@Daaras I mean edit, but it’s not trivial to block with how few ships there are in this version
Lemming (Allies) vs Alsch (Axis) G40 A+2
-
Sorry guys, wrong game. :-P
-
and German luck caps it all off :lol:
Looks like our games favors Axis. The main issue with Alpha+2 rules is this UK conundrum - you can’t not react to the early Sea Lion threat and it sets you up bad initially. Oh well… -
OK I was concerned to see Jap troops in the far east and almost wanted to add 12IPCs!
Wait the map for Rus looks strange, did you do any other tweaks in test-play? -
Oh man!
So sorry about that.
I think I had our map confused with another game I’ve got going.
I’ve reset Russia to how it was.
And yes, that second German infantry very much appreciates your fighter’s efforts. :-D -
Rus2
37IPCs buy 7Inf(21),4Art(16) spend all.
Non-combat and placement as per map.
Collect 37IPCs.
Map. -
J2
45 IPCs
1 MIC (30)
1 DD (8)
1 SS (6)save 1
-
Combat
DoW on Russia!
4 Inf Man to Amu (mt)
2 Inf, 1 Art Cha to Sui (mt)
1 Mech Anh to Sui1 Inf Hun to Kwe (mt)
6 Inf, 2 Art Anh to Hop (mt)
2 Inf Hun to Yun
10 Fig, 8 Tac, 2 Strat Kwa to Yun
1 Fig Ksi to Yun1 TT SZ 6 to SZ 5, take
1 Arm Jap to Sfe (mt) -
Sui twol
Hop twol
Amu twol
Sfe twol
Kwe twolYun
Attack (2 Inf, 11 Fig, 8 Tac, 2 Strat)
Rolls: 2@1 11@3 10@4; Total Hits: 152@1: (6, 1)11@3: (1, 1, 1, 4, 4, 1, 1, 1, 5, 6, 3)10@4: (1, 1, 1, 1, 4, 5, 6, 3, 6, 1)Defense (3 Inf)
Rolls: 3@2; Total Hits: 23@2: (5, 2, 1) -
Yun cwlo 2 Inf
Non-coms on map
Place
1 MIC Kor
1 SS, 1 DD SZ 6Collect
34 + 10 NO + 1 leftover = 45 IPCs -
Ouch! Russia squeeze by Japan! capitalizing on your good Ger moves I see :-D
This one’s a thinker… -
Bump, if you’re still interested in playing.





