Hi! (With several more characters are required.)
Spoox (Allies) vs The Definitive S (Axis) "Latest" G40 Alpha +3 rules
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intercept with everything possible
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Whoops sz 42 was meant to be sz 43 with 1 sub in it.
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RUS - SBR
A - bmb
Rolls: 1@1; Total Hits: 01@1: (2)
D - intercept
Rolls: 1@1; Total Hits: 01@1: (4)
D - AAGun
Rolls: 1@1; Total Hits: 11@1: (1)
A - bmb+2
Rolls: 1@6; Total Hits: 11@6: (3)
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Crap 1 AAgun hit bomber
NCM
WIND
1 fig, 1 tac from sz 80
1 inf, 1 art from INDSz 39
2 ss from sz 36JAP
1 art from PHI via 1 trns in sz 35sz 55
1 DD from sz 45sz 35
2 BB, 1 CA, 3 AC, 4 fig, 1 tac from sz 45
1 tac from sz 43PHI
2 fig from sz sz 43
1 fig from SHN
1 inf from PAU via 1 trns in sz 45sz 36
1 trns from sz 44SHN
1 tac from sz 43
1 fig from INDTSI
2 m.inf from KWE
2 m.inf from SUITIM
1 inf from YENKWE
2 m.inf, 1 tank from KSUSIK
1 AAGun from SZEsz 6
1 tac from sz 45
2 fig, 1 tac from sz 8SFE
1 art from ALA via 1 trns in sz 2Mobilize Units
2 tanks, 1 m.inf in KSU
1 m.inf in IND
1 ss in sz 39
3 art in WIND
1 AC, 2 DD, 1 CA, 1 trns in sz 6
2 inf in JAPCollect Income
85(territories)+10(NOs)= 95 IPCs -
oh well, think it doesn’t matter that much for you losing that bomber, as you’re outproducing me by alot now and the loss of my main UK fleet together with no German plane losses for you is really hurting me. But I’m continuing the fight for now if you don’t mind, can use the experience.
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USA turn 7
–>Purchase & repair
purchase: 1 CV (16) + 1 Fig (10) + 1 TacB (11) + 2 CA (20) + 1 SS (6) = 63
save 0 ipc–>Combat movement
Bco: 1 Mech, 1 INF --> Ala (walk in)
z10: 1 BB, 4 DD, 1 TacB, 1 Fig --> z8
Gib: 10 INF, 10 ART --> Mal (walk in)–>Combat
z8
A:
Rolls: 4@2 1@3 2@4; Total Hits: 54@2: (3, 2, 1, 1)1@3: (1)2@4: (5, 1)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 5)
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z8 twol
–>NCM
z1: 1 CV --> z8
z92: 1 CV --> z96
Lib: 1 TacB --> z96
z91: 1 CV, 1 CA, 1 DD --> z96
z10: 1 DD --> z25–>Placement
z10: 1 CV, 1 Fig, 1 TacB, 2 CA, 1 SS
–>Income
territories: 50
no’s: 15
total: 65 -
UK turn 7
–>Purchase & repair
purchase: 3 ARM (18) + 1 Fig (10) + 2 INF (6) = 34
save 0–>Combat movement
Uk: 2 INF, 2 ART --> Sco
z98: 1 DD --> z80
z92: 2 Fig --> z109 (land Uk)–>Combat
Sco
A:
Rolls: 4@2; Total Hits: 04@2: (5, 5, 4, 5)
D:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
z80 (first hit)
A:
Rolls: 10@2; Total Hits: 610@2: (1, 1, 4, 4, 1, 1, 5, 2, 2, 4)
D:
Rolls: 10@1; Total Hits: 010@1: (3, 6, 4, 5, 4, 4, 5, 4, 4, 5)
z109
A:
Rolls: 2@3; Total Hits: 12@3: (2, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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z80 twol
z109 twolSco round 2
A:
Rolls: 2@2; Total Hits: 12@2: (6, 2)
D:
Rolls: 2@2; Total Hits: 22@2: (2, 1)
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oh come on…Sco beaten back
–>NCM
z92: 1 CA, 1 CV -->z96
z91: 2 TT --> z96
Irq: 2 ARM --> Cpr
Iso: 1 INF --> Eth–>Placement
Uk: 1 Fig, 2 INF
Egy: 3 ARM–>Income
territories: 32
total: 32