Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Sorry for the delay, I’ll take a hit on the battleship, sink the cruiser, and lose the German tact
For any/all remaining rounds after this, I’ll lose fighters before the battleship.
sz97 defense
Rolls: 2@3 3@4; Total Hits: 32@3: (5, 1)3@4: (6, 2, 3)
attacker loose AC, dd
sz97 rd2
Rolls: 3@3 2@4; Total Hits: 23@3: (6, 6, 3)2@4: (1, 6)
Rolls: 3@4; Total Hits: 23@4: (4, 5, 2)
attacker lose CA, fgt
sz97 rd3
Rolls: 1@3 2@4; Total Hits: 11@3: (3)2@4: (5, 6)
Rolls: 1@4; Total Hits: 11@4: (4)
sz97 cwlo dd, AC, CA, 2fgt
sz96
Rolls: 2@3; Total Hits: 12@3: (4, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
sz96 cwol
sz110
Rolls: 2@3; Total Hits: 12@3: (6, 3)
Rolls: 1@4; Total Hits: 01@4: (5)
sz110 BB cleared without loss
NCM per map
Place units:
9inf UK
3inf, 2mec Ind
Collect :
UK= 33 + 1 saved = 34 IPC
Ind= 21 IPC
Italy 1
Buy (10/10)
1 fig
CM:
SZ93
1 sub, 1 dest, 1 cru sz95
SZ96
1 strat nita
SFR
2 inf, 1 art nita
TUN
1 inf, 1 art lib
GRE
1 art nita, 1 inf sita load trans sz95 >> sz97 unload gre
2 inf, 1 tank alb
SZ93
A 1 sub, 1 dest, 1 cru
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 6)1@3: (3)
D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)
I need OOL for sz93 since I may keep the Italian sub alive (sorry, hate to delay for sub scenarios).
SZ96
A 1 strat
Rolls: 1@4; Total Hits: 11@4: (4)
D 1 cru
Rolls: 1@3; Total Hits: 01@3: (5)
sz96 cwol
SFR
A 2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (6, 1)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 4)
SFR r2
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (1, 5)
D 1 art
Rolls: 1@2; Total Hits: 01@2: (6)
sfr twlo 1 inf
GRE
A 3 inf, 1 art, 1 tank
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (6, 1)2@2: (6, 5)1@3: (3)
D 4 inf
Rolls: 4@2; Total Hits: 14@2: (5, 1, 6, 5)
GRE r2
A 2 inf, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (6, 6)1@3: (4)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 5)
whiff
GRE r3
A 2 inf, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (2, 5)1@3: (5)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 5)
GRE r4
A 2 inf, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (3, 3)1@3: (4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
GRE r5
A 2 inf, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (5, 4)1@3: (3)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
gre twlo 2 inf
TUN
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 6)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
TUN r2+ (first to hit)
A 1 art
Rolls: 10@2; Total Hits: 310@2: (6, 1, 5, 5, 4, 2, 2, 4, 6, 4)
D 1 inf
Rolls: 10@2; Total Hits: 110@2: (4, 4, 5, 5, 5, 6, 3, 5, 1, 3)