Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
Spoox (Allies) vs The Definitive S (Axis) "Latest" G40 Alpha +3 rules
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Ken twol
–>NCM
z109: fleet -->
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oops
–>NCM
z109: fleet --> z125
Tob: all --> Alx
Ind: 3 Fig, 1 TacB --> Tang
Shn: 2 INF --> Mal
Bur: 6 INF, 1 ART, 2 AA --> Ind
z39: 1 DD --> z38
z41: 1 TT --> z79
Mal: 1 Fig --> Egy–>Placement
Egy: 2 Fig
UK: 2 INF
z81: 1 DD
Ind: 1 Fig, 1 TacB–>Income
UKe: 33 + 5 = 38
UKp: 21 -
Youdont get the UKE NO as you do not have all original territories.
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I2
Purchase Units 24 IPCs
Repair 1 BB in sz 93
2 trns @ 14
2 inf @ 6
1 art @ 4CM
EGY (3 fig, 3 inf)
2 inf, 1 art from SUD
2 inf, from NITA, 1 art, 1 tank from GRE via 2 trns in sz 97
1 bmb from SITA
1 BB, 1 CA from sz 93 – bombardCC
EGY
A - bombard
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)
A
Rolls: 2@1 4@2 1@3 1@4; Total Hits: 32@1: (5, 3)4@2: (6, 6, 3, 2)1@3: (1)1@4: (2)
D
Rolls: 3@2 3@4; Total Hits: 43@2: (1, 3, 4)3@4: (2, 4, 3)
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EGY rnd 2
A
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 4)1@3: (1)1@4: (2)
D
Rolls: 3@4; Total Hits: 33@4: (3, 3, 3)
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retreat 1 bmb
EGY dwlo 4 inf, 2 art, 1 tank
sz 98 convoy
Rolling 4d6:
(4, 4, 5, 6) -
No convoy damage in sz 98
NCM
sz 95
1 DD from sz 93
1 DD from sz 97GRE
1 bmb from EGYsz 98
1 ss from sz 96NITA
1 art, 1 tank from SFRSFR
1 inf from NITAMobilize Units
2 trns in sz 95
2 inf, 1 art in NITACollect Income
15(territories)+5(NOs)= 20 IPCs -
ANZAC turn 2
–>Purchase & repair
purchase: 2 DD (16)
–>Combat movement
Jav: 1 INF --> TT --> Dgu
–>NCM
z62: 1 DD --> z54
–>Placement
z62: 2 DD
–>Income
territories: 14
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France turn 2
–>NCM
Alg: 1 INF --> Mor
Fca: 1 INF --> Fea
Fwa: 1 Fig --> Egy
z79: 1 DD --> z39 -
sorry also forgot the French cruiser in z109 also moves to z125
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G3
Purchase Units 52 IPCs
1 ss @ 6
1 DD @ 8
1 trs @ 7
4 inf @ 12
2 art @ 8
1 tac @ 11RUS – SBR
2 bmb from EPLNOV (1 inf)
10 inf, 2 art, 2 tanks from BALSUKR (1 inf)
1 inf from BES
1 inf from NUKR
1 fig, 1 tac from POL -
CC
RUS - SBR
D - AAGun
Rolling 2d6:
(1, 3) -
Lose 1 bmb
RUS - bmb
A - SBR MIC
Rolls: 1@6; Total Hits: 11@6: (6)
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6 damage to RUS MIC
NOV
A
Rolls: 8@1 4@2 2@3; Total Hits: 38@1: (1, 4, 5, 1, 6, 5, 4, 4)4@2: (2, 4, 5, 4)2@3: (6, 4)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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NOV twol
SUKR
A
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 2)1@3: (2)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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SUKR twol
NCM
sz 91
1 ss from sz 89sz 109
2 ss from sz 113BES
1 fig, 1 tac from SUKR
2 inf from EPLROM
4 inf from BULEPL
1 tank from ROM
1 bmb from RUS
1 m.inf from BELNOV
1 tank from EPL
1 AAGun, 7 minf from BAL
3 inf from KARFIN
4 inf from KARBEL
1 inf from EPLWGR
1 tac from GER
2 fig from SITABAL
1 fig, 1 tac from POL
5 tanks, 2 m.inf from GERPOL
2 inf, 1 art, 1 AAGun from GER
1 tank from WGRGER
1 AAGun from WGRMobilize Units
1 ss, 1 DD, 1 trns in sz 113
1 tac in WGR
4 inf, 2 art in GERCollect Income
46(territories)+5(NOs)= 51 IPCs -
Double check that all your UK placements are correct. There are fighters in TANG and such.
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they were sent there from India, were meant to kill of your Afro-Italians but that problem solved itself already :)
I’m not sure if I can do my next move today, will probably be tomorrow.
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Russia turn 3
–>Purchase & repair
repair 6 damage to Rus: 6
purchase: 1 ARM (6) + 9 INF (27) = 33
save 0 ipc–>Combat movement
Bry: 1 INF --> Nukr (walk in)
Arch: 1 TacB --> Sukr (land Bry)
Bry: 2 INF, 1 ART --> Sukr–>Combat
Sukr
A:
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (3, 3)1@3: (6)
D:
Rolls: 2@2; Total Hits: 12@2: (2, 5)
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Sukr round 2
A:
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 1)1@3: (6)
D:
Rolls: 2@2; Total Hits: 12@2: (2, 4)