@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsFlip (allies) vs Dylan the Canadian (axis) spring 42
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US2
Builds
with 38
5inf=15
3tank=15
dd=8Combat
sub sz63 to sz62 vs cv (sneak)2inf 2ftr WCa to Ala vs tank
Sz62 attack sub(sneak)
Rolls: 1@2; Total Hits: 11@2: (2)Defend cv (if miss)
Rolls: 1@2; Total Hits: 11@2: (2) -
Ala attack(1)2inf 2ftr
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 2)2@3: (1, 6)defend tank
Rolls: 1@3; Total Hits: 01@3: (4) -
Results
Sz62 cwol
Ala lwolNon Combat
2ftr Ala to WUS
4inf art aagun EUS via 3tt 2cv sz10 to sz8 land in UK
bb tt sz20 to sz10
ftr Uk to Rus
tank WCa to EUS
aagun WCa to WUSBuild placement
dd sz10
2inf EUS
3inf 3tank WUSCollect income
Earned 38 saved 0= 38 IPC’s -
Rus3
Builds
with 23
6inf=18
tank=5
save 0Combat
2inf Nov to Sin
tank Cau to Sin vs inf3inf Rus to WRu
inf 2ftr Cau to WRu vs 2inf tankSin attack(1)2inf tank
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 4)1@3: (6)defend inf
Rolls: 1@2; Total Hits: 01@2: (4) -
WRu attack(1)4inf 2ftr
Rolls: 4@1 2@3; Total Hits: 44@1: (4, 1, 1, 2)2@3: (3, 1)defend 2inf tank
Rolls: 2@2 1@3; Total Hits: 22@2: (4, 2)1@3: (1) -
Results
Sin lwol
WRu twlo 2infNon Combat
ftr WRu to Rus
ftr WRu to Cau
4inf Yak to NovBuild placement
2inf tank Cau
4inf RusCollect income
Earned 20 saved 0=20 IPC’s -
Germany with 47 buys
1 Sub
1 Destroyer
1 Carrier
1 Transport
1 CruiserCombat Move
1 Art from Egy to Trj (land units can move through right?
1 Inf from Egy to FEq
1 Inf from Arc to WRu
2 Inf from Kar to WRu
1 Figh from Kar to WRu
1 Figh from Ukr to WRu
1 Sub from SZ 11 to SZ 8
1 Figh from Nwy to SZ 8
1 Tan from Ukr to WRuSZ 8
1 Sub 1 Fighter
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)
5 Transports, 1 Destroyer, 2 Carriers, 1 Battleship
Rolls: 3@2 1@4; Total Hits: 03@2: (6, 4, 5)1@4: (5) -
1 Sub, 1 Fighter
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
5 Transports, 1 Destroyer, 1 Carrier, 1 Damaged Battleship
Rolls: 3@2 1@4; Total Hits: 13@2: (3, 5, 6)1@4: (3) -
I killed a US transport, you can change it if you want.
1 Fighter
Rolls: 1@3; Total Hits: 11@3: (2)
4 Transports, 1 Destroyer, 2 Carriers, 1 Dmg. Battleship
Rolls: 3@2 1@4; Total Hits: 23@2: (3, 2, 4)1@4: (1) -
Now I killed a British one, but again if you want you can change that.
West Russia
3 Infantry 1 Tank 2 Fighters
Rolls: 3@1 3@3; Total Hits: 33@1: (5, 3, 1)3@3: (4, 1, 2)
2 Infantry
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
West Russia twol
2 Figh from WRu to SZ 5
5 Tanks from Ger to Ukr
1 Figh from SEu to EgyMobilize 1 Sub, 1 Destroyer, 1 Carrier, 1 Transport, 1 Cruiser to SZ 5
Germany collects 48 IPCS
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I forgot a noncomabt move
Everything from Western Europe to Germany -
Dylan fighters can only move 4 spaces,you can not make it to sz8 from Norway
I’ll let you do something else with your sub & the ftr from Nwy
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Crap miscounted there. Well the Sub can go to SZ 7
Fighter can go Ukraine. -
UK3
Builds
with 28
3sub=18
dd=8
save 2Combat
inf UK via tt sz8 to sz6 land in WEu(unoccupied)dd sz8 to sz7
ftr UK to sz7 vs subcc sz28 to sz33
ftr bmr Cau to sz33 vs bbSz7 attack(1)dd ftr
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)defend sub
Rolls: 1@1; Total Hits: 01@1: (2) -
Sz33 attack(1)cc ftr bmr
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 2)1@4: (4)defend bb
Rolls: 1@4; Total Hits: 01@4: (6) -
Results
WEu twol
Sz7,Sz33 cwolNon combat
ftr sz7 to sz8(US cv)
ftr bmr sz33 to Rho
bb sz8 to sz6
inf ECa via tt sz8 land in UK
2inf Aus via tt sz39 to sz32
tt sz28 to sz30
sub sz38 to sz37Build placement
3sub dd sz6Collect income
Earned 28 saved 2 = 30 IPC’s -
Japan with 42 buys
2 Infantry
1 Tank
2 Transports
1 Industrysaving 2
Combat Move
1 DD from SZ 60 to SZ 62
1 Figh from Jap to SZ 62
1 Inf from Far to Yak
1 Inf from Per to Kaz
2 Figh from Kwa to Sin (not to take just to clear)
1 Bmr from Kwa to Sin (not to take just to clear)
1 Inf 1 Tan from Mid via tran SZ 56 to SZ 63 unload to Alaska
2 Figh from SZ 56 to Ala
1 BB 1 Cruiser from SZ 56 to SZ 63 to bombard Ala (legal, right?)
2 Inf 2 Tan from Jap via 2 Tran from SZ 60 to SZ 63 unload to AlaSin
2 Fighter 1 Bomber
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 5)1@4: (2)
2 Infantry 1 Tank
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 2)1@3: (5) -
1 Fighter 1 Bomber
Rolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (6)1 Infantry 1 Tank
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1) -
1 Tank
Rolls: 1@3; Total Hits: 11@3: (3)
1 Bomber
Rolls: 1@4; Total Hits: 11@4: (3)





