Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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tun twlo 1 inf
NCM:
per mapMobilize:
1 fig sitaCollect 16 + 5 = 21 IPC
SZ93 is left in progress dependent on OOL
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(The Collect doesn’t include convoy yet since I might end up losing or retreating in SZ93)
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sz93 : Kill the dd, keep the CA. And please, don’t shot it with your sub. :-D
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I’ll go with Anzac and France and will let you finish the sz93 battle before you go with Germany.
If the french cruiser happen to survive, then i’ll move it to sz
Anzac 1
Buy: 3inf (9), save 1
No CM
NCM per map
Place 3 inf Nsw
Collect : 14 + 1 saved = 15 IPC
France 1
CM
Hol (tnk, tac, AAgun)
inf, art Wfr
fgt UKHol
AAgun
Rolls: 1@1; Total Hits: 01@1: (6)1st round (dice @3 apply only if fgt survive AAgun)
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 6)1@3: (6)
Rolls: 2@3; Total Hits: 02@3: (6, 4) -
AAgun taken as 1st casualty
Hol rd2
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4)
Rolls: 2@3; Total Hits: 02@3: (5, 4) -
wow, really lucky there.
Hol rd3
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 2)1@3: (3)
Rolls: 1@3; Total Hits: 11@3: (2) -
Hol twlo inf
NCM per map
If the french cruiser survives in sz93, then wait before proceeding with Germany please.
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SZ93
sub sneak
Rolls: 1@2; Total Hits: 11@2: (1) -
sz93 cwol dest
(I would have rather lost the sub than trade an AA, tank, and tact for a French infantry … ah well)
convoy roll sz72
Rolls: 1@3; Total Hits: 11@3: (3) -
collect bumped down to 20 IPC
updated map attached
Germany has to wait til tomorrow though
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I realize this following is risky, but since the UK lost no units on its turn other than at Taranto (which still succeeded), and because Allies won against odds in SZ110 and HOL, I feel like the Axis have no choice but to take a big gamble here.
Germany 2
Buy (93/96)
1 carrier
11 transCM:
SBR on UK
2 tact, 2 strat wgrHOL (+WFR)
2 inf, 3 fig wgr
1 art fra
1 tank fra blitz through wfr >> holneed intercept orders UK
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oh my god….This game is going to be wild…
No interceptors
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Yup, heheh, seems likely to be a spectacular failure or a nail-biting success :evil: And that’s the short term :lol:
SBR is divided between strats on major and tacts on airbase
Major IC aa fire
Rolls: 2@1; Total Hits: 02@1: (3, 5)airbase aa fire
Rolls: 2@1; Total Hits: 02@1: (3, 3) -
Major IC bomber runs
Rolls: 2@6; Total Hits: 22@6: (3, 4)+4
airbase bomber runs
Rolls: 2@6; Total Hits: 22@6: (4, 1) -
11 damage to UK major IC
5 damage to UK airbaseHOL
A 2 inf, 1 art, 1 tank, 3 fig
Rolls: 1@1 2@2 4@3; Total Hits: 31@1: (3)2@2: (2, 3)4@3: (2, 3, 5, 6)D 1 art
Rolls: 1@2; Total Hits: 01@2: (4) -
NCM:
per mapMobilize:
1 carrier sz112
11 trans sz113Collect 39 + 10 = 49 IPC (52 total)
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correction (this is how it is on the map)
Mobilize:
1 carrier, 3 trans sz112
8 trans sz113Collect 39 + 10 = 49 IPC (52 total)
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Btw, I hope you don’t mind my “table talk” regarding my motives on some turns.
And thanks for the compliment on Garg’s thread.
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Btw, I hope you don’t mind my “table talk” regarding my motives on some turns.
not at all. Quite the oposite actually. We should have more of these table talk :-)
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Russia 2
Buy:
fgt (10)
9inf (27)NCM per map
Place units:
3inf Nov
3inf Sukr
3inf, fgt RusCollect : 37 IPC





