I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
gah!
SZ55 r2
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
SZ55 r3
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4)
sz55 cwlo dest
SUM
A 6 inf, 2 art, 1 fig
Rolls: 4@1 4@2 1@3; Total Hits: 44@1: (6, 4, 1, 3)4@2: (2, 3, 5, 2)1@3: (3)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 4)
sum twol
BUR
A 1 inf, 1 fig, 1 tact
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (2)1@4: (5)
D 1 inf
Rolls: 1@1; Total Hits: 01@1: (6)
bur, sze twol
Since if you intercept the worst case scenario for Japan is taking both fighters as casualties, I will go ahead and roll the aa and bomber rolls that the UK can’t stop.
IND major IC aa
Rolls: 2@1; Total Hits: 02@1: (2, 2)
bomber rolls
Rolling 2d6:
(1, 1)
6 damage to IND major IC
NCM:
2 fig, 2 strat ind >> yun
2 tact ksu >> phi
2 tact ksu >> sz20
2 fig sz6 >> sz20
1 tact sz43 >> phi
1 tact bur >> yun
1 tact sz38 >> yun
2 fig sz6 >> phi
1 fig sum >> sz41
1 fig, 1 tact sz55 >> sz41
1 fig sz38 >> sz41
1 fig sz43 >> sz41
1 fig bur >> sz41
3 carrier sz37 >> sz41
1 dest sz37 >> sz42
2 sub, 1 dest, 2 carrier sz6 >> ss20
1 dest sz6 >> sz35
1 inf hon >> kwa
6 inf, 3 art hun >> yun
1 tank jeh >> hun
3 inf, 1 aa anh >> hun
4 inf jeh >> anh
1 inf hop >> kwe
Mobilize:
1 minor IC fic
2 fig jap
2 dest sz6
Collect 53 IPC
If you want a roll a dogfight, remove a fighter per hit off YUN.
Just posting to remind in case you forgot this match. I’m not in any special rush :-)
i apologize for the delay.
It’s getting crazy at work…
Okay, let’s try to salvage this mess after just 2 rounds played…
US 3
Buy:
AC (16)
2fgt (20)
2dd (16)
3ss (18)
CM
Car (2inf, AAgun)
2inf, art, tnk Joh > 2tr sz30 > sz33
3inf, art Que > 2tr sz54 > sz33
2CA, BB sz54 > sz33 bombard
CA sz30 > sz33 bombard
Car
Rolls: 3@1 4@2 4@3 1@4; Total Hits: 53@1: (1, 6, 2)4@2: (1, 6, 6, 6)4@3: (2, 3, 3, 6)1@4: (6)
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Car twol
NCM per map
Place units:
all boats in sz10
2fgt Wus
Collect : 72 IPC
China 3
Buy: 2inf (6), save 2
CM
Cha
inf Sui walk in
Hop
inf Sui walk in
NCM per map
place 2inf She
Collect : 7 + 2 saved = 9 IPC
UK 3
Buy:
UK=Mic (12), ss (6), dd (8 ), mec (4), save 2
Ind= repair (3), inf (3), art (4)
CM
Egy (art)
inf, art Sud
Bur (inf)
inf, 2fgt, tac Ind
sz125 (ss)
dd sz109
bmb UK
Egy
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
Egy rd2
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Rolls: 1@2; Total Hits: 01@2: (3)
Egy rd3
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
Egy twol
Bur
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (5)2@3: (5, 6)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (3)
Bur twol
sz125
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (6)
Rolls: 1@1; Total Hits: 01@1: (6)
sz125 rd2
Rolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (5)
Rolls: 1@1; Total Hits: 01@1: (5)
sz 125 cwol
NCM per map
Place units:
ss, dd sz109
Mec Saf
Mic Cpr
inf, art Ind
Collect :
UK= 30 + 2 saved = 32 IPC
Ind= 6 IPC
No worries about the delay :-)
I probably won’t be able to post Italy until tomorrow morning.