USA turn 4
–>Purchase & repair
purchase: 10 INF (30) + 10 ART (40) + 1 SS (6) = 76
save 1 ipc
–>Combat movement
z91: 1 CA --> bombard Gib
z101: 2 TT with 1 ART from Eus and 1 INF, 1 Mech from Cus --> Gib
Car: 1 INF, 1 ART --> TT --> Jav
z33: 1 BB, 1 CA --> bombard Jav
z16: 1 SS --> z17
Haw: 1 bomber --> z17 (land Car)
–>Combat
Gib
A:
bombard
Rolls: 1@3; Total Hits: 01@3: (5)
round 1
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (4, 6)
D:
Rolls: 3@2; Total Hits: 03@2: (5, 3, 3)
Jav
A:
bombard
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)
round 1
Rolls: 2@2; Total Hits: 02@2: (3, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
z17
A:
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (6)