@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
-
sz45 cwlo ss
NCM per map
Place units:
tr sz101
3inf, art Eus
AC, 3ss sz10
2fgt WusI put the marker in sz98 for the fleet.
Collect : 73 IPC
-
(if the UK attacks Egypt will all units in range, the aa gun will be in the first set of defensive casualties)
-
China 8
Buy: 1inf (3), save 2
No CM
Place units: inf Kan
Collect : 2 + 2 saved = 4 IPC
-
UK 8
Buy:
UK= Mic (12), fgt (10), art (4), mec (4)
Ind= inf (3), mec (4)CM
Yun (inf)
2inf Bur
fgt IndShn (inf, art)
inf, art Bur
fgt Indsz37 (tr)
fgt IndEgy (5inf, 6art, 2tnk, fgt, AAgun)
inf, 2art Cpr > 2tr sz80 > sz76 pick up inf Eth > sz81 > Egy
inf, art Saf > tr sz71 > sz81 > Egy
2inf, art, tnk sz92 > sz98 > Egy
CA, BB sz92 > sz98 Bombard
2CA, BB sz80 > sz81 bombard
2fgt, tac sz80Trj
mec Cpr walk inYun
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 5)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Yun rd 2
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
arg…Yun holds
Shn
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Shn rd 2
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 4)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Shn rd 3
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Shn twlo inf
Hey, sorry but i made a terrible blunder here…i have to lose the fgt to take yun, otherwise, my indian stack in toasted…Hope it’s ok with you.
Egy
AAgun (2fgt, tac)
Rolls: 3@1; Total Hits: 03@1: (6, 4, 5) -
Egy
Rolls: 1@1 8@2 6@3 4@4; Total Hits: 91@1: (5)8@2: (1, 3, 5, 1, 6, 3, 1, 2)6@3: (1, 5, 4, 6, 6, 3)4@4: (3, 3, 5, 1)
Rolls: 11@2 2@3 1@4; Total Hits: 811@2: (4, 2, 1, 6, 1, 1, 3, 3, 1, 2, 2)2@3: (5, 6)1@4: (3) -
pfff….7 hits out of 11@2…
Disgusting…
Let’s see a 2nd round
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (4)3@3: (5, 1, 5)2@4: (2, 3)
Rolls: 3@2 2@3 2@4; Total Hits: 23@2: (5, 2, 3)2@3: (6, 4)2@4: (5, 1) -
Okay…that’s good for me. I concede.
I could really continue playing here. Honestly, that’s very far from finished…but i’m a bit discouraged for now…that’s game after game after game that i get diced in about EVERY (and i mean it) critical battle. The worst bad luck strike of my life. Hopefully, that bad luck is only about dice rolls in here :-D
That said, well played. This one was much more difficult for me than the other games we played.
-
I don’t mind any redo or reroll or use of low luck rules for the US and UK if you want to see how it plays out.
For turn 8, our economies are pretty well balanced, both sides hovering around 160 IPCs. It’s hard to say, but I think the balance of power is also about equal. Italy and the USSR are both under threat but neither are going to fall anytime soon.
Also, I’ve been interested by how you chose to split US forces. I was surprised when you started going Atlantic even though Japan’s economy was doing well. But after a few rounds it looks like the Allies can hold Calcutta for long time unless Japan is willing to sacrifice in China and/or the DEI.
Thanks for playing, it’s been very fun and if you want to redo/reroll/etc. or simply put this match on hold, let me know.
-
My US rolls in Egy have been good. Actually, i was just hoping to get 5 hits and i got 6, so i can’t complain. Usually, i don’t whine like that after a bad roll, it happens. But there, that’s something like 7 or 8 games in a row where i get diced on every important battle…
I see the position as slight edge for Axis now. All i need is taking (and Keeping Egy), and then i have some reasonable chances.
I will probably take the reroll you offered to me this week-end for that UK assault in Egy, once i’ll be calmed down. :-D
-
No problem :-)
-
Okay let’s retry EGY
Rolls: 1@1 8@2 6@3 4@4; Total Hits: 81@1: (6)8@2: (1, 6, 2, 6, 6, 1, 4, 3)6@3: (4, 3, 3, 6, 4, 6)4@4: (4, 4, 6, 4)
Rolls: 11@2 2@3 1@4; Total Hits: 511@2: (6, 2, 4, 3, 1, 4, 1, 3, 5, 3, 3)2@3: (6, 2)1@4: (4) -
Egy rd2
Rolls: 4@2 3@3 2@4; Total Hits: 54@2: (4, 2, 3, 4)3@3: (3, 3, 3)2@4: (4, 5)
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (4, 1, 3, 5)2@3: (5, 1)1@4: (2) -
Egy rd 3
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (4)3@3: (1, 4, 1)2@4: (4, 2)
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4) -
Egy taken with 1 tnk
NCM per map
Place :
art, mec, fgt Cpr
Mic Irq
inf, mec IndCollect :
UK=33 + 5 NO = 38 IPC
Ind= 7 IPC -
The Italian fleet can’t guard SZ97 any longer, so this is the best I could think of.
Italy 8
Buy (25/25)
1 inf
5 mech
1 tankCM:
GIB
3 inf, 1 art sita load trans SZ99 >> SZ92 unload gib
2 cru, 1 bsh SZ97 >> SZ92 bombard





