Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
z96 twlo 1 CA
z109 twol
Tob round 2
A:
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (1, 3)4@2: (6, 2, 4, 6)1@3: (5)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
z97 round 2
taking 2 hits on my carrier, DD, CA
and I keep on forgetting that Tacs only defend at 3, sigh
A:
Rolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (3, 1)
D:
Rolls: 1@3 3@4; Total Hits: 41@3: (2)3@4: (2, 3, 1)
Hmmm I had some good luck with that sz 97 battle, I might keep my BB instead of a fighter.
Tob twlo 1 INF
lose everything in z97, 1 Fighter of you survives. I’m not sure here: does your TT survive this fight or is it killed as soon as your fleet is killed?
–>NCM
as per map
–>Placement
Ind: 1 Fig, 1 ART, 1 INF
Egy: 1 minor ic
z71: 1 TT
z109: 1 TT
–>Income
Uke: 28 + 5 -2 +2 = 33
UKp: 21
are we playing with new convoy rules? Because I just did this the standard way. You can change it if you want. Have to go now.
ok, if you want to keep the BB, can you change that on the map?
Yup ill change it. Ill lokk at the convoy rules and roll for you, I havent studies them much yet. Cheers. And yes since I have a surviving fighter that was in the battle the transport stays alive.
Ok old are that a sub does 2 IPCs damage in a convoy zone. New rules are that subs are allowed to roll 2 dice. All rolls under 3 are counted only up to the value of the combined territories IPCs value. Aircraft on ACs can do convoy with 2 dice and surface war ships do 1 dice. ACs cannot perform convoy raids.
So
sz 106 convoy
Rolling 2d6:
(1, 6)
So I got a 1. The six does not count as its over 3. Thats how much you lose from sz 106. I will add 1 more IPC to UKE.
I1
Purchase Units 10 IPCs
Repair 1 BB in sz 97
1 DD @ 8
Save 2
CM
Sz 96 (1 trns)
1 ss from sz 95
Sz 93 (1 CA, 1 DD)
1 BB from sz 97
1 CA, 1 DD from sz 95
SFR (1 inf, 1 art)
2 inf, 1 art, 1 tank from NITA
GRE (4 inf)
1 inf, 1 art from LIB via 1 trns from sz 95
1 inf from SITA, 1 art from NITA via 1 trns in sz 97
1 bmb from NITA
SUD – walk in
2 inf, 1 art from ETH
KEN – walk in
1 inf from ISO
sz 96 cwol
sz 93
A
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (2)1@4: (2)
D
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
sz 93 cwlo 1 hit on BB
SFR
A
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (1)2@2: (3, 4)1@3: (6)
D
Rolls: 2@2; Total Hits: 12@2: (5, 1)
SFR rnd 2
A
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
SFR twlo 1 inf
GRE
A
Rolls: 2@1 4@2 1@3 1@4; Total Hits: 32@1: (4, 1)4@2: (2, 4, 6, 4)1@3: (5)1@4: (1)
D
Rolls: 4@2; Total Hits: 24@2: (2, 2, 6, 4)
GRE rnd 2
A
Rolls: 4@2 1@3 1@4; Total Hits: 34@2: (5, 2, 5, 5)1@3: (3)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
GRE twlo 2 inf
sz 72 convoy
Rolling 1d6:
(6)
No convoy damage in sz 72
NCM
NITA
5 inf, 1 AAGun from SITA
SITA
1 bmb from GRE
SFR
1 AAGun from NITA
Mobilize Units
1 DD in sz 97
Collect Income
17(territories)+5(NOs)+2(saved)= 24 IPCs
ANZAC turn 1
–>Purchase & repair
purchase: 1 DD (8 = 8
save 2
–>Combat movement
Nsw: 1 INF --> TT --> Jav
–>NCM
z62: 1 DD --> z54
z63: 1 CA --> z54
Nsw: 1 INF, 2 AA --> Que
Nze: 2 Fig --> Que
–>Placement
z62: 1 DD
–>Income
territories: 14
saved: 2
total: 16
France turn 1
–>NCM
z112: 1 CA --> z109
Fwa: 1 INF --> Fca
Uk: 1 Fig --> Fwa
z72: 1 DD --> z79
G2
Purchase Units 63 IPCs
2 ss @ 12
1 DD @ 8
1 tank @ 6
1 tac @ 11
2 m.inf @ 8
4 inf @ 12
1 art @ 4
Save 2
CM
NUKR (1 inf)
2 inf from EPL
1 fig, 1 tac from ROM
BEL (1 inf)
1 m.inf from HUN
1 fig, 1 tac from POL
KAR – walk in
1 inf from FIN
BAL (1 inf)
10 inf, 2 art from POL
1 tank from GER
SUKR – SBR
1 bmb from GER SBR mIC
NOV – SBR
1 bmb from GER SBR mIC
1 tac from POL SBR AB
-Intercept orders for NOV-
CC
NUKR
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 1)1@3: (4)1@4: (6)
D
Rolls: 1@2; Total Hits: 11@2: (1)
NUKR twlo 1 inf
BEL
A
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (4)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (3)