 3, 2, 2)
UK 3
India buy: 7inf (21)
CM
Irq (3inf)
inf Trj
mec, bmb Egy
Sud (inf)
2inf, art, tnk Egy
Bur (inf)
inf, 2fgt, tac Egy
Irq
Rolls: 2@1 1@4; Total Hits: 12@1: (2, 5)1@4: (3)
Rolls: 3@2; Total Hits: 03@2: (4, 6, 3)