Spoox (Allies) vs The Definitive S (Axis) "Latest" G40 Alpha +3 rules


  • Yun round 2

    A:
    DiceRolls: 8@1 1@3; Total Hits: 18@1: (5, 4, 4, 3, 6, 4, 3, 5)1@3: (1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yun twol

    –>NCM

    Fig to Sik

    –>Placement

    Kwe: 1 INF
    Yun: 3 INF

    –>Income:
    territories: 9
    no’s: 6
    total: 15

    PS: map with added USA carriers z10, forgot to place them on last map

    The Definitive S vs Spoox 1eChina.AAM


  • UK turn 1

    –>Purchase & repair

    UKe: 1 minor IC (12) + 2 TT (14) = 26 save 2 ipc
    UKp: 1 Fig (10) + 1 ART (4) + 1 INF (3) = 17

    –>Combat movement
    Wind: 1 INF --> Epr (walk in)
    Ind: 1 INF --> TT --> Sum (walk in)
    Gib: 1 Fig --> z96 (land Mal)
    z91: 1 Ca --> z96
    Mal: 1 Fig --> z97 (land Mal)
    z98: 1 CV, 1 DD, 1 Ca, 1 TacB --> z97
    Uk: 1 bomber --> z97 (land Mal)
    z110+z111+z112 fleets --> z109
    Egy: 1 INF, 1 ART --> TT --> Tob
    Egy: 1 MEch --> Tob
    Alex: 2 INF, 1 ART, 1 ARM --> Tob

    need scramble orders for z97 : 1 Fig, 1 TacB, 1 CV, 1 DD, 1 Ca, 1 bomber vs 1 BB, 1 CA, 1 TT + 2 possible Italian fighters & 1 possible German Tacbomber. I will also need the casualty order, just to be sure.


  • Yup scramble 2 fig, 1 tac. Lose 1 hit on BB, then tac, then CA, then BB, then Italian fighters.


  • –>Combat

    z96
    A:
    DiceRolls: 2@3; Total Hits: 22@3: (2, 1)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    z97
    A:
    DiceRolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (4, 1)2@4: (1, 5)
    D:
    DiceRolls: 1@3 4@4; Total Hits: 41@3: (4)4@4: (2, 2, 3, 4)

    z109
    A:
    DiceRolls: 1@2 2@3 2@4; Total Hits: 11@2: (1)2@3: (4, 6)2@4: (6, 6)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    Tob
    A:
    DiceRolls: 2@1 4@2 1@3; Total Hits: 42@1: (4, 5)4@2: (1, 2, 2, 1)1@3: (4)
    D:
    DiceRolls: 5@2 1@3; Total Hits: 05@2: (3, 4, 5, 6, 6)1@3: (6)


  • z96 twlo 1 CA
    z109 twol

    Tob round 2
    A:
    DiceRolls: 2@1 4@2 1@3; Total Hits: 22@1: (1, 3)4@2: (6, 2, 4, 6)1@3: (5)
    D:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)

    z97 round 2
    taking 2 hits on my carrier, DD, CA
    and I keep on forgetting that Tacs only defend at 3, sigh
    A:
    DiceRolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (3, 1)

    D:
    DiceRolls: 1@3 3@4; Total Hits: 41@3: (2)3@4: (2, 3, 1)


  • Hmmm I had some good luck with that sz 97 battle, I might keep my BB instead of a fighter.


  • Tob twlo 1 INF

    lose everything in z97, 1 Fighter of you survives. I’m not sure here: does your TT survive this fight or is it killed as soon as your fleet is killed?

    –>NCM

    as per map

    –>Placement
    Ind: 1 Fig, 1 ART, 1 INF
    Egy: 1 minor ic
    z71: 1 TT
    z109: 1 TT

    –>Income
    Uke: 28 + 5 -2 +2 = 33
    UKp: 21

    are we playing with new convoy rules? Because I just did this the standard way. You can change it if you want. Have to go now.

    The Definitive S vs Spoox 1fUK.AAM


  • ok, if you want to keep the BB, can you change that on the map?


  • Yup ill change it. Ill lokk at the convoy rules and roll for you, I havent studies them much yet. Cheers. And yes since I have a surviving fighter that was in the battle the transport stays alive.


  • Ok old are that a sub does 2 IPCs damage in a convoy zone. New rules are that subs are allowed to roll 2 dice. All rolls under 3 are counted only up to the value of the combined territories IPCs value. Aircraft on ACs can do convoy with 2 dice and surface war ships do 1 dice. ACs cannot perform convoy raids.

    So

    sz 106 convoy
    DiceRolling 2d6:
    (1, 6)


  • So I got a 1. The six does not count as its over 3. Thats how much you lose from sz 106. I will add 1 more IPC to UKE.


  • I1
    Purchase Units 10 IPCs
    Repair 1 BB in sz 97
    1 DD @ 8
    Save 2

    CM

    Sz 96 (1 trns)
    1 ss from sz 95

    Sz 93 (1 CA, 1 DD)
    1 BB from sz 97
    1 CA, 1 DD from sz 95

    SFR (1 inf, 1 art)
    2 inf, 1 art, 1 tank from  NITA

    GRE (4 inf)
    1 inf, 1 art from LIB via 1 trns from sz 95
    1 inf from SITA, 1 art from NITA via 1 trns in sz 97
    1 bmb from NITA

    SUD – walk in
    2 inf, 1 art from ETH

    KEN – walk in
    1 inf from ISO


  • sz 96 cwol

    sz 93
    A
    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (2)1@4: (2)
    D
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)


  • sz 93 cwlo 1 hit on BB

    SFR
    A
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (1)2@2: (3, 4)1@3: (6)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)


  • SFR rnd 2
    A
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • SFR twlo 1 inf

    GRE
    A
    DiceRolls: 2@1 4@2 1@3 1@4; Total Hits: 32@1: (4, 1)4@2: (2, 4, 6, 4)1@3: (5)1@4: (1)
    D
    DiceRolls: 4@2; Total Hits: 24@2: (2, 2, 6, 4)


  • GRE rnd 2
    A
    DiceRolls: 4@2 1@3 1@4; Total Hits: 34@2: (5, 2, 5, 5)1@3: (3)1@4: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • GRE twlo 2 inf

    sz 72 convoy
    DiceRolling 1d6:
    (6)


  • No convoy damage in sz 72

    NCM

    NITA
    5 inf, 1 AAGun from SITA

    SITA
    1 bmb from GRE

    SFR
    1 AAGun from NITA

    Mobilize Units
    1 DD in sz 97

    Collect Income
    17(territories)+5(NOs)+2(saved)= 24 IPCs

    The Definitive S vs Spoox 1gI.AAM

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