Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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whiff
GRE r3
A 2 inf, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (2, 5)1@3: (5)D 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
GRE r4
A 2 inf, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (3, 3)1@3: (4)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
GRE r5
A 2 inf, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (5, 4)1@3: (3)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
gre twlo 2 inf
TUN
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 6)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
TUN r2+ (first to hit)
A 1 art
Rolls: 10@2; Total Hits: 310@2: (6, 1, 5, 5, 4, 2, 2, 4, 6, 4)D 1 inf
Rolls: 10@2; Total Hits: 110@2: (4, 4, 5, 5, 5, 6, 3, 5, 1, 3) -
tun twlo 1 inf
NCM:
per mapMobilize:
1 fig sitaCollect 16 + 5 = 21 IPC
SZ93 is left in progress dependent on OOL
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(The Collect doesn’t include convoy yet since I might end up losing or retreating in SZ93)
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sz93 : Kill the dd, keep the CA. And please, don’t shot it with your sub. :-D
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I’ll go with Anzac and France and will let you finish the sz93 battle before you go with Germany.
If the french cruiser happen to survive, then i’ll move it to sz
Anzac 1
Buy: 3inf (9), save 1
No CM
NCM per map
Place 3 inf Nsw
Collect : 14 + 1 saved = 15 IPC
France 1
CM
Hol (tnk, tac, AAgun)
inf, art Wfr
fgt UKHol
AAgun
Rolls: 1@1; Total Hits: 01@1: (6)1st round (dice @3 apply only if fgt survive AAgun)
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 6)1@3: (6)
Rolls: 2@3; Total Hits: 02@3: (6, 4) -
AAgun taken as 1st casualty
Hol rd2
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4)
Rolls: 2@3; Total Hits: 02@3: (5, 4) -
wow, really lucky there.
Hol rd3
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 2)1@3: (3)
Rolls: 1@3; Total Hits: 11@3: (2) -
Hol twlo inf
NCM per map
If the french cruiser survives in sz93, then wait before proceeding with Germany please.
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SZ93
sub sneak
Rolls: 1@2; Total Hits: 11@2: (1) -
sz93 cwol dest
(I would have rather lost the sub than trade an AA, tank, and tact for a French infantry … ah well)
convoy roll sz72
Rolls: 1@3; Total Hits: 11@3: (3) -
collect bumped down to 20 IPC
updated map attached
Germany has to wait til tomorrow though
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I realize this following is risky, but since the UK lost no units on its turn other than at Taranto (which still succeeded), and because Allies won against odds in SZ110 and HOL, I feel like the Axis have no choice but to take a big gamble here.
Germany 2
Buy (93/96)
1 carrier
11 transCM:
SBR on UK
2 tact, 2 strat wgrHOL (+WFR)
2 inf, 3 fig wgr
1 art fra
1 tank fra blitz through wfr >> holneed intercept orders UK
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oh my god….This game is going to be wild…
No interceptors
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Yup, heheh, seems likely to be a spectacular failure or a nail-biting success :evil: And that’s the short term :lol:
SBR is divided between strats on major and tacts on airbase
Major IC aa fire
Rolls: 2@1; Total Hits: 02@1: (3, 5)airbase aa fire
Rolls: 2@1; Total Hits: 02@1: (3, 3) -
Major IC bomber runs
Rolls: 2@6; Total Hits: 22@6: (3, 4)+4
airbase bomber runs
Rolls: 2@6; Total Hits: 22@6: (4, 1) -
11 damage to UK major IC
5 damage to UK airbaseHOL
A 2 inf, 1 art, 1 tank, 3 fig
Rolls: 1@1 2@2 4@3; Total Hits: 31@1: (3)2@2: (2, 3)4@3: (2, 3, 5, 6)D 1 art
Rolls: 1@2; Total Hits: 01@2: (4)





