@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJmite (axis) vs CJenn (allies) Alpha +3 10/23 version game 1 no tech
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Attacker:
Rolls: 2@1; Total Hits: 12@1: (1, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Inf from KWE to ANH
Build:
3 Infantry in JEH
Infantry in KSI
2 Infantry in SZECollect: 18 IPC + 6 Burma Road = 24 IPC
England:
Buy(39)
- 1 Transport
- 1 Fighter
- 1 Cruiser
- 2 Infantry
- 1 Artillery
Combat Moves:
Infantry from C. Persia to E. Persia
NCM:
Infantry from Iraq to C. Persia
Infantry from Jordan to Iraq
3 Infantry, 3 Artillery from Egypt to Jordan
Mech, Arm from Egypt to Iraq
Destroyer from SZ 77 to SZ 81
3 Destroyers, Battleship from SZ 112 to SZ 109
3 Transports from SZ 107 to SZ 109
Aircraft Carrier, Battleship from SZ 106 to SZ 109
2 Fighters from Scotland to SZ 190
Fighter from Scotland to EnglandBuild: Transport in SZ 106
Build: Fighter in England
Build: Cruiser in SZ 109
Build: 2 Infantry, Artillery in EgyptCollect: 5 Originals + 33 TT = 38 IPC
I still need to do Australia and France. Dunno if you want to push on to Germany while waiting for them and have me do them with Russia or wait for me to do them and then do Germany.
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Jen -
If Burma/India are occupied by Japan, China does not get the Burma Road bonus.
Otherwise, where are those extra supplies even coming from? :lol: -
Yea, was focused on China part. lol
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Italy 6
Buy 22
1 trans (7)
1 fgt (10)
Save 5Collect
13tt + 5 left over + 5med = 23Germany 7
Buy 42
1 fgt (10)
8 inf (24)
2 art (8)Combat
2 stbm z81 1 dest
2 inf 2 fgt BAL 2 infBAL 1
A
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 1)2@3: (4, 1)
D
Rolls: 2@2; Total Hits: 12@2: (2, 4)
z81 1
A
Rolls: 2@4; Total Hits: 22@4: (4, 1)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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convoy damage
Rolls: 2@3; Total Hits: 02@3: (6, 4)
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Collect
42tt -
ANZAC:
Buy Airbase, save 2
Take island from Japan
Build airbase in NSW
Collect: 2 + 13 = 15
France: Nothing
Russia:
Buy(51)
- 7 Infantry
- 2 Mech
- 2 Armor
Combat Moves:
2 Infantry, Fighter to Baltic States
2 Infantry, Fighter to E. Poland
2 Infantry, Fighter, Tactical to N. UkraineCombat:
N. Ukraine:
Attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 5)1@3: (3)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
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E. Poland:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 6)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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E. Poland:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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Baltic States:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 2)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Baltic States:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 1)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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Build: 3 Inf in Volgograd
Build: 4 Inf, 2 Art, 2 Mech, 2 Arm in RussiaCollect: 3 Norway, 3 Finland, 3 Ireland, 5 SZ 125, 40 TT = 54 IPC
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Japan 7
Buy 70
2 ac (32)
2 inf (6)
1 art (4)
3 dest (24)
1 art (4)Combat
Walk ins on map
2 inf 1 art 1 stbm YUN 2 inf
1 inf 1 art 1 fgt HON 1 inf
2 inf 1 mech 1 tach KSI 1 inf
3 inf 4 art 1 stbm ANH 3 inf
3 fgt 1 tach z16 1 dest
1 tach z19 undefended trans
4 fgt 1 tach z34 1 dest
3 fgt 2 tach z45 1 destz45 1
A
Rolls: 3@3 2@4; Total Hits: 23@3: (1, 2, 6)2@4: (6, 6)
D
Rolls: 1@2; Total Hits: 11@2: (1)
z34 1
A
Rolls: 4@3 1@4; Total Hits: 54@3: (1, 1, 1, 1)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3)
z16 1
A
Rolls: 3@3 1@4; Total Hits: 33@3: (1, 2, 4)1@4: (4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
ANH 1
A
Rolls: 7@2 1@4; Total Hits: 47@2: (3, 4, 1, 1, 4, 1, 2)1@4: (6)
D
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1)
KSI 1
A
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 4, 4)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (5)
HON 1
A
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4)
YUN 1
A
Rolls: 1@1 2@2 1@4; Total Hits: 11@1: (6)2@2: (5, 4)1@4: (1)
D
Rolls: 2@2; Total Hits: 02@2: (5, 6)
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SZ 34 was decisive!
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HON 2
A
Rolls: 2@2 1@3; Total Hits: 22@2: (5, 1)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3)
YUN 2
A
Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (5)2@2: (5, 1)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
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convoy raid
Rolls: 2@3; Total Hits: 12@3: (3, 4)
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Collect
55tt + 10no – 3 = 62 -
USA:
Buy(73)
- 3 Infantry
- 1 Artillery
- 2 Armor
- 2 Destroyers
- 1 Aircraft Carrier
- 2 Fighters
Combat Moves:
2 Fighters, Tactical Bomber, Strategic Bomber from Hawaii to SZ 49
4 Fighters, 2 Carriers, Battleship, 2 Cruisers, 3 Destroyers, 3 Submarines from SZ 54 to SZ 49
2 Fighters, Carrier, Destroyer from SZ 26 to SZ 49Combat:
Attacker:
Rolls: 7@2 10@3 3@4; Total Hits: 137@2: (4, 2, 3, 2, 2, 6, 2)10@3: (2, 3, 5, 2, 4, 5, 3, 1, 5, 1)3@4: (3, 2, 2)
Defender:
Rolls: 2@1 7@2 2@3 10@4; Total Hits: 102@1: (6, 2)7@2: (1, 6, 1, 2, 1, 3, 6)2@3: (5, 6)10@4: (4, 6, 3, 6, 2, 2, 2, 3, 5, 6)
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Attacker (DBattleship, 2 Cruisers, 4 Destroyers, 8 Fighters, Tactical Bomber, Strategic Bomber)
Rolls: 4@2 10@3 3@4; Total Hits: 114@2: (1, 3, 3, 2)10@3: (2, 6, 4, 2, 3, 3, 2, 3, 5, 3)3@4: (4, 3, 6)
Defender (2 DCarriers, 2 DBattleships, 2 Cruisers, 8 Fighters, 2 Transports)
Rolls: 2@2 2@3 10@4; Total Hits: 92@2: (2, 4)2@3: (4, 3)10@4: (4, 4, 6, 4, 3, 6, 4, 1, 6, 1)