Spoox (Allies) vs The Definitive S (Axis) "Latest" G40 Alpha +3 rules


  • 4 damage to IND MIC

    NCM

    YUN
    1 bmb from IND
    2 fig, 2 tac from HON
    1 tac from SHN
    2 tac, 2 fig from KWA
    1 tac from ANH

    sz 41
    1 tac from sz 39
    1 fig from SHN
    1 AC from sz 36

    sz 42
    2 AC, 4 DD, 1 ss from sz 36
    1 fig from sz 45
    1 fig from KWA
    1 fig, 1 tac from sz 38

    SHE
    2 inf, 2 art from KWE

    SUI
    1 fig from KAN

    KWE
    2 tanks from KSU
    1 AAGun from ANH

    KWA
    1 art from HUN
    3 inf, 1 art from MAN via 2 trns in sz 19
    1 inf, 1 art from JAP via 1 trns in sz 6

    sz 16
    1 AC from sz 19

    sz 36
    1 BB from sz 19

    AMU
    1 fig from YAK
    1 inf from SIB

    BURY
    1 inf from SAK

    Mobilize Units
    1 NB in HAI
    2 DD in sz 6
    1 tank, 2 m.inf in KSU
    1 inf in JAP

    Collect Income
    55(territories) IPCs

    The Definitive S vs Spoox 3cJ.AAM


  • USA turn 3

    DOW all Axis powers

    –>Purchase & repair

    purchase: 2 Fig (20) 2 TacB (22) + 2 TT (14) = 56
    save 0

    –>Combat movement

    z101: 1 CA, 2 DD, 2 CV --> z91
    Haw: 1 INF, 1 ART --> Car
    z26: 1 SS --> z16
    Haw: 1 bomber --> z16 (land Haw)
    z26: 1 BB, 1 CA --> bombard Car

    –>Combat

    z91
    A:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (4)
    D:
    DiceRolls: 1@1; Total Hits: 11@1: (1)

    Car
    A:
    bombard
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2)
    round 1
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    z16
    A:
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3)
    D:
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • z91 twol (take hit on carrier)
    z16 twol

    Car round 2 (first hit)
    A:
    DiceRolls: 10@2; Total Hits: 410@2: (1, 4, 5, 5, 1, 4, 5, 1, 3, 2)
    D:
    DiceRolls: 10@2; Total Hits: 310@2: (4, 6, 5, 6, 6, 2, 1, 1, 6, 5)


  • Car twlo 1 INF

    –>NCM

    z26: fleet --> z33
    z101: 1 INF from Eus + 1 ARM from Cus --> Gib
    z10: 1 Mech from Cus --> Haw
    z54: 1 SS, 1 DD --> z33

    –>Placement
    Eus: 2 Fig, 2 TacB
    z101: 2 TT

    –>Income
    territories: 52
    no’s: 25
    total: 77

    The Definitive S vs Spoox 3dUSA.AAM


  • China turn 3

    –>Purchase & repair

    purchase: 1 INF (3) = 3
    save 2 ipc

    –>NCM

    Tsi: 5 INF, 1 Fig --> Kan

    –>Placement

    Kan: 1 INF

    –>Income

    territories: 3
    saved: 2
    total: 5

    The Definitive S vs Spoox 3eChina.AAM


  • UK turn 3

    –>Purchase & repair

    purchase:
    UKe: 1 CV (16) + 1 TacB (11) + 2 INF (6) = 33 save 0
    UKp: 1 DD (8 + 4 INF (12) = 20 save 1 ipc

    –>Combat movement

    Cpr: 3 INF --> Irq
    Ind: 1 Fig, 1 TacB --> Irq (land Cpr)
    Egy: 1 Fig --> Irq (land Egy)
    Ken: 1 INF --> Sud (walk in)
    Ken: 1 INF --> Eth (walk in)

    –>Combat

    Irq
    A:
    DiceRolls: 3@1 2@3 1@4; Total Hits: 23@1: (5, 4, 2)2@3: (3, 4)1@4: (2)
    D:
    DiceRolls: 3@2; Total Hits: 03@2: (5, 4, 6)


  • Irq round 2

    A:
    DiceRolls: 3@1 2@3 1@4; Total Hits: 13@1: (4, 2, 6)2@3: (1, 6)1@4: (6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Irq twol

    –>NCM

    z79: 1 TT --> z81
    z72: 1 CA, 1 TT --> z81
    Tang: 3 Fig, 1 TacB --> Egy
    Alx: 2 INF, 2 ART, 1 ARM --> Egy
    Lib: 1 Mech --> Alx
    z125: fleet --> z110

    –>Placement

    Ind: 4 INF
    z39: 1 DD
    z110: 1 CV
    Egy: 1 TacB, 2 INF

    –>Income

    convoy disruption
    Uk
    DiceRolling 4d6:
    (1, 1, 5, 6)

    Egy/Trj
    DiceRolling 4d6:
    (1, 2, 4, 5)


  • Uk 2 convoy damage
    Egy/Trj 3 convoy damage

    UKe: 37 - 2 - 3 + 5 = 37
    UKp: 13 + 1 saved = 14

    The Definitive S vs Spoox 3fUK.AAM


  • The transport in sz 79 cannot make it to sz 81. Ill let you move it to an appropriate place.


  • oops sorry
    not on my home computer for the moment, but move it to the sea zone under 81


  • I4
    Purchase Units 20 IPCs
    2 inf @ 6
    2 art @ 8
    1 tank @ 6

    CM

    YUGO (5 inf)
    2 inf, 1 art from GRE via 2 trns in sz 98
    1 bmb from GRE
    1 BB, 1 CA from sz 98 – bombard
    4 inf, 1 tank from NITA

    GIB (1 tank, 1 inf)
    2 art from NITA, 2 inf from SFR via 2 trns in sz 95


  • CC

    YUGO
    A - bombard
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
    A
    DiceRolls: 5@1 2@2 1@3 1@4; Total Hits: 35@1: (6, 1, 3, 5, 1)2@2: (5, 4)1@3: (6)1@4: (4)
    D
    DiceRolls: 5@2; Total Hits: 05@2: (5, 6, 4, 6, 4)


  • YUGO twol

    GIB
    A
    DiceRolls: 4@2; Total Hits: 14@2: (3, 2, 6, 5)
    D
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)


  • GIB rnd 2
    A
    DiceRolls: 3@2; Total Hits: 13@2: (3, 1, 4)
    D
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • GIB twlo 1 inf

    NCM

    sz 92
    2 DD from sz 95

    sz 97
    1 ss from sz 98

    SITA
    1 bmb from YUGO

    YUGO
    1 AAGun from NITA

    NITA
    1 AAGun from SFR

    Mobilize Units
    2 inf, 2 art, 1 tank in NITA

    Collect Income
    15(territories)+10(NOs)= 25 IPCs

    The Definitive S vs Spoox 3gI.AAM


  • ANZAC turn 3

    –>Purchase & repair

    purchase: 2 SS (12)
    save 2 ipc

    –>Combat movement

    /

    –>NCM

    z62: 2 DD --> z54

    –>Placement

    z62: 2 SS

    –>Income

    territories: 10
    no’s: 10
    saved: 2
    total: 22

    The Definitive S vs Spoox 3hANZAC.AAM


  • France turn 3

    –>NCM

    Uk: 1 INF --> Sco
    Tun: 1 INF --> Lib
    Fea: 1 INF --> Sud
    z125: 1 CA --> z110

    on to round 4

    if you attack z110, then scramble 3 UK fighters



  • Can I remove 1 inf and 1 art from NITA and put them in SITA.

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