Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Tob taken with 1inf, 1art
Oops, forgot the walk in 1inf Egy » Alx
SorryNCM
2fgt Tob » Egy
bmb Tob » Gre
art Trj » Irq Activate
inf Sud » Egy
inf SIta » tr sz95 (with 1inf Ger) » sz98 » Trj
1dd sz95 » sz98
2inf Hun » EplPlace units:
3inf, art NIta
Mic EgyCollect : 18 + 12 NO = 30 IPC
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Ok, since France and Anzac can’t change anything to my G4, i’ll go with it now .
Will be a smooth G4… :lol:
G4
Buy:
8inf (24)
2art (8 )
1tnk (6)
1tac (11)
1tr (7)No CM
NCM
inf sz98 » Egy
fgt Egy » Irq
2art NIta » Wger
All units Pol, Hun, Rom, Yugo » Epl (exepted tac in Pol)
8inf, 2art Ger » Pol
3inf Bul » Rom
1fgt, 2bmb Wger » Rom
tac Pol » Rom
1art Wger » Ger
1inf Fin » NorPlace units:
8inf, 2art Ger
tnk, tac Wger
tr sz112Collect : 46 + 15 NO = 61 IPC
Also, i correct Itlay income : they have 31 in hand, not 30. I forgot to put a marker in Epl.
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ANZAC 3
Buy (16/16)
1 trans
1 inf
1 subCM:
SZ44
1 cru SZ54SZ43
1 dest SZ54SIA
1 inf shnFIC
2 inf, 3 fig shn -
sz44, sz43 cwol
sia walk inFIC
A 2 inf, 3 fig
Rolls: 2@1 3@3; Total Hits: 22@1: (3, 6)3@3: (4, 2, 2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
fic twol
NCM:
3 fig fic >> yun
2 inf que load trans SZ54 >> SZ45 unload dgu
1 art que >> nsw
2 sub SZ62 >> SZ42Mobilize:
1 inf nsw
1 trans, 1 sub SZ62Collect 17 + 10 (NO) = 27 IPC
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USSR4
Buy (30/32)
10 infCM:
KAN
2 inf, 1 art novo -
KAN
A 2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (6, 4)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
KAN r2
A 2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (4, 5)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
KAN r3
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 3)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
KAN r4
A 1 art
Rolls: 1@2; Total Hits: 01@2: (3)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
kan holds, 2 inf, 1 art lost
NCM:
11 inf, 2 art, 2 aa gun nukr >> sukr
1 fig nukr >> rus
1 fig arch >> rus
2 tact arch >> rus
3 inf vol >> cau
3 mech kaz >> npr
6 inf rus >> bry
2 mech, 2 tank bel >> sukr
1 inf, 1 art ros >> sukr
13 inf, 1 art, 1 aa gun bel >> bry
11 inf, 1 aa gun arch >> smo
1 inf, 1 art volo >> smo
1 inf yen >> tim
1 inf novo >> sam
2 inf sze >> yunMobilize:
3 inf sukr
3 inf vol
4 inf rusCollect 30 IPC (32 total)
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Japan 4
Buy:
2inf (6)
1mec (4)
1tr (7)
1AC (16)
2dd (16)
1ss (6)CM
Tsi (1fgt)
1inf Kan
2bmb KwaShe (2inf)
1inf, 2art Hop
fgt, tac Kwasz45 (tr, ss, dd)
1dd, 2fgt sz35
1tac Kwasz44 (1CA)
3fgt sz35sz43 (1dd)
fgt, 2tac Kwasz37 (1dd)
fgt, 2tac KwaFic (2inf)
inf, art, 2fgt, tac KwaSze
1inf Kwe walk inYen
1art, 1mec Yak walk inOlg
2inf, art Dza walk inTsi
Rolls: 1@1 2@4; Total Hits: 11@1: (2)2@4: (5, 4)
Rolls: 1@4; Total Hits: 11@4: (4) -
Tsi cwlo 1inf
She
Rolls: 3@2 1@3 1@4; Total Hits: 23@2: (3, 3, 3)1@3: (3)1@4: (2)
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
She twlo inf, art
sz45
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (4, 2)1@4: (2)
Rolls: 1@1 1@2; Total Hits: 01@1: (5)1@2: (3) -
sz45 cwol
sz44
Rolls: 3@3; Total Hits: 23@3: (6, 2, 1)
Rolls: 1@3; Total Hits: 11@3: (1) -
sz44 cwlo 1fgt
sz43
Rolls: 2@3 1@4; Total Hits: 32@3: (3, 2)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3) -
sz43 cwol
sz37
Rolls: 2@3 1@4; Total Hits: 12@3: (2, 5)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz37 cwlo 1tac
Fic
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (1, 3)2@3: (2, 4)1@4: (6)
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
Fic twlo 1inf
NCM
fgt sz35 » Jap
1fgt, 1tac Fic » sz6
2fgt, tac sz45 » sz35
2fgt sz44 » sz35
fgt, 2tac sz43 » sz35
2dd, AC sz19 » sz35
fgt, tac sz37 » Phi
fgt Fic » Phi
tr sz36 » sz43 pick up 2inf Bor » sz35 » Phi
inf, art Hun » Ksi
mec, tnk Hon » Anh
fgt, tac She » Jeh
inf, Tsa » Kan
2inf, AAgun Cmo » Tsa
2bmb Tsi » JehPlace units:
2inf, art Ksu
tr, ss, 2dd, AC sz6Collect : 55 IPC





