The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
what an ugly shooting. Glad you didn’t scramble lol.
sz35 cwlo ss
NCM per map
Place fgt, inf, art Nsw
Collect : 24 + 2 saved = 26 IPC
france move on map
Russia 9
Buy:
10 inf (30)
2tnk (12)
CM
Nukr (inf)
inf Bry
2fgt Rus
3fgt, tac Sam
Sze
inf Sik walk in
Tsi
inf Kan walk in
Nukr
Rolls: 1@1 5@3 1@4; Total Hits: 01@1: (3)5@3: (6, 6, 6, 6, 6)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (2)
you can ignore that ridiculous result
lol…incredible…
Nukr holds…brilliant !
forgot to declare a walk in with 1 inf in Bury
NCM per map
Place 10inf Rus
2tnk Vol
Collect : 40 IPC
you can ignore that ridiculous result
haha…tx, but that’s ok, i’ll live with it…
it’s not as if the whole game was in jeopardy because of that result.
tx for the offer though.
If the dice had been more typical in this game, I probably would have been defeated already.
As it is, with luck on my side, I’m not really any closer to winning :lol:
Japan 9
Buy (63/63)
2 dest
1 carrier
2 trans
3 inf
2 art
CM:
SZ35
1 dest sz6
4 fig phi
SZ37
1 fig phi
SZ43
1 fig phi
SZ44
1 fig phi
CAR
3 inf, 2 art, 1 tank kor load 3x trans sz6 >> sz33 unload car
HAW
2 inf, 2 art joh load 2x trans sz30 >> sz26 unload haw
SZ35
A 1 dest, 5 fig
Rolls: 1@2 5@3; Total Hits: 11@2: (3)5@3: (6, 4, 3, 6, 6)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)
overrolled by 1 fig
SZ35
A 1 dest, 4 fig
Rolls: 1@2 4@3; Total Hits: 21@2: (6)4@3: (6, 3, 6, 1)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
sz35 cwlo 1 dest
HAW
A 2 inf, 2 art
Rolls: 4@2; Total Hits: 14@2: (5, 5, 1, 4)
D 2 inf
Rolls: 2@2; Total Hits: 22@2: (1, 2)
HAW r2
A 2 art
Rolls: 2@2; Total Hits: 02@2: (6, 6)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
HAW r3
A 2 art
Rolls: 2@2; Total Hits: 22@2: (2, 1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
haw twlo 2 inf, 1 art
NCM:
per map
Mobilize:
2 dest, 1 carrier, 2 trans sz6
2 art jap
3 inf ksu
Collect 45 + 5 = 50 IPC
Btw, how do you like tripleA?
If we play again in the future (which I hope we do), do you want to play via tripleA or abattlemap?
Btw, how do you like tripleA?
If we play again in the future (which I hope we do), do you want to play via tripleA or abattlemap?
We will sure do !
I don’t know for Triple A…
A the moment, i’m so used to Battlemap that i have some hard time with Triple A.
Colors are way more agressive than Batlemap. Also, the Edit fonction is very far from working properly. We have used it (because there are moves we forget to do), and after using the Edit mode, we got some error messages and were unable to even post turns…so i have yet to succeed in finishing a single Global game with Triple A.
But i suspect that it’s because we’re not used to it. Triple A is the future…For much faster games, it seems to be THE thing…
Maybe we could try to play together with Triple A, and then we’re free to go back to Battlemap if we wish so…
I’ve only played a couple turns so far with tripleA. My biggest problem is that I can’t distinguish between units unless I’m zoomed in pretty close. I might get used to that though.
If you want to play a tripleA match at the same time as this one let me know. Or we can wait til this match is resolved.
I’ve only played a couple turns so far with tripleA. My biggest problem is that I can’t distinguish between units unless I’m zoomed in pretty close. I might get used to that though.
If you want to play a tripleA match at the same time as this one let me know. Or we can wait til this match is resolved.
Okay, we can start a Triple A game right now !
Send me your email by pm and i’ll start a thread tonight !
I’ll play as Axis this time.
Sent :-D, I might not be able to do USSR tonight, but I’ll keep an eye out for scrambling/OOL requests.
US 9
Buy:
2AC (32)
ss (6)
dd (8 )
2tr (14)
2inf (6)
2art (8 )
CM
sz 26 (2tr)
fgt Wus
NCM per map
Place units:
2tr, ss, dd, 2AC sz101
2inf, 2art Cus
Collect : 73 IPC
NCM add : 2ss sz109 > sz91.
China 9
Buy: 1art (4)
CM
Sui
inf Kan walk in
She
inf Kan walk in
inf Sik
Place units :
art She
Collect : 13 IPC