@mike64 I forgot to move the German tank out of Denmark…ok it I edit that?
Fighter pilot 48(axis)_vs_shadowguidex(allies)
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Battle for the Phillipines
Sea battle-sub,scrambled ftr vs dd,2tacs
Attack
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (3, 3)
Defend
Rolls: 1@1 1@4; Total Hits: 01@1: (3)1@4: (5)Land battle-2inf vs 5inf,art,tac,bmb
Attack
Rolls: 4@1 2@2 1@3 1@4; Total Hits: 34@1: (3, 3, 5, 6)2@2: (2, 3)1@3: (2)1@4: (3)
Defend
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Phillipines fall with no losses.
ncm
inf,art Sib (via trn z5) to Ksu
2trn z33 to z6
3ftr,2tac z46 to Car
cv z33 to z35
cv z33 to z43
cv,bb,cru,dd z33 to z42
tac z45 to z42
tac z35 to z42
tac z35 to z43
tac Phil to z35
bmb Phil to Kwa
bmb z41 to Kwa
bb,cru,dd,sub to z43
3ftr Jeh to Jap
ftr,2tac Jeh to Kor 4ftr Hon to z6mobilize airbase to Kor
2cv to z6collect-$49
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United States of America Round Three
–---------------------------------------Purchase Units
ICs in Eus, Vus, Wus upgraded to Major
2 CV
1 BB
1 SUBCombat Movement
1 BB, 1 DD, 1 SUB, 2 CA, 2 FTR, 1 TAC z26 --> z46
1 STR Haw --> z46 (4/7)Combat
z46 (1 BB, 1 DD, 1 SUB, 2 CA, 2 FTR, 1 TAC, 1 STR vs. 1 SUB, 1 DD)
Rolls: 2@2 4@3 3@4; Total Hits: 52@2: (6, 4)4@3: (2, 6, 1, 3)3@4: (6, 3, 3)
Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (5) -
z46 twol
Non-Combat Movement
–---------------------------
4 CV, 3 TRN z26 --> z46
3 INF, 1 ART, 1 TANK, 1 MECH Haw --> Ngu
2 CV --> z26
1 DD z10 --> z8
1 CA z8 --> z10
3 FTR Haw --> Que
1 FTR Eus --> z26
1 STR z46 --> z54Place Units
1 BB, 2 CV, 1 SUB in z10
Collect Income 50 + 20 NO = 70 IPCs.
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China Round Three
–----------------------------Purchase Units (6)
2 INF
No Combat Movement
Non-Combat Movement
1 INF Kan --> Tsi
1 FTR Kan --> SikPlace Units
2 INF in Sik
Collect Income 3 IPCs
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United Kingdom Round Three
–------------------------------------Europe Purchase Units (56)
4 INF
2 TANK
3 ART
2 FTRPacific Purchase Units (24)
8 INF
Combat Movement
9 INF, 3 ART Bur --> Yun
1 INF Egy --> Sud
1 FTR, 1 TAC Trj --> Sud (2/4)
1 STR Alg --> Sud (5/6)Combat
Sud (1 INF, 1 FTR, 1 TAC, 1 STR vs. 2 INF, 1 ART)
Rolls: 1@1 1@3 2@4; Total Hits: 11@1: (4)1@3: (1)2@4: (6, 5)
Rolls: 3@2; Total Hits: 13@2: (5, 6, 1) -
Sud retreat
Non-Combat Movement
–----------------------------
1 FTR, 1 TAC, 1 STR Sud --> Egy
1 FTR, 1 TAC Alg --> Egy
1 INF Trj --> Egy
1 INF Cpr --> Epr
2 INF Saf --> Rho
1 DD, 1 TRN z64 --> z88
2 INF Bra --> SurPlace Units
2 INF, 1 FTR in Egy
2 INF, 2 TANK, 3 ART, 1 FTR in UK
8 INF in IndConvoy Damage
UK/Sco (2 FTR)
Rolls: 4@6; Total Hits: 44@6: (4, 4, 1, 2)
Que/Nbr (1 SUB)
Rolls: 2@6; Total Hits: 22@6: (4, 2) -
UK/Sco suffer 3 Convoy Damage
Que/Nbr suffer 2 Convoy DamageEurope Collect Income 26 - 5 Convoy = 21 IPCs
