Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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China 7
Buy: 3inf (9)
CM
Jeh
inf Cha walk inAnh
inf cha walk inKwe (inf)
2inf, fgt SheSze (inf)
inf SheKwe
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 5)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kwe twol
Sze
Rolls: 12@1; Total Hits: 212@1: (2, 2, 6, 5, 6, 2, 4, 2, 4, 1, 6, 1)
Rolls: 12@2; Total Hits: 412@2: (5, 3, 5, 5, 3, 6, 1, 1, 3, 2, 5, 2) -
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UK 7
Buy:
AC (16)
tr (7)
inf (3)
art (4)CM
Sfr
inf Wfr walk inHol
inf Wfr walk insz125 (ss)
dd sz110
bmb UKsz125
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (4)
Rolls: 1@1; Total Hits: 01@1: (5) -
sz125 cwol
NCM per map
Place units:
AC, tr sz110
inf, art SafConvoy raid sz71
Rolls: 2@3; Total Hits: 02@3: (6, 6) -
UK collects: 35 IPC
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Italy 7
Buy (36/36)
4 inf
2 art
4 mechCM:
KEN
1 mech egyETH
1 mech egyCON
3 inf, 2 art sudMAD
2 inf trj load trans sz81 >> sz71 unload madCPR
2 inf, 2 fig, 2 tact irqNPR
6 inf, 3 art, 2 tank irq -
ken, eth, mad, con twol
CPR
A 2 inf, 2 fig, 2 tact
Rolls: 2@1 2@3 2@4; Total Hits: 02@1: (5, 5)2@3: (6, 5)2@4: (5, 5)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
CPR r2
A 1 inf, 2 fig, 2 tact
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (3)2@3: (4, 6)2@4: (2, 2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
cpr twlo 1 inf
NPR
A 6 inf, 3 art, 2 tank
Rolls: 3@1 6@2 2@3; Total Hits: 33@1: (3, 5, 4)6@2: (4, 6, 2, 4, 5, 2)2@3: (5, 3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
npr twol
NCM:
2 fig, 2 tact cpr >> irq
1 inf trj >> irq
1 mech egy >> irq
1 trans, 1 dest, 2 cru, 1 bsh, 1 carrier sz98 >> sz97
1 trans sz81 >> sz97
1 sub sz95 >> sz97Mobilize:
3 mech egy
3 inf sita
1 inf, 2 art, 1 mech nitaCollect 24 + 16 = 40 IPC
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Germany 8
Buy (73/73)
13 inf
6 art
1 figCM:
FEA
1 inf sudTANG
1 inf, 1 art sud load trans sz81 >> sz72 unload tang
1 fig irqSFR
2 inf nita
1 fig, 1 tact wgrHOL
2 inf, 1 fig wgr
1 tact polSUKR
1 inf, 1 art bes
2 strat pol -
fea twol
TANG
A 1 inf, 1 art, 1 fig
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 1)1@3: (6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
tang twol
SFR
A 2 inf, 1 fig, 1 tact
Rolls: 2@1 1@3 1@4; Total Hits: 42@1: (1, 1)1@3: (2)1@4: (4)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
sfr twol
HOL
A 2 inf, 1 fig, 1 tact
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 2)1@3: (2)1@4: (6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
hol twol
SUKR
A 1 inf, 1 art, 2 strat
Rolls: 2@2 2@4; Total Hits: 12@2: (5, 6)2@4: (1, 6)D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
SUKR r2
A 1 inf, 1 art, 2 strat
Rolls: 2@2 2@4; Total Hits: 22@2: (1, 2)2@4: (5, 5)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
sukr twol
NCM:
2 strat sukr >> pol
3 fig bur >> ind
1 fig tang >> con
1 fig, 1 tact sfr >> wgr
1 fig hol >> ger
1 tact hol >> wgr
1 carrier sz81 >> sz97
1 sub sz81 >> sz80
1 inf, 1 art ger load trans sz114 >> sz115 unload fin
1 aa wgr >> ger
6 inf, 4 art, 1 aa epl >> bel
2 inf, 1 art nov >> bel
1 inf arch >> bel
3 inf, 3 art pol >> epl
2 inf, 2 art ger >> wgr
1 dest, 1 cru sz114 >> sz115
1 sub sz113 >> sz125Mobilize:
2 inf, 1 art fin
2 inf, 1 art nov
3 inf, 1 art wgr
6 inf, 3 art, 1 figCollect 55 + 20 = 75 IPC
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(I skipped ANZAC/France as usual)
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For Germany, i will reduce the IPC chart to 70 : you don’t get the Caucasus NO this turn.
Anzac 7
Buy:
fgt (10)
tr (7)
ss (6)
save 1CM
sz42 (dd)
ss sz33
fgt Quesz42
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4)





