@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJmite (axis) vs CJenn (allies) Alpha +3 10/23 version game 1 no tech
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Wow, SZ 112 was bloody! Everything hit!
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Russia:
Buy(37)
- 10 Infantry
- 1 Transport
Combat Moves: None
NCM:
6 Infantry from Amur to Buryatia
6 Infantry, 2 AA Guns from Sak to BUryatia
6 Infantry from BUryatia to Yakut
Mech, Arm from Volgograd to Bryansk
Mech, Arm, Inf, Art, 2 AA Gun from Rus to Bryansk
2 Infnatry from Bess to N. Ukr
3 Infnatry from S. Ukr to N. Ukr
3 Inf from Bal to Bel
2 Inf from E. Pol to Bel
3 Inf from Vyb to Kar
Fig, Tac from Rus to NovBuild: 2 Inf in Nov
Build: Trn in SZ 127
Build: 3 Inf in S. Ukr
Build: 5 Inf in RussiaCollect: 37 IPC
Tricky part for me is going to be remembering that I have to wait to do Australia until after Italy. lol.
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Japan 1
Buy 26
3 trans (21)
Save 5Combat
Walk ins on map
3 inf 1 art 3 fgt 2 tach HUN 2 inf
3 inf 1 art 1 fgt 1 tach 2 stbm YUN 4 infYUN 1
A
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 12@1: (5, 6)2@2: (4, 3)1@3: (6)3@4: (3, 5, 6)
D
Rolls: 4@2; Total Hits: 14@2: (5, 3, 1, 6)
HUN 1
A
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 62@1: (3, 6)2@2: (2, 2)3@3: (6, 1, 3)2@4: (2, 4)
D
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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YUN 2
A
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 51@1: (6)2@2: (1, 1)1@3: (2)3@4: (4, 4, 6)
D
Rolls: 3@2; Total Hits: 03@2: (3, 4, 6)
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Collect 30tt + 10no + 5left over = 45
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USA:
Buy(52)
- 2 Transports
- 2 Aircraft Carriers
- 1 Submarine
NCM:
on map.
Build: Transport, Carrier, Submarine in SZ 10
Build: Transport, Carrier in SZ 101Collect: 52 IPC
China:
Buy(12)
- 4 Infantry
Combat Moves:
3 Infnatry, Fighter to Yunnan
Combat:
Attacker:
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 2, 2)1@3: (3)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 3, 6)
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Attacker:
Rolls: 3@1 1@3; Total Hits: 03@1: (6, 4, 4)1@3: (5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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Attacker:
Rolls: 3@1 1@3; Total Hits: 23@1: (5, 1, 1)1@3: (5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
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Build 4 Infantry in SZE
Collect: 15 IPC
England:
Buy(28/15)
London:
- Destroyer
- 2 Fighters
Calcutta:
- Transport
- 2 Artillery
Combat Moves:
Infantry from Calcutta to C. Persia
Infantry from W. India to E. Persia
Infantry from Sudan to Ethiopia
Mech from Egypt to Ethiopia
Infantry, Armor from Alexandria to Ethiopia
Fighter from Gibraltar to SZ 96
Surface Fleet/Tactical from SZ 98 to SZ 97
Fighter from Gibraltar to SZ 97
Strategic Bomber from England to SZ 97
Infantry from Scotland to Holland
Destroyer from SZ 109 to SZ 112
Cruiser from SZ 110 to SZ 112
2 Fighters from England to SZ 112
Fighter from Scotland to SZ 112Combat:
SZ 97 (Assuming 3 Fighters scramble)
Attacker:
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (3, 4)2@4: (4, 2)
Defender:
Rolls: 1@3 4@4; Total Hits: 31@3: (3)4@4: (4, 3, 5, 5)
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SZ 97:
Cruiser, Tactical Bomber, Strategic Bomber vs D. Battleship, Fighter, Transport
Attacker:
Rolls: 2@3 1@4; Total Hits: 32@3: (3, 2)1@4: (1)
Defender:
Rolls: 2@4; Total Hits: 02@4: (6, 5)
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SZ 96:
Attacker:
Rolls: 23@3; Total Hits: 1223@3: (1, 1, 2, 5, 3, 3, 1, 4, 6, 2, 6, 6, 5, 1, 5, 1, 4, 3, 4, 5, 3, 2, 6)
Defender:
Rolls: 23@2; Total Hits: 823@2: (4, 5, 4, 2, 1, 2, 2, 2, 3, 3, 4, 1, 5, 6, 1, 3, 6, 3, 3, 5, 1, 3, 4)
First hit wins.
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SZ 112:
Attacker:
Rolls: 1@2 4@3; Total Hits: 11@2: (6)4@3: (5, 3, 5, 5)
Defender:
Rolls: 1@3 4@4; Total Hits: 11@3: (4)4@4: (6, 5, 2, 6)
(assuming 3 fighters scramble.)
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Uhm, okay then.
Attacker:
Rolls: 4@3; Total Hits: 24@3: (5, 1, 3, 5)
Defender:
Rolls: 4@4; Total Hits: 24@4: (2, 1, 5, 6)
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Attacker:
Rolls: 2@3; Total Hits: 12@3: (2, 4)
Defender:
Rolls: 2@4; Total Hits: 12@4: (2, 6)
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Attacker:
Rolls: 23@3; Total Hits: 1223@3: (5, 3, 4, 3, 1, 6, 2, 2, 6, 2, 5, 6, 4, 3, 1, 6, 5, 1, 2, 3, 5, 2, 5)
Defender:
Rolls: 23@4; Total Hits: 1523@4: (6, 1, 1, 4, 2, 3, 1, 3, 2, 3, 1, 5, 4, 6, 6, 6, 6, 1, 5, 6, 4, 1, 1)
First to hit wins.
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Ethiopia:
Attacker:
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 2)1@3: (5)
Defender:
Rolls: 3@2; Total Hits: 03@2: (6, 5, 5)
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That round was a complete waste of time. This time, I recommend Montegomery’s forces actually LOAD SOME AMMUNITION!
Ethiopia:
Attacker:
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 5, 3)1@3: (5)
Defender:
Rolls: 3@2; Total Hits: 13@2: (1, 4, 4)
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I guess 1 is some.
Ethiopia:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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Back to trying to kill each other with the Evil Eye I see…
Ethiopia:
Attacker:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 5)1@3: (1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
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SZ 106 CRD:
Rolls: 2@1; Total Hits: 02@1: (6, 5)