Pacific Collect Income 17 IPCsGogo Italy…
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Italy 3(29)
buy 2subs,bmb(save$5)combat
trn load inf Sfr=>Mor(walk in)
trn load inf Sfr=>Tun(walk in)
2trn load 2inf Gre,mech Nita,inf Sfr/bmb Sita/bb,cru=>Lib(3inf)
inf Ken=>Tang(walk in)
inf,art Sud=>Fea(inf)Attack Lib-3inf,mech,bmb,bb,cru
Rolls: 4@1 1@3 2@4; Total Hits: 14@1: (2, 4, 6, 5)1@3: (6)2@4: (3, 5)
Defend-3inf
Rolls: 3@2; Total Hits: 03@2: (5, 6, 3)
Attack Fea-inf,art
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Defend-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Attack Lib rnd2-3inf,mech,bmb
Rolls: 4@1 1@4; Total Hits: 24@1: (4, 6, 4, 1)1@4: (3)
Defend-2inf
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Attack Fea rnd2-inf,art
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Defend-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Lib twlo inf
Fea-twlo infncm
4inf,2art,mech,arm Alx to Tob
a Alb/2arm Gre to Rom
5inf Alb to Bul
bmb Alg to Sitamoblize
2sub to sz105
bmb to Sitacollect
-1 convoy dis Gre
28+10(no)+5 saved=$43 -
ANZAC Round Three
–---------------------------Purchase Units (15)
1 Naval Base
Combat Movement
1 INF Egy --> Sud
Non-Combat Movement
3 FTR Que --> z46
1 FTR Nsw --> z46
1 DD z49 --> z46
1 INF Sau --> Que
1 ART Nsw --> Que
1 INF Mal --> ShnPlace Units
1 Naval Base on Ngu
Collect Income 14 + 10 NO = 24 IPCs
France Round Three
Done
Gogo Germany…
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Oops used wrong map, hold on.
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Ger 04(44)
buy-6arm,2mechcombat
3inf Epl/ftr Bal,bmb Ger=>Nukr(inf,art)
4mech,4arm Bal=>Bes(inf,art)
des,cru sz112/tac Wgr=>sz125(sub)
3inf Bal/2tac Wgr=>Bel(inf,art)
2inf Sco/3inf,2mech,arm Wgr=>Rdo(walk in)AttackNukr-3inf,ftr,bmb
Rolls: 3@1 1@3 1@4; Total Hits: 43@1: (1, 1, 4)1@3: (3)1@4: (4)
Defend-inf,art
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
Nukr twlo inf
Attack Bes-4mech,4arm
Rolls: 4@1 4@3; Total Hits: 04@1: (5, 2, 4, 6)4@3: (5, 5, 6, 4)
Defend-inf,art
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Attack Bes rnd 2
Rolls: 4@1 4@3; Total Hits: 44@1: (4, 1, 1, 3)4@3: (5, 2, 6, 1)
Defend
Rolls: 2@2; Total Hits: 02@2: (5, 6)Attack Bel-3inf,2tac
Rolls: 3@1 2@3; Total Hits: 13@1: (6, 2, 1)2@3: (5, 5)
Defend-inf,art
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
Bes twol
Attack Bel rnd2-inf,2tac
Rolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (4, 4)
Defend-art
Rolls: 1@2; Total Hits: 01@2: (5)
Attack sz125-des,cru,tac
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (2, 6)
Defend-sub
Rolls: 1@1; Total Hits: 01@1: (3) -
sz125 cwol
Attack Bel rnd3-inf,2tac
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (4, 1)
Defend-art
Rolls: 1@2; Total Hits: 01@2: (3) -
Bel twlo 2inf
ncm
bb sz112 to sz91
tac sz125 to Wgr
2tac Bel to Epl
bmb Bel to Ger
ftr Nukr to Epl
7inf,5art,3aa Bal to Eplmobilize
6arm,2mech to Ger





