@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Jmite (axis) vs CJenn (allies) Alpha +3 10/23 version game 1 no tech
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USA:
Buy(52)
- 2 Transports
- 2 Aircraft Carriers
- 1 Submarine
NCM:
on map.
Build: Transport, Carrier, Submarine in SZ 10
Build: Transport, Carrier in SZ 101Collect: 52 IPC
China:
Buy(12)
- 4 Infantry
Combat Moves:
3 Infnatry, Fighter to Yunnan
Combat:
Attacker:
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 2, 2)1@3: (3)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 3, 6)
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Attacker:
Rolls: 3@1 1@3; Total Hits: 03@1: (6, 4, 4)1@3: (5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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Attacker:
Rolls: 3@1 1@3; Total Hits: 23@1: (5, 1, 1)1@3: (5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
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Build 4 Infantry in SZE
Collect: 15 IPC
England:
Buy(28/15)
London:
- Destroyer
- 2 Fighters
Calcutta:
- Transport
- 2 Artillery
Combat Moves:
Infantry from Calcutta to C. Persia
Infantry from W. India to E. Persia
Infantry from Sudan to Ethiopia
Mech from Egypt to Ethiopia
Infantry, Armor from Alexandria to Ethiopia
Fighter from Gibraltar to SZ 96
Surface Fleet/Tactical from SZ 98 to SZ 97
Fighter from Gibraltar to SZ 97
Strategic Bomber from England to SZ 97
Infantry from Scotland to Holland
Destroyer from SZ 109 to SZ 112
Cruiser from SZ 110 to SZ 112
2 Fighters from England to SZ 112
Fighter from Scotland to SZ 112Combat:
SZ 97 (Assuming 3 Fighters scramble)
Attacker:
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (3, 4)2@4: (4, 2)
Defender:
Rolls: 1@3 4@4; Total Hits: 31@3: (3)4@4: (4, 3, 5, 5)
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SZ 97:
Cruiser, Tactical Bomber, Strategic Bomber vs D. Battleship, Fighter, Transport
Attacker:
Rolls: 2@3 1@4; Total Hits: 32@3: (3, 2)1@4: (1)
Defender:
Rolls: 2@4; Total Hits: 02@4: (6, 5)
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SZ 96:
Attacker:
Rolls: 23@3; Total Hits: 1223@3: (1, 1, 2, 5, 3, 3, 1, 4, 6, 2, 6, 6, 5, 1, 5, 1, 4, 3, 4, 5, 3, 2, 6)
Defender:
Rolls: 23@2; Total Hits: 823@2: (4, 5, 4, 2, 1, 2, 2, 2, 3, 3, 4, 1, 5, 6, 1, 3, 6, 3, 3, 5, 1, 3, 4)
First hit wins.
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SZ 112:
Attacker:
Rolls: 1@2 4@3; Total Hits: 11@2: (6)4@3: (5, 3, 5, 5)
Defender:
Rolls: 1@3 4@4; Total Hits: 11@3: (4)4@4: (6, 5, 2, 6)
(assuming 3 fighters scramble.)
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Uhm, okay then.
Attacker:
Rolls: 4@3; Total Hits: 24@3: (5, 1, 3, 5)
Defender:
Rolls: 4@4; Total Hits: 24@4: (2, 1, 5, 6)
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Attacker:
Rolls: 2@3; Total Hits: 12@3: (2, 4)
Defender:
Rolls: 2@4; Total Hits: 12@4: (2, 6)
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Attacker:
Rolls: 23@3; Total Hits: 1223@3: (5, 3, 4, 3, 1, 6, 2, 2, 6, 2, 5, 6, 4, 3, 1, 6, 5, 1, 2, 3, 5, 2, 5)
Defender:
Rolls: 23@4; Total Hits: 1523@4: (6, 1, 1, 4, 2, 3, 1, 3, 2, 3, 1, 5, 4, 6, 6, 6, 6, 1, 5, 6, 4, 1, 1)
First to hit wins.
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Ethiopia:
Attacker:
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 2)1@3: (5)
Defender:
Rolls: 3@2; Total Hits: 03@2: (6, 5, 5)
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That round was a complete waste of time. This time, I recommend Montegomery’s forces actually LOAD SOME AMMUNITION!
Ethiopia:
Attacker:
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 5, 3)1@3: (5)
Defender:
Rolls: 3@2; Total Hits: 13@2: (1, 4, 4)
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I guess 1 is some.
Ethiopia:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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Back to trying to kill each other with the Evil Eye I see…
Ethiopia:
Attacker:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 5)1@3: (1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
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SZ 106 CRD:
Rolls: 2@1; Total Hits: 02@1: (6, 5)
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Collect:
England: 34 TT + 5 Originals NO = 39 IPC
Calcutta: 17 TT
If you didnt want to scramble, I’ll have to reroll the battles of SZ 97 and SZ 112. I think you would have scrambled foer sure in SZ 112 and given the original odds (you had like 60% to win on Defense in SZ 97 I think) I think you would have scrambled there as well…but you have mentioned in the past that given a certain threshhold you would not have scrambled in SZ 97 so I’ll leave it up to you. If you would have scrambled, leave it as is, if not, we’ll have to reroll the battles.
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I would have scrambled all fighters, but i would have reminded them that such poor rolls were unacceptable!!!
Italy 1
Buy 10
1 fgt (10)Combat
1 arm 1 stbm HOL 1 inf
2 inf 2 art SFR 2 inf
2 inf 1 arm 2 inf (amp) YUGO 2 inf
1 sub 1 dest 1 crui z97 1 crui
Walk ins on mapz97 1
A
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 5)1@3: (1)
D
Rolls: 1@3; Total Hits: 11@3: (3)
YUGO 1
A
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 3, 2, 4)1@3: (3)
D
Rolls: 2@2; Total Hits: 12@2: (5, 2)
SFR 1
A
Rolls: 4@2; Total Hits: 04@2: (4, 3, 3, 3)
D
Rolls: 2@2; Total Hits: 02@2: (3, 3)
HOL 1
A
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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SFR 2
A
Rolls: 4@2; Total Hits: 24@2: (1, 1, 3, 5)
D
Rolls: 2@2; Total Hits: 12@2: (5, 1)
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Collect 15tt + 5no = 20
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I would have scrambled all fighters, but i would have reminded them that such poor rolls were unacceptable!!!
Yes, I think you were robbed in SZ 97 in SZ 112 it was close just looking at number of hits and punch it could easily have blown up on me. However, the calculators gave you 60% in both battles (or better